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Feb 26 2004, 10:55 PM
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#26
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
The program uses SR1 and VR systems, the most easily recognized element is the (dungeoncrawl) Nodes system. Others are the available programs and there's also references to CPUs, SPUs and Datastores (all concepts abolished when SR2 evolved the Matrix rules to the faster and more streamlined "Host" system).
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Feb 26 2004, 11:11 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 164 Joined: 7-July 03 Member No.: 4,891 |
Ah. I know only SR3, so I figured anything I didn't know had to be from 2.
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Feb 27 2004, 12:25 AM
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#28
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Mmm, dungeon-crawling...
~J |
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Feb 27 2004, 01:47 AM
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#29
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Target ![]() Group: Members Posts: 25 Joined: 26-February 02 Member No.: 257 |
Well, I've had a copy of this program archived on my site for years. Which is why I asked the version number that he had. But, nobody wants to tell me, so nevermind I guess.
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Lo-Fi Version | Time is now: 13th November 2025 - 02:38 AM |
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