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> Skill cap for specializations?, Capped at 7 or 7(+2)=9, and chargen
Smokeskin
post Dec 27 2009, 09:13 PM
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Just a simple question, does the skill cap apply before or after specializations, so you can roll 9 dice?


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Heath Robinson
post Dec 27 2009, 09:30 PM
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QUOTE (Smokeskin @ Dec 27 2009, 09:13 PM) *
Just a simple question, does the skill cap apply before or after specializations, so you can roll 9 dice?

Specialisations are not skill modifiers, they are DP modifiers. As such, they do not interact with the skill cap (modified or natural) in any way.

QUOTE (Page 121 @ Anniversary BBB Reprint)
Specializations add 2 dice to any tests made for that skill when the specialization is applicable to the test.



EDIT: In less coded terminology; You can raise your skill to 6 (7 with Aptitude) even if you have a Specialisation. Specialisations do not count towards modified skill rating, either, so you can stack a Dodge (Ranged) Specialisation with the bonus ranks of Dodge granted by Move-by-Wire or a Reflex Recorder (if you happen to have fewer than 6 ranks in Dodge).

EDIT2: Or the Skill enhancing Adept power.
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Medicineman
post Dec 28 2009, 07:39 AM
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or a Reflex Recorder (if you happen to have fewer than 6 ranks in Dodge).

EDIT2: Or the Skill enhancing Adept power.

be carefull (IMG:style_emoticons/default/smile.gif)
Reflexrecorder and Ki-Power raise your Maximum Skill (which is x1,5 of your actual Skill !)
so if Your Skill is 2 your augmented maximum Skill can only be 3 (means only +1 Bonus) and +3 Bonus via Ki-Power and/or Reflexrecorder is Maximum
Specialisation merely adds +2 to your Pool (like Smartlink f.E.) it doesn't raise your Maximum Skill (but that was allready mentioned (IMG:style_emoticons/default/smile.gif) )

Hough !
Medicineman
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