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#1351
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Redjack--The mall security firewall is a 3, so the Edge was spent but you're in.
- Alert status of the node - No Alert active - Encryption state of node - Unencrypted - Hidden access to another node - None - Running programs. - The Node is running multiple Analyze programs. - Access ID's of users/agents - There are 17 active users. You have the Access IDs of 2 of them. (You ran out of hits) |
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#1352
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Ok need to duck out of the store real quick and get disguised. First a roll to try to avoid cameras/sensors so they don't get a clear look at my face.
Infiltration 11d6.hits(5)=0 Seriously.....ok Edge on that shit roll. 11d6.hits(5)=5 Can Siren change my clothes and then I'll slap on my helmet then CRIMETIME! Sorry I completely spaced that very important detail till I saw Thanee taking all the sensible precautions. (IMG:style_emoticons/default/embarrassed.gif) |
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#1353
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,485 Joined: 26-February 02 Member No.: 463 ![]() |
That should be no problem. (IMG:style_emoticons/default/smile.gif)
Fashion F5 -> 6 hits Drain Resistance DV 2 -> 6 hits Just for the record... Siren is masked as a mundane (including sustained spells and foci), and does not leave any astral signatures behind. Bye Thanee |
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#1354
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Van team - Is everyone rolling in except Papa?
Redjack - Any questions about the matrix stuff? |
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#1355
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
A few more rolls prior to kicking it up:
Matrix Perception to look for triggers: Computer(4) + Analyze(6) + + HotSim VR(2) [1,2,3,2,1,5,5,6,2,3,5,6] = 5 hits - - If required, edit triggers: [2,1,2,4,6,2,4,1,5,1,4,6,2,1] = 3 hits Create a backdoor: Hacking(6) + Edit(6) + Hot Sim(2) [3,5,1,3,1,4,1,1,4,6,3,5,2,3] = 3 hits Edit loops into video feeds to remove team: Hacking(6) + Edit(6) + Hot Sim(2) [5,3,1,5,3,5,1,5,1,5,1,5,5,5] = 8 hits Edit logs to remove current activities: [3,1,3,6,6,2,1,2,3,5,1,4,4,2] = 3 hits |
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#1356
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,485 Joined: 26-February 02 Member No.: 463 ![]() |
I thought about going in just as a customer a bit before the rest to be there if the necessity arises, to create diversions or whatever might be useful.
Added that to my last IC post. Bye Thanee |
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#1357
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Alright, so the plan as I understand it is: Siren is inside looking like a customer, Ollie and Brock will roll in the front and do the smash and grab.
Surprise Test -- Siren is at +3 dice, Ollie and Brock at +6. Redjack--All good. |
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#1358
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,485 Joined: 26-February 02 Member No.: 463 ![]() |
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#1359
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
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#1360
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,937 Joined: 25-February 07 From: SD Member No.: 11,096 ![]() |
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#1361
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Brock -- 22/3
Olethros -- 22/4 Siren -- 21/1 Sterling -- 13/2 GuardA -- 9/1 GuardB -- 6/1 Alright, the team achieved complete surprise. None of the NPCs can act against you in the first pass. Redjack--If you want to roll initiative, toss it in there. My understanding is Papa isn't getting directly involved, but you may take some support actions. |
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#1362
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,937 Joined: 25-February 07 From: SD Member No.: 11,096 ![]() |
http://invisiblecastle.com/roller/view/3643520/ agility +clubs 11 do 4hits
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#1363
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Hmmm...looks like I was a bit behind the ball here.
Jenni's planning on doing the overwatch thing with the rifle and gel rounds. I suspect I won't be doing much during the surprise round anyway, but let me know when I need to roll initiative. |
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#1364
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Fenris--Toss it in there, that way you can pick off folks running out the doors. =)
Saytr-- You can take a -4 DP penalty to deal Stun. 2 from your reach, and knock off the last 2 dice rolled. Base 9S + 3 Net 12S GuardA soaks 1 and crumples. |
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#1365
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Olethros is up.
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#1366
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Or maybe not...
Initiative (10) (10d6.hits(5)=0) And if there's an extra 3 dice for the ambush mechanic: Ambush Mechanic (3) (3d6.hits(5)=2) |
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#1367
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Agility Boost (Simple Action)
12d6.hits(5)=6 Strength Boost (Simple Action) 12d6.hits(5)=1 Ok Invisible Castle has a whole bipolar thing going on with me right now..... Moving to the nearest case that I am suppose to smash and grab from. |
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#1368
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Siren is up!
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#1369
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Jenni is up, then we enter the second pass.
Brock -- 22/3 Olethros -- 22/4 Siren -- 21/1 Jenni -- 15/3 Sterling -- 13/2 GuardA -- 9/1 GuardB -- 6/1 Jenni cannot act on the rest of the team. There is no LOS from the van on any targets at the moment (presuming you're targeting HSE). |
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#1370
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
Papa:
Initiative -Hot Sim Matrix - Response(6) + Intuition(4) + Hot Sim(1) [6,6,1,6,3,3,2,4,6,1,2] = 4 hits Initiative 15(3) Pass #1 Perception Test Intuition(4) + Perception(4) + Actively Looking(3) [5,5,3,2,3,3,6,6,1,1,3] = 4 hits - Vision/audio enhancement (where applicable) [..5,6,4] = +2 hits |
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#1371
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Jenni will be alternating Perceiving in Detail and Sense Magic until I either see an obvious hostile involved in our situation, or Papa indicates a target.
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#1372
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Fenris--Roll Perception (Visual) and Magic Sense (Perception + Magic) please.
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#1373
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Visual Perception -
Intuition(4) + Perception(3) + Perceptive(1) (8d6.hits(5)=4) Magic Sense - Perception(3) + Magic(7) (10d6.hits(5)=4) |
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#1374
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Entering second pass:
Brock -- 22/2 Olethros -- 22/3 Siren -- 21/0 Jenni -- 15/2 Papa -- 15/2 Sterling -- 13/1 GuardA -- KO GuardB -- 6/0 Brock is up! As we approach GenCon week, I understand that posting may slack off midweek. If people want to pre-roll their actions and post them, since the opposition doesn't have any passes left, it's fine with me for this round. |
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#1375
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Erf. Sorry, got all excited and forgot we were in Combat Rounds. Please feel free to assume my post is my action on my turn (IMG:style_emoticons/default/frown.gif)
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