Drake magicians/adepts/mystic adepts, Do the Magic points stack? |
Drake magicians/adepts/mystic adepts, Do the Magic points stack? |
May 4 2010, 08:23 PM
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#1
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
A drake starts with a Magic attribute of 1, per Runner's Companion, p. 76. A magician, adept, or mystic adept likewise starts with a Magic attribute of 1, per SR4A, pgs. 90 (Adept quality), 91 (Magician quality), and 92 (Mystic Adept quality). Are these points additive, i.e., if I make a drake mystic adept, does his Magic start at 1 or 2?
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May 4 2010, 08:29 PM
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#2
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
While we're asking about drakes, can they SURGE? As in, take the Changeling Quality?
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May 4 2010, 08:34 PM
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#3
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Running Target Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 |
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May 4 2010, 08:36 PM
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#4
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Seems unlikely though.
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May 4 2010, 08:41 PM
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#5
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Running Target Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 |
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May 4 2010, 08:47 PM
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#6
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Moving Target Group: Members Posts: 510 Joined: 19-May 06 From: Southern CA Member No.: 8,574 |
You choose your race, then qualities. Race (drake) gives 1 magic. Does the magician quality give an additional magic point or does it just set your magic at 1?
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May 4 2010, 08:57 PM
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#7
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
If it seems too good to be true, it probably is. That said, try to slip it past you GM as an 'honest mistake'. (IMG:style_emoticons/default/biggrin.gif)
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May 4 2010, 09:03 PM
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#8
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Target Group: New Member Probation Posts: 1 Joined: 4-May 10 Member No.: 18,548 |
I don't think there's a clear RAW take on it, but if I were GMing, I'd say sure. Dracoform is hella expensive and starting mages/etc. are already strapped for BP; I don't think this is out of line or likely to cause any balance situations, and it's a decent theme perk.
I'd still restrict maximum Magic (pre-Initiation) to 6. |
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May 4 2010, 09:20 PM
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#9
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Shooting Target Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 |
When I had made a shapeshifter character, I had assume that you would have Magic 1 no matter what Awakened quality you chose. Just my 2 (IMG:style_emoticons/default/nuyen.gif)
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May 4 2010, 09:26 PM
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#10
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Shooting Target Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 |
If they both give you a 1, then you have a 1. Neither says 'increase/raise by 1' or anything similar. Both just give you the freaking 1 which is the minimum baseline for being awakened, and if you already have that by dipping in somewhere else, then you don't gain anything to Magic.
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May 4 2010, 09:26 PM
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#11
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Moving Target Group: Members Posts: 510 Joined: 19-May 06 From: Southern CA Member No.: 8,574 |
That is true, Brazilian_Shinob..., RC explicitly says that you have Magic 1 and can do some things with it, but can't summon spirits, etc., without the proper quality. We're discussing what happens when you do have that quality.
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May 4 2010, 09:30 PM
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#12
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
It's pretty clearly 'Magic = 1' by RAW. I might try and convince my GM to let me cheat on a Drake Adept, though. (IMG:style_emoticons/default/biggrin.gif)
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May 5 2010, 12:18 AM
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#13
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King of the Hobos Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 |
Well I could see an argument that if you're paying the build points for both qualities you should get the full benefits from both qualities. However with the latent dracomorphis quality it says you gain a magic attribute of 1 when you undergo dracomorphis or keep the magic attribute they already have if they're awakened, so I think that pretty much rules out the idea of double stacking them for a starting magic attribute of 2. In the end it just comes down to what you can talk your GM into. (IMG:style_emoticons/default/smile.gif)
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May 5 2010, 04:10 AM
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#14
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Edit: Bleh, nevermind. I'd read the answer to my question, then forgotten it. (IMG:style_emoticons/default/biggrin.gif)
I had another question, though: Mystic Armor 4 + Hardened Armor 4 = 4/4 physical, 8/8 astral, with the first 4 as 'hardened'? Seems like an awfully soft target without an Armor spell or Adept Power. |
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May 5 2010, 12:23 PM
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#15
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Runner Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
By the rules your magic rating is one, as a kind GM I would not find a starting magic of 2 out of line for the amounts of points expended.
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May 5 2010, 01:11 PM
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#16
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Running Target Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 |
By the rules your magic rating is one, as a kind GM I would not find a starting magic of 2 out of line for the amounts of points expended. This is how I would rule it myself. Both qualities comes with a Magic 1. Seems rather unfair to penalize someone who has both qualities by only allowing Magic 1 while paying full price for both qualities. |
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May 5 2010, 01:23 PM
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#17
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I had another question, though: Mystic Armor 4 + Hardened Armor 4 = 4/4 physical, 8/8 astral, with the first 4 as 'hardened'? Seems like an awfully soft target without an Armor spell or Adept Power. Mystic Armor Critter Power is not the Mystic Armor Adept Power. The Mystic Armor critter power only grants you armor on the astral plane. Hardened armor makes it hardened astral armor. And yes, 4/4 armor is not very much. This is why my current drake character does not have armor. Sounds like a contradiction, yes? But see, I want to be in drake form as much as possible so having 4/4 armor more than human form is a bonus. This is how I would rule it myself. Both qualities comes with a Magic 1. Seems rather unfair to penalize someone who has both qualities by only allowing Magic 1 while paying full price for both qualities. Your "saving" 10 BP. That's it. Admittedly if you're playing a drake 10 BP goes a long freaking way, but in the grand scheme of things, its still 10 BP, its 2.5% of your total build. |
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May 5 2010, 02:15 PM
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#18
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Target Group: Members Posts: 36 Joined: 17-March 10 From: Maryland Member No.: 18,312 |
Of course, taking mage/adept/mistic adept with drake does give the advantage of increasing magic for both.
Would a drake without one of them be any good? On a related note; I'm making a troll drake prime runner with 600 bp and a small amount of karma (about 50) Any advice on adept powers? |
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May 5 2010, 03:05 PM
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#19
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I know that the Mystic Armors aren't the same, which is why I said 8/8 Astral, not Physical. Does Hardened Armor not actually give armor, though, just hardens what's already there? It ambiguously worded.
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May 5 2010, 03:28 PM
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#20
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Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
I know that the Mystic Armors aren't the same, which is why I said 8/8 Astral, not Physical. Does Hardened Armor not actually give armor, though, just hardens what's already there? It ambiguously worded. Hardened armor is armor in and of itself, on the Physical plane, which is why it's a Physical Power. Physical Powers do not function at all on the Astral. Therefore, you do not gain your Hardened Armor on the Astral plane. |
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May 5 2010, 03:41 PM
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#21
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Hardened armor is armor in and of itself, on the Physical plane, which is why it's a Physical Power. Physical Powers do not function at all on the Astral. Therefore, you do not gain your Hardened Armor on the Astral plane. Actually you do, in a way. If you have Hardened Armor (critter power) any astral armor you already have "becomes hardened." So you get a hardened 4/4 in the physical and astral. |
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May 5 2010, 03:41 PM
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#22
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Make up your minds, guys. (IMG:style_emoticons/default/smile.gif) The book says that if you have astral armor, Hardened Armor hardens it. Does that mean it's 4/4 (Hardened) Astral?
Anyway, why did they bother? A drake can't wear armor, so they're running around with 4/4 Hardened… I guess it keeps them from stubbing their dragon toes, but nothing else. I'll have to invest in the Adept Mystic Armor. |
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May 5 2010, 03:51 PM
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#23
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Make up your minds, guys. (IMG:style_emoticons/default/smile.gif) The book says that if you have astral armor, Hardened Armor hardens it. Does that mean it's 4/4 (Hardened) Astral? Correct, its 4/4 Hardened Astral Armor, not 8/8 Hardened Astral Armor. I know that the Mystic Armors aren't the same, which is why I said 8/8 Astral, not Physical. QUOTE Anyway, why did they bother? A drake can't wear armor, so they're running around with 4/4 Hardened… I guess it keeps them from stubbing their dragon toes, but nothing else. I'll have to invest in the Adept Mystic Armor. Pretty much. You can take punches from unaugmented, mundane metahumans.* But any unaugmented mundane would be a moron to engage in melee with a dragon (even a small one). *4 damage tops, ignored outright. -1 net hit leaves 3, which is achieved by strength 6. Without a melee weapon, that's the best a human could ever achieve, and is around average for orcs and trolls, IIRC. |
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May 5 2010, 04:16 PM
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#24
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Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
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May 5 2010, 04:46 PM
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#25
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I guess that explains why they're rare: anyone with a gun means drake stew. (IMG:style_emoticons/default/smile.gif)
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