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Mar 15 2010, 03:31 PM
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#126
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Target ![]() Group: Members Posts: 94 Joined: 27-May 08 Member No.: 16,009 |
I know you said that you're going to be nitpicking each character this week. Does this mean that you're going to finish that and then make the final selection?
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Mar 15 2010, 03:50 PM
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#127
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
I'll be making a final selection this week. I like the characters that have been submitted and I MAY go above my limit of 5. But if I do I will be very strict about keeping the game going. I think I've been pretty explicit about this from the beginning, that I have no qualms about dropping someone who drags down the game. Especially if it is at risk of dying.
This next part may seem like a jerk move, it does to me. But I am doing it anyway. If anyone has seen that a player that has submitted a character has been the death of another game, PM with this information. I won't call anyone out in a public forum but I want to know so it can be addressed. I am putting a lot of work into this game. I'm an insomniac so I have a lot of late nights already devoted. I just don't want to waste my time on a venture that may likely fail. The chances already for a game to survive on these forums are slim. |
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Mar 15 2010, 04:10 PM
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#128
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
Knowing each other is completely up to you. Come up with a good story and I'll most likely approve it. It does take some of the awkwardness out of the initial meeting. This will probably be easier later in the week, after people know who is in the team. That said, I put some stuff in Tag's BG/50 about being extracted from a research facility, and being kept (as additional payment - and, later, as a contributing member) by the team which did the extraction. In order to make room for Tag to join a new team, however, I wrote that the other team had a botched job, and are now either dead, laying low, or retired... which leaves Tag looking for another way to make itself useful, and to pay for its maintenance. If Tag is a part of the final cut, and anyone is interested, having the current team be the team that did the extraction (or at least have a few people in common) would be fine by me, and makes for a better story than Tag's old team conveniently disappearing. But, I can work with it, either way. |
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Mar 15 2010, 04:39 PM
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#129
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
I'm all for everyone knowing at least one other person.
Keeps the game going. Best of both worlds really since we really are trying to learn how to work together. (IMG:style_emoticons/default/wink.gif) I'm open to suggestions on joint background. |
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Mar 15 2010, 05:57 PM
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#130
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
Kit's sheet been updated. Still have not spend final 100K and gear is not finalized.
Touching up the 50 questions next. Open to suggestions |
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Mar 15 2010, 06:03 PM
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#131
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
On casting an illusion spell on sensors.
It is 4 successes to overcome the Object Resistance of a camera or sensor with an illusion spell, correct? And that applies even to a drone's sensors? |
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Mar 15 2010, 06:29 PM
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#132
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
I'd have to look it up and I am AFB, anyone know off hand.
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Mar 15 2010, 06:36 PM
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#133
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
Tough to say. A drone (and other computers, vehicles, etc) are "6+" but electronic equipment is "4". I suppose for illusion spells you don't need to affect the entire drone, just its camera-sensor, so it looks reasonable to me at first glance.
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Mar 15 2010, 06:41 PM
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#134
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
Just got a call. The Universal Joint just went out on my SUV, I am having to got pick it up and trailer it home. I will be on for the next hour while I wait for the trailer to get here but then my plans are shot for the rest of the day. Take all plans for the game so far and bump it back at least a day.
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Mar 15 2010, 06:52 PM
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#135
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Target ![]() Group: Members Posts: 50 Joined: 6-February 10 Member No.: 18,118 |
Official errata has changed object resistance thresholds to 3 for sensors, 5+ for drones, hasn't it?
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Mar 15 2010, 06:55 PM
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#136
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
Official errata has changed object resistance thresholds to 3 for sensors, 5+ for drones, hasn't it? Yeah, I just looked that up, and you're right. The fact that it calls out sensors, specifically, rather than just "electronic equipment" makes it pretty clear in this case that the OR should be 3. |
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Mar 15 2010, 07:32 PM
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#137
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
So it is 3 successes to fool the drone's sensors that I'm not here with my Improved Invisibility spell.
And 5 successes to use my Shape Metal spell to change all the drone's metal parts to liquid (Bye Bye firing pin, Bye Bye magazine spring, Bye Bye ball bearings, Bye Bye 4 independent electric motor drive wheels. Bye Bye antenna, Bye Bye battery cable, Bye Bye drone) Pretty damn hard to do but sounds fair considering. |
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Mar 15 2010, 07:46 PM
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#138
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
While I do reward creativity, I will admit I am a hardass about allowing something that is a insta-kill spell like that when there are other spells out there designed to take out a drone that require more hits and cause greater drain.
EDIT: For something like that I'd probably up the threshold slightly. I like to think that I am a laidback GM and let most things fly but I do differentiate between rule use and abuse. Not saying your idea isn't a good one. I like it, but like I said I'd probably add a to the threshold simply because of using it in a combat application like that and expecting inst-death. |
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Mar 15 2010, 07:58 PM
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#139
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
While I do reward creativity, I will admit I am a hardass about allowing something that is a insta-kill spell like that when there are other spells out there designed to take out a drone that require more hits and cause greater drain. Rather than upping the threshold, you might consider that the machine is made of contiguous and interlocking pieces that are still separate, and take into account line of sight. Whatever metal the the mage can see, he can affect, but other pieces not fused to the parts he can see remain untouched. This may make the spell still a damn fine spell, but not necessarily an 'instakill'.
EDIT: For something like that I'd probably up the threshold slightly. I like to think that I am a laidback GM and let most things fly but I do differentiate between rule use and abuse. Not saying your idea isn't a good one. I like it, but like I said I'd probably add a to the threshold simply because of using it in a combat application like that and expecting inst-death. |
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Mar 15 2010, 08:08 PM
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#140
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Target ![]() Group: Members Posts: 94 Joined: 27-May 08 Member No.: 16,009 |
While I do reward creativity, I will admit I am a hardass about allowing something that is a insta-kill spell like that when there are other spells out there designed to take out a drone that require more hits and cause greater drain. EDIT: For something like that I'd probably up the threshold slightly. I like to think that I am a laidback GM and let most things fly but I do differentiate between rule use and abuse. Not saying your idea isn't a good one. I like it, but like I said I'd probably add a to the threshold simply because of using it in a combat application like that and expecting inst-death. Another option is in cases like that, treat the spell like a damaging manipulation spell. Give the Drone resistance instead of the threshold of 5 and net hits do damage. |
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Mar 15 2010, 08:08 PM
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#141
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
That is an interesting way of putting it. I like that and will use it. As an aside, anyone feel free at any time to make suggestions like this anytime. I think we're all experienced players and many of us GM. I know I am not perfect and others have ideas better than mine.
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Mar 15 2010, 08:24 PM
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#142
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Target ![]() Group: Members Posts: 50 Joined: 6-February 10 Member No.: 18,118 |
Also, the object resistance threshold for drones is "5+" not 5, so a threshold higher than 5 would still be within the listed guidelines.
On another note, I've updated my sheet with the latest changes (mostly contacts, gear, qualities, and an updated questionnaire) here. |
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Mar 15 2010, 08:37 PM
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#143
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
I was looking for an example of a spell that needed the full 5 successes vs a simple physical Illusion spell only needing the 3 rather than plotting any insta-Drone-icide. (IMG:style_emoticons/default/wink.gif)
The only being able to change the metal that is visible (or directly connected to a visible piece of metal) would certainly slow you down considering how common plastic panels are on cars now let alone in 50 years. And is perfectly valid. Had the same issues come up when my players tried to Tunnel up a mountain using Shape Stone. And I certain agree that the smaller drones would likely have little metal in them at all. I picked Shape Metal because I assume that HVAC duct works are still use metal (tin/aluminum) and metal grates are still common in air and sewer systems. I understand Jail bars are usually ceramic or plasteel to prevent monofilament saws from making short work of them. Well Shape Material has the same drain as a Power Ball spell. And you have to break the material free from an existing structure (you can reduced the structure rating by the force of the spell per combat turn which would do in most medium drones but then so would a Powerball.) Not to mention that it would do nothing to Plasteel or carbon fiber composite. How about using Animate or Glue against a drone (as a purely academic examples)? Speaking of being creative, One thought does come to mind. Shape Metal is an area effect spell. So assume a gun is mostly metal and most of the metal components are connected And given that she could not effect a gun designed with ceramic or plasteel components. Also assuming that there is no shortage of targets that are clearly visible and with in the area of effect. How any could she weld solid (and unusable) in a single action? One per force of spell per combat turn? Or just one per action? Or is that being ridicules? Course the damm miniguns are likely compost barrels design to handle the super high heat levels. |
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Mar 15 2010, 08:49 PM
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#144
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 |
Remember that for Attributes, you can spend half of your starting Karma, plus twice the listed BP cost for your metatype. So an ork can spend 375 + (20 x 2), or 415. I didn't differentiate between the 750 and the 100 Karma because I didn't do anything post-chargen with it (buying Attributes past the 415 limit, getting a second skill at 6, etc.). I figured as much, but your karma already added up to 850 with the core attributes listed at 345, i'm not trying to be a dick, feel free to check my math too |
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Mar 15 2010, 08:55 PM
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#145
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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 |
Ok guys before I leave I have made a decision. I like the characters submitted so far so I am going out on a limb and aloowing all characters submitted to join the game. I am still with-holding final approval on all characters until I get to look over them better but the concepts are accepted. Welcome to the game everyone. Now don't disappoint me and let's all work to keep this game going.
To move things along a little quicker, everyone review each others characters. Point out any number crunching errors or glaring mistakes. I promise as soon as I get the car situation dealt with I will dedicate time to final approval of characters. |
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Mar 15 2010, 09:09 PM
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#146
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Target ![]() Group: Members Posts: 50 Joined: 6-February 10 Member No.: 18,118 |
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Mar 15 2010, 10:05 PM
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#147
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Target ![]() Group: Members Posts: 21 Joined: 27-October 09 Member No.: 17,796 |
Since we're doing the peer review thing here's my character.
[ Spoiler ] Attributes [ Spoiler ] Qualities [ Spoiler ] Active skills [ Spoiler ] Knowledge skills [ Spoiler ] Adept powers [ Spoiler ] Gear [ Spoiler ] Contacts [ Spoiler ] 50+ questions [ Spoiler ] Background [ Spoiler ] |
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Mar 15 2010, 11:41 PM
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#148
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Wow, malachite333, two of us with Sensing and Psychometry! And other Adept powers the same too. I wonder if Bongo and Antony know each other.
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Mar 16 2010, 01:58 AM
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#149
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Target ![]() Group: Members Posts: 21 Joined: 27-October 09 Member No.: 17,796 |
You're right they do share a lot of powers. If Bongo ever got shot up and needed patching up off the books they could very well have met.
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Mar 16 2010, 04:59 AM
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#150
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
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