Increasing Sensor |
Increasing Sensor |
Jun 21 2010, 05:18 PM
Post
#1
|
|
Moving Target Group: Members Posts: 161 Joined: 18-May 08 Member No.: 15,985 |
For riggers who want to use drones for combat, is there any way to get better than stock? The attack is Gunnery+Sensor, which is alright, but I've yet to find a way to increase the Sensor rating on a vehicle- I can find the larger Sensor vehicle mod, but nothing that increases the Sensor stat.
Is there any way to increase Sensor, or is the rigger stuck with the piddly 2 Sensor? |
|
|
Jun 21 2010, 05:21 PM
Post
#2
|
|
Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Sensor is just the average Rating of the sensors installed in the vehicle's sensor capacity space. Vehicle sizes correspond to a capacity, and sensors have listed capacity costs. The Improved Sensor mod increases the vehicle's capacity (by 1 step, I think?).
So, you install upgrades sensors in the vehicle's capacity, just like in goggles or a handheld sensor unit. |
|
|
Jun 21 2010, 05:21 PM
Post
#3
|
|
Moving Target Group: Members Posts: 156 Joined: 26-January 10 Member No.: 18,081 |
The sensor rating is the average of all the rated sensors in the package, so to increase that you just install better sensors piecemeal.
I don't have a page reference for Arsenal, but there is a chapter all about sensors where it explains it in more detail, but basically you just buy a handful of rating 6 cameras, a radar, etc. |
|
|
Jun 21 2010, 05:22 PM
Post
#4
|
|
Moving Target Group: Members Posts: 156 Joined: 26-January 10 Member No.: 18,081 |
I knew that was going to happen, Yer. I did the same thing to somebody else earlier this morning... heh
|
|
|
Jun 21 2010, 05:23 PM
Post
#5
|
|
Moving Target Group: Members Posts: 286 Joined: 5-September 05 Member No.: 7,688 |
Check Arsenal then forget everything you read, because it is changed in Arsenal's errata, which you can find on shadowrun4.com.
Then please forget those lame, overcomplicated rules and use something simpler, like Rating x 500 nuyen. Nearly the same result with much less work. |
|
|
Jun 21 2010, 05:24 PM
Post
#6
|
|
Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
And don't be cheesy about it. (IMG:style_emoticons/default/smile.gif) It's much more useful and RPG-y to have a nice, intentional set of various sensors.
Ugh! No way. I hate the boring, generic 'Sensor' rating. |
|
|
Jun 21 2010, 08:13 PM
Post
#7
|
|
Moving Target Group: Members Posts: 156 Joined: 26-January 10 Member No.: 18,081 |
Check Arsenal then forget everything you read, because it is changed in Arsenal's errata, which you can find on shadowrun4.com. Then please forget those lame, overcomplicated rules and use something simpler, like Rating x 500 nuyen. Nearly the same result with much less work. If the sensor upgrade rules are too complicated, I don't think Shadowrun is your game... heh |
|
|
Jun 21 2010, 08:44 PM
Post
#8
|
|
Moving Target Group: Members Posts: 161 Joined: 18-May 08 Member No.: 15,985 |
Awesome. Thanks for the replies.
|
|
|
Jun 22 2010, 08:58 AM
Post
#9
|
|
Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
|
|
|
Jun 22 2010, 12:36 PM
Post
#10
|
|
Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
In Townsville, once again the day is saved, thanks to…
|
|
|
Jun 22 2010, 03:44 PM
Post
#11
|
|
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
|
|
|
Jun 22 2010, 05:22 PM
Post
#12
|
|
Runner Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
True 'day
If the normal rules are a nice paved sidewalk the matix rules are a stinking mudpit that somehow manages to support a few odd species of carnivorous fish. The sensor rules are like a car designed by Rube Goldberg sitting next to the ones designed by BMW that is the rest of the electronics and device rules by comparison. |
|
|
Jun 22 2010, 06:57 PM
Post
#13
|
|
Moving Target Group: Members Posts: 286 Joined: 5-September 05 Member No.: 7,688 |
The sensor rules are complicated in comparison to regular device rules. Complexity is good if it leads to interesting results. But I have yet to run into a situation where a rigger needs to check his atmospheric sensor or his motion sensor in such a way that his regular Sensor rating wouldn't adequately stand in for.
|
|
|
Jun 22 2010, 08:11 PM
Post
#14
|
|
Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I guess YMMV, but there's a big difference in my game between radar, ultrasound, UWB radar, thermo, etc. Different sensors for different uses. Otherwise, your cybereyes/goggles/cameras should just have a single 'Rating' that covers everything. (IMG:style_emoticons/default/nyahnyah.gif) Yuck.
|
|
|
Jun 23 2010, 01:46 AM
Post
#15
|
|
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
the single rating exist so that a drone (or any vehicle) can have its stats on a single line in the book.
Heck, a drone (or a pilot equipped vehicle) is the most complex rules related object in the game, as it incorporates the sensor rules, vehicle rules and matrix rules into a single entity without being a player character (where the complexity is up front thanks to the creation rules). |
|
|
Jun 23 2010, 02:52 AM
Post
#16
|
|
Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I know, it's a shorthand average; that's *all* it is. I'm saying that's no reason to toss out all the detail. Detail's the whole point.
|
|
|
Lo-Fi Version | Time is now: 28th March 2024 - 01:19 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.