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> Synaptic booster via Genetic Heritage?
The Jopp
post Jun 8 2010, 02:58 PM
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QUOTE (Zyerne @ Jun 8 2010, 02:57 PM) *
As a GM, I might allow synaptic 1, but I'd rule the character could never upgrade it or use any other form of IP booster except drugs.


I would actually go a bit further.

The "saving" of points (a mere 6BP) could be applied to the character having a -1 to social tests against unaugmented people - after all, he's got twice the reaction time as any kids he knew his whole life and he cannot understand why everyone is so slooow.

Someone being born with twice the reaction time or the ability to see the astral plane or talking to computers might have a slight problem talking to those different.

ESPECIALLY if they were BORN with it.

Must have been hell for a family with an overactive three year old who reacts twice as fast as his parents.

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darthmord
post Jun 8 2010, 03:30 PM
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QUOTE (The Jopp @ Jun 8 2010, 09:58 AM) *
I would actually go a bit further.

The "saving" of points (a mere 6BP) could be applied to the character having a -1 to social tests against unaugmented people - after all, he's got twice the reaction time as any kids he knew his whole life and he cannot understand why everyone is so slooow.

Someone being born with twice the reaction time or the ability to see the astral plane or talking to computers might have a slight problem talking to those different.

ESPECIALLY if they were BORN with it.

Must have been hell for a family with an overactive three year old who reacts twice as fast as his parents.


Genetic Heritage means one or both of his/her parents have that augmentation / heritage as well. SO Speedy the Kid also has Speedy Parent(s).
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Yerameyahu
post Jun 8 2010, 07:08 PM
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It's not just saving 6BP, but 6 extra BP of cash (30k), which is what an separate entire positive Quality does. (IMG:style_emoticons/default/smile.gif)
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Udoshi
post Jun 8 2010, 08:58 PM
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QUOTE (Yerameyahu @ Jun 8 2010, 12:08 PM) *
It's not just saving 6BP, but 6 extra BP of cash (30k), which is what an separate entire positive Quality does. (IMG:style_emoticons/default/smile.gif)


Exactly. That's the same reason I like using Genetic Heritage for Genetic Optimization. Great trick if you can take the magic/resonance reduction, only costs you a point more.
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last_of_the_grea...
post Jun 9 2010, 01:54 AM
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I just ignore all that crap and worry about whether or not it will be fun. Of course my group is remarkably assclown free.
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The Jopp
post Jun 9 2010, 04:57 AM
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QUOTE (Yerameyahu @ Jun 8 2010, 07:08 PM) *
It's not just saving 6BP, but 6 extra BP of cash (30k), which is what an separate entire positive Quality does. (IMG:style_emoticons/default/smile.gif)


Or an "In Debt" negative quality at 30 points.
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Yerameyahu
post Jun 9 2010, 12:36 PM
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We all know that In Debt is actually a positive quality. (IMG:style_emoticons/default/biggrin.gif)
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General Pax
post Jun 10 2010, 12:36 PM
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I would just limit it to a transgenic mod priced no higher than 50k or so. Problem solved.
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Lansdren
post Jun 10 2010, 01:06 PM
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I'm still not down with the interpretation that the Genetic Heritage can get you full cultured bioware. I still think it reads for the basic mods linked to the animal looks. We really need a errata / faq that gives a straight answer
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Yerameyahu
post Jun 10 2010, 01:23 PM
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I would remove the freebie entirely, because it's a 'discount' Quality.
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The Jopp
post Jun 10 2010, 01:48 PM
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QUOTE (Yerameyahu @ Jun 9 2010, 12:36 PM) *
We all know that In Debt is actually a positive quality. (IMG:style_emoticons/default/biggrin.gif)


This of course would depends on if the GM choose the organization the character got the loan from.

Imagine your streetsam character waking up one morning with a splitting headache and his left leg from the knee down is gone and the stump bandaged. A small note is attached to the kneecap explaining that the monthly debt is paid - And the next time they take his right arm.

It is baad to borrow money from organ leggers...
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Mordinvan
post Jun 10 2010, 03:59 PM
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QUOTE (The Jopp @ Jun 8 2010, 05:48 AM) *
I would also limit it to a rating 1 implant.


Just a point, is if it can be grown in a tank and sustained in a body, it likely can be encoded into the person DNA to begin with. There is no biological reason to limit it to rating 1.
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Mordinvan
post Jun 10 2010, 04:03 PM
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It was a 'hole' in noticed when I first read through augmentation, and I seem to remember asking Synner about it. Either way, I actually like the idea of someone with their bioware genetically encoded into their body. Should make detection a real pain.
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Traul
post Jun 10 2010, 04:19 PM
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Even implanted Bioware is a pain to detect, isn't it?
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Faraday
post Jun 10 2010, 05:57 PM
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QUOTE (Traul @ Jun 10 2010, 09:19 AM) *
Even implanted Bioware is a pain to detect, isn't it?

Generally. Most of the time, you need invasive surgery to get a straight answer... Genetics wouldn't offer much better.
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sabs
post Jun 10 2010, 06:05 PM
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QUOTE (Faraday @ Jun 10 2010, 05:57 PM) *
Generally. Most of the time, you need invasive surgery to get a straight answer... Genetics wouldn't offer much better.


Would you not just need a blood sample and DNA testing?
We have baselines for DNA for most meta-humans.
Genetherapy is a known quantity.
If you know how to use genetheraty to modify for X, then you know how to look at the genesequences to look for X having been modified.

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The Dragon Girl
post Jun 10 2010, 07:39 PM
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QUOTE (Mäx @ Jun 8 2010, 04:38 AM) *
I would really like to read the background the player wrote to explain that one.
Ofcource if i was GM:ng and someone had this on their charsheet i would be "okey you can have that, but your character is about 5 years old, see you in 2080:S" (IMG:style_emoticons/default/cyber.gif)



QUOTE (hermit @ Jun 8 2010, 05:08 AM) *
Why, yet another of these "it escaped from the gene lab" characters, possibly, since genemods like this have only been around since the edition change, so unless the character is a 7 year old child ...



>.> actually at 7-8 if it were an orc, thats teenager territory isn't it? Could do a real wiz ganger involvement bit with this too.
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Glyph
post Jun 11 2010, 02:04 AM
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The description of the quality says that the technology has been around for "well over three decades", so someone with that quality hardly has to be a toddler.

If someone tried to use ambiguous rules to munch out a character, I would just shoot it down. I hate this passive-aggressive bullshit that too many GMs seem to use. "Oh, well, I'll allow the quality, but I'll hit your character with a bunch of asinine penalties and single your character out for bad things to happen to him."
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last_of_the_grea...
post Jun 11 2010, 02:16 AM
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It seems that certain rules offend people for different reasons. Genetic Heritage seems to be one. My suggestion is this: have fun!

Seriously, getting locked on to one detail will wreck everybody's fun. If you're the GM and don't like Genetic Heritage, okay. Let your players know. Make a house rule for it or ban it. Do not try and justify it because that will lead to hours of arguement. The rule is ambiguous and everyone knows it. Yes, some players will try to take advantage of that. You're the GM and have the ultimate power over the rules so just use it allready!

I had this issue with a different game (D&D 4) with a character race that bugs me. I simply banned it. People asked why and I said 'cause I don't like it and it wrecks my fun...because! That was why: because. After five minutes of repeating this in response to whatever was said they got it. It was never open for debate or question. It was The Rule. As I am a pretty liberal GM that allows most things (because they are fun) it became a running joke but it was accepted.
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Mäx
post Jun 12 2010, 01:35 PM
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QUOTE (Glyph @ Jun 11 2010, 04:04 AM) *
The description of the quality says that the technology has been around for "well over three decades", so someone with that quality hardly has to be a toddler.

Having bioware as trangenetic geneware certainly hasnt.
Geneware in general has been around for 30+ years, put some stuff is much never then that. Adapsin for example was grand new in 2070.
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Mordinvan
post Jun 12 2010, 03:01 PM
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QUOTE (Mäx @ Jun 12 2010, 07:35 AM) *
Having bioware as trangenetic geneware certainly hasnt.
Geneware in general has been around for 30+ years, put some stuff is much never then that. Adapsin for example was grand new in 2070.


Right, slap in the escaped clone edge onto that however, and it becomes doable. Not 'RAW' but logically possible.
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Faraday
post Jun 12 2010, 10:49 PM
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QUOTE (sabs @ Jun 10 2010, 11:05 AM) *
Would you not just need a blood sample and DNA testing?
We have baselines for DNA for most meta-humans.
Genetherapy is a known quantity.
If you know how to use genetheraty to modify for X, then you know how to look at the genesequences to look for X having been modified.

Like I said, geneware *isn't* better than bioware.
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Tymeaus Jalynsfe...
post Jun 13 2010, 02:42 AM
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QUOTE (Faraday @ Jun 12 2010, 03:49 PM) *
Like I said, geneware *isn't* better than bioware.


But it is certainly an option to look into... and there are a few things that even Bioware cannot do that are common place for Gene Therapy... Notice that you can have Gene Therapy to obtain most Biomods, but you cannot have Biomods that mimic what is available by Gene Therapy...

It all works in the end though...

Keep the Faith
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Faraday
post Jun 13 2010, 04:11 AM
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QUOTE (Tymeaus Jalynsfein @ Jun 12 2010, 07:42 PM) *
But it is certainly an option to look into... and there are a few things that even Bioware cannot do that are common place for Gene Therapy... Notice that you can have Gene Therapy to obtain most Biomods, but you cannot have Biomods that mimic what is available by Gene Therapy...

It all works in the end though...

Keep the Faith
That's not the context of the post you quote. A more full post would've said "Geneware isn't better than bioware for avoiding detection."
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Yerameyahu
post Jun 13 2010, 04:18 AM
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Honestly, by the time you're talking blood tests and medical exams, it's not even 'detection' any more. At that point, you're nicked already, you're just trying to escape. (IMG:style_emoticons/default/smile.gif)
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