![]() ![]() |
Apr 26 2010, 09:20 PM
Post
#126
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,973 Joined: 3-October 07 From: Fairfax, VA Member No.: 13,526 |
Right. My point is that you're still investing something to get that small bonus, so it's not 'broken'. (IMG:style_emoticons/default/smile.gif) … Can you really Iaijutsu a submachine gun? (IMG:style_emoticons/default/biggrin.gif) Oh jeez. Based on the wording, you might even be able to Iajitsu a missile launcher. It all comes down to whether you GM classifies a missile launcher as a firearm. |
|
|
|
Apr 26 2010, 09:23 PM
Post
#127
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Can you really Iaijutsu a submachine gun? (IMG:style_emoticons/default/biggrin.gif) Oh jeez. You can use that or the equivalent adept power to quick draw rocket launchers, railguns, and pretty much any other weapon you can think of. I wouldn't be surprised if it worked with Gunnery, too. |
|
|
|
Apr 26 2010, 09:28 PM
Post
#128
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Hehe. Well, I'm totally fine with the Adept power, it's MAGIC. (IMG:style_emoticons/default/smile.gif) For the martial art, I think my group will want to house-rule a max size, based on the concealability table. Haha.
|
|
|
|
Apr 26 2010, 11:29 PM
Post
#129
|
|
|
Dumorimasoddaa ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 |
|
|
|
|
Apr 27 2010, 07:23 AM
Post
#130
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 250 Joined: 16-January 09 From: Nowhere near you... unless you happen to be near Cologne. Member No.: 16,776 |
I disagree. You even make the point that you split your dice pool to split your focus. It makes no sense that you can fire one gun in one hand and one gun in the other without penalty. As it was mentioned before, there is the off-hand penalty. There's also the penalty of splitting your dice pool, but only if you fire two weapons simultaneously with a single action. If you wanted to do that, use a single weapon. But there are in-game reason to using two pistols instead of just one. Like having access to two types of ammo, for instance one pistol with SnS for the guards and one with APDS for drones. There is a penalty to using a gun in each hand, a penalty that is overcome by firing the gun properly and with both hands. As I have said, if you have a gun in each hand, you split the dice pool and you can't use smartlinks or the such. Sorry, but pistols are one-handed weapons in SR. Following your logic you would have to split the dice pool too, if you were carrying a bottle of whiskey in your off-hand... If you are two-fisting guns, you split your dice pool. Works well for me, YMMV. If it works for you, great! Keep it up! (IMG:style_emoticons/default/smile.gif) -CJ |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 26th June 2026 - 07:32 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.