IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Duality - Karma + Nuyen, What builds use both?
Moxie
post Dec 16 2009, 12:35 AM
Post #1


Target
*

Group: Members
Posts: 27
Joined: 26-August 09
Member No.: 17,555



So seen a few posts scattered about for mage-hackers or the like that can use nuyen and karma together, but can't find a build.

I was wondering if someone had a specific example of one? Covers all the bases, and has room for growth in both the magic (karma) and the hacking (nuyen).

Or any other similar builds that use the whole dual income of karma/nuyen well?

Anyway, please share and love to see them.
Go to the top of the page
 
+Quote Post
TheOOB
post Dec 16 2009, 12:57 AM
Post #2


Running Target
***

Group: Members
Posts: 1,290
Joined: 23-January 07
From: Seattle, USA
Member No.: 10,749



Adept riggers probably make the best use of both. they always want better drones, and their adept powers can make them wicked good at controlling them.
Go to the top of the page
 
+Quote Post
Mäx
post Dec 16 2009, 12:03 PM
Post #3


Prime Runner
*******

Group: Members
Posts: 3,803
Joined: 3-February 08
From: Finland
Member No.: 15,628



QUOTE (Moxie @ Dec 16 2009, 02:35 AM) *
Or any other similar builds that use the whole dual income of karma/nuyen well?

Anyway, please share and love to see them.

Pretty much all hybrid builds, adept/somethink and mage/somethink use it the most IMO.
But my Sasha(face/weapon specialist) will need a lot of karma and nuyen, as she has lots of skills to max and needs better ware and more weapons.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Dec 16 2009, 12:04 PM
Post #4


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



Honestly, I've never seen any character that doesn't need both.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Dec 16 2009, 12:04 PM
Post #5


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



Yay for double post.
Go to the top of the page
 
+Quote Post
Fuchs
post Dec 16 2009, 12:10 PM
Post #6


Dragon
********

Group: Members
Posts: 4,328
Joined: 28-November 05
From: Zuerich
Member No.: 8,014



I agree with Rotbart. I cannot think of a starting character that doesn't need both for a long time.
Go to the top of the page
 
+Quote Post
toturi
post Dec 16 2009, 12:15 PM
Post #7


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



Even pure(non-cyber/bio, no focused on other aspects like hacking) mages need money. They need a lot of karma but most of my pure mages tend to need to spend a lot of money too.
Go to the top of the page
 
+Quote Post
Embers
post Dec 16 2009, 12:32 PM
Post #8


Moving Target
**

Group: Members
Posts: 124
Joined: 8-August 09
From: PA
Member No.: 17,485



Yep, Foci are expensive. 100k for a good Power Focus (F4) before any market modifiers. 10k per Force Rating on a Sustaining Focus, and almost every mage is going to need one for Increased Reflexes 30k for the most common Force. Centering Foci, Binding Materials (lots and lots of binding materials).
Go to the top of the page
 
+Quote Post
Fuchs
post Dec 16 2009, 12:34 PM
Post #9


Dragon
********

Group: Members
Posts: 4,328
Joined: 28-November 05
From: Zuerich
Member No.: 8,014



QUOTE (Embers @ Dec 16 2009, 01:32 PM) *
Yep, Foci are expensive. 100k for a good Power Focus (F4) before any market modifiers. 10k per Force Rating on a Sustaining Focus, and almost every mage is going to need one for Increased Reflexes 30k for the most common Force. Centering Foci, Binding Materials (lots and lots of binding materials).


Plus the other gear - commlink, programs, vehicle, weapon, armor, lifestyle, etc.
Go to the top of the page
 
+Quote Post
Tycho
post Dec 16 2009, 12:46 PM
Post #10


Moving Target
**

Group: Members
Posts: 285
Joined: 22-April 06
From: Stuttgart, Germany
Member No.: 8,495



I think a Technomancer with pure Matrix Focus needs the least money possible, but it is a real karma hole.

Mages tend to need more karma then money and riggers/hackers with expensive gear tend to need more money than karma.

But in the end, all chars will need both.

cya
Tycho
Go to the top of the page
 
+Quote Post
Medicineman
post Dec 16 2009, 01:09 PM
Post #11


Shooting Target
****

Group: Members
Posts: 1,748
Joined: 25-January 05
From: Good ol' Germany
Member No.: 7,015



QUOTE (Fuchs @ Dec 16 2009, 08:10 AM) *
I agree with Rotbart. I cannot think of a starting character that doesn't need both for a long time.


The same here
All my Chars need both Karma & Cash (IMG:style_emoticons/default/rotate.gif)

with both Dances
Medicineman
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Dec 17 2009, 03:07 AM
Post #12


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



The only Character COncept that I can think of that has very little (to No) need for Karma is the Full Jarhead Clonal Brain Cyborg...

the only thing that they need Karma for is to maximize their Mental Stats/Edge, and for Knowledge Skills (which they can just purchase as Knowsofts anyway)... You might even be able to convince the GM you need Karma for the Positive Qualities that you might qualify for... Maybe... But don't hold your breath too much... Oh wait, you don't actually breathe do you?

Otherwise, you need just Cash for advancement...

Every other character I have ever seen really needs both types of resources to advance...

Keep the Faith
Go to the top of the page
 
+Quote Post
Jericho Alar
post Dec 17 2009, 06:03 AM
Post #13


Moving Target
**

Group: Members
Posts: 304
Joined: 29-October 09
From: Pittsburgh
Member No.: 17,812



needs and has a use for are different things in my book, really.

A street sam has a use for karma sure, but unless he's getting much more karma than he is cash (say, 1 karma for every 750¥ nuyen he sees) he's going to advance primarily with new cash acquisitions and not with karma - he'll spend the karma on new skills or more edge or better body etc, but his primary advancement is cash driven.

The physad is the reverse: sure he'll buy a tricked out gun or a better vehicle or better armor or maybe some very minor very high grade cyber, but his primary advancement is initiation and magic point increases: both purchased with karma and not cash. While the physad is the classic case, the non-drone techno is probably the most extreme example. (then again, with all that cash lying around why are you a non-drone techno?)

only a few characters really need both to improve meaningfully*: adept/riggers come to mind first, but certain mage hybrids will have notable** cash sinks as well.


*in this case I define need as 'won't improve meaningfully along the character archetype in the absence of either' rather than the first two cases, where the character could continue to improve meaningfully in the absence of karma and cash respectively.

**notable being millions and not hundreds of thousands.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 27th August 2025 - 07:32 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.