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#1
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Target ![]() Group: Members Posts: 10 Joined: 1-March 10 Member No.: 18,223 ![]() |
I know for weapon mounts its Body/3. But what about mods like oil slick and stuff? I have a suzuki mirage I want to pimp out. How many slots do i get?
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#2
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Vehicles have a number of modification slots equal to its Body rating if I recall. It's in the very beginning of that chapter in Arsenal, before they go into details about vehicle or firearm modifications. Don't feel bad for missing it though. It took me forever to find it the first few times I goofed around with those rules. God forbid they include the relevant info in the actual area that discusses it. (IMG:style_emoticons/default/biggrin.gif)
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#3
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
Vehicles have a number of modification slots equal to its Body rating if I recall. It's in the very beginning of that chapter in Arsenal, before they go into details about vehicle or firearm modifications. Body or 6, whichever is higher. I usually assume a weapons weight class by what ranges it tells you to use, but that's blatantly wrong in some instances, such as the Ares heavy laser. |
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#4
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
I think its a minimum of 4 for vehicles. 6 slots is the default maximum for weapons.
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#5
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
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#6
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
<shrugs> Whatever.
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#7
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
$imon$ez:
"Vehicles have a slot maximum value of 4 or their Body Attribute, whichever is higher. Firearms have a slot maximum value of 6." $imoff:: --$imon$ez in an open source [Knowsoft]::code provided by TrnZhX-- crap. Back to the drawing board. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 557 Joined: 26-July 09 From: Kent, WA Member No.: 17,426 ![]() |
The Suzuki Mirage, like most motorbikes, has 6 slots. If that's not enough for you, go for the Thundercloud Contrail (Arsenal, p108). It's not quite as fast as the Mirage, but it has the "Highly Modifiable" quality which gives it a total of 10 slots.
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#9
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 ![]() |
If you're willing to go there, Sidecars are always an option.
More Body means more Modification slots. |
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Lo-Fi Version | Time is now: 30th May 2023 - 05:34 PM |
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