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Jun 25 2010, 03:15 PM
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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
The title says it all.
In the BP system an Everyman with a 3 Int and a 3 Log would have 18 ratings in Knowledge skills and Languages. That makes sense to me. We all know stuff. Most of it is of little interest to those around us, but we all know lots of stuff. My 11 year old son must have a rating 5 knowledge of Pokemon lore and close to that in Starwars lore. The problem is nudging players to buy the background skills instead of one more spell or another piece of cyberware. There is also a real need for errata on Karmagen system. So in the interest in making things easier for the GM, who else would like to see Free Knowledge and Language skills errata-ed in to the official Karmagen system? |
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Jun 25 2010, 03:37 PM
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
And I'm fine with instead of 750, you get 725 and some free karma points for Knowledge and Language skills.
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Jun 25 2010, 03:41 PM
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#3
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
In Karmagen, you do not get free skill points. You also do not have a cap on how many skill points you can have, as you do in BP.
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Jun 25 2010, 03:53 PM
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#4
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Except that you do have the same limits (only one 6 or two 5s). There's never been a cap on how many total points you have in either system that I'm aware of.
Anyway, yes, the more Knowledge Skills the better. I never have enough points for them. They're my favorite part of character creation for adding some flavor to my characters. |
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Jun 25 2010, 03:58 PM
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#5
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
SR4A, p.85, emphasis mine:
QUOTE Your character starts with a number of Knowledge skill points equal to (Logic + Intuition) x 3. You may also purchase additional Knowledge skill points at a rate of 2 BP per point. The maximum number of Knowledge skill points you may purchase is also equal to your (Logic + Intuition) x 3. In other words, you can only increase your total Knowledge skill points up to double your starting amount. Note that Language skills are also purchased from this pool of Knowledge skill points. |
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Jun 25 2010, 04:06 PM
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
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Jun 25 2010, 04:32 PM
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#7
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
As a GM, I always like to see what the players decide their Characters know about.
Except that you do have the same limits (only one 6 or two 5s). There's never been a cap on how many total points you have in either system that I'm aware of. Anyway, yes, the more Knowledge Skills the better. I never have enough points for them. They're my favorite part of character creation for adding some flavor to my characters. |
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Jun 25 2010, 11:24 PM
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#8
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
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Jun 26 2010, 12:28 AM
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 |
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