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Aug 19 2010, 05:54 PM
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#176
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 |
Yeah, I'm sure if you're a gay, half black, half latino, Muslim (with a Jewish mother), troll... Life sucks a special sort of hard for you.
I also find it very easy to believe that people who have a problem with people who look roughly equivalent to them will have a problem with people who have horns or are undying soulless pointy eared creatures... (IMG:style_emoticons/default/wink.gif) |
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Aug 19 2010, 06:15 PM
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#177
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Moving Target ![]() ![]() Group: Members Posts: 411 Joined: 10-June 09 From: Minneapolis, MN Member No.: 17,268 |
Suoq has a point, though. We're thinking in a purely North American/UCAS context, but outside that I'm sure there are places where things are quite different. First of all, his comparison to homophobia today...it's getting better here, but look at attitudes towards gay people in Africa or the Middle East. Secondly, in Shadowrun, there's plenty of places where metatype is a lesser issue than other things. In India nobody gives a damn if you have horns if you're a Brahmin. In Sarajevo, it's whether you're a Serb, a Croat or a Bosniak, and all other considerations are on the back burner; ethnicity outweighs metatype in Russia and Southeast Asia as well. A francophone troll is higher up on the totem pole than an anglophone human in Quebec. In much of the NAN, metatype attitudes are better, but the Native/Anglo divide is quite real. It's not all Seattle anymore.
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Aug 19 2010, 08:03 PM
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#178
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,272 Joined: 22-June 10 From: Omaha. NE Member No.: 18,746 |
Actually, my comment was based off a recurrent meme in the books running commentary. A good number of the characters express disbelief/confusion over how bad it was. The book gives the impression that metahumans are considered normal and acceptable. The protesters are a thing of the past. Heck, one of the stories has a character shaking a ghouls hand. Soon, it seems, ghouls will have equal rights, play soccer, and work in the mail room.
"Hate the virus not the person!" - 5th ed version. |
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Aug 19 2010, 08:08 PM
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#179
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 |
Actually, my comment was based off a recurrent meme in the books running commentary. A good number of the characters express disbelief/confusion over how bad it was. The book gives the impression that metahumans are considered normal and acceptable. The protesters are a thing of the past. Heck, one of the stories has a character shaking a ghouls hand. Soon, it seems, ghouls will have equal rights, play soccer, and work in the mail room. "Hate the virus not the person!" - 5th ed version. The dude was pretty squicked out by doing so, though. And they did eat his companion. Granted he was a deep-cover assassin, but they did eat him. |
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Aug 20 2010, 12:03 AM
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#180
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
Adam, I love you. I may not be an iPad fan, but when you do things like that, I don't even care. =) You're welcome. (IMG:style_emoticons/default/wink.gif) My group is about to start a new Pathfinder game, and I look forward to keeping as much of the reference stuff as possible iPad only. |
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Aug 21 2010, 10:50 AM
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#181
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,092 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
The German shadowhelix wiki has released a first blank prototype of their map project, which (contrary to the 6WA) looks like a map and not like google earth, has gridlines, corrected border-/coastlines and is available in a freely scaleable format. Kudos to the makers (IMG:style_emoticons/default/smile.gif)
http://shadowhelix.de/Datei:Weltkarte_2072...nk_mercator.svg http://shadowhelix.de/Datei:Weltkarte_2072...k_mollweide.svg http://shadowhelix.de/Datei:Weltkarte_2072_blank_platt.svg http://shadowhelix.de/Datei:Weltkarte_2072...nk_robinson.svg |
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Aug 22 2010, 07:31 AM
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#182
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Moving Target ![]() ![]() Group: Members Posts: 425 Joined: 27-May 09 From: Evil's Nexus Member No.: 17,207 |
Any cities on those maps?
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Aug 22 2010, 12:52 PM
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#183
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,092 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
Nope, so far the blank prototype is a blank prototype (IMG:style_emoticons/default/wink.gif)
But it already has something the "official" map is severely missing, a grid. If I know where to put them, I can mark places myself. |
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Aug 22 2010, 06:13 PM
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#184
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Moving Target ![]() ![]() Group: Members Posts: 425 Joined: 27-May 09 From: Evil's Nexus Member No.: 17,207 |
Seems like a lot more work to get to point B...when you already have point B. But hey, whatever floats your boat.
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Aug 22 2010, 08:39 PM
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#185
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,092 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
Seems like a lot more work to get to point B...when you already have point B. Unless that point B is a national capital or maybe one of the major cities you won't find it on a world map, anyway. That's why grid lines are important, they allow the user to find their backwater village without having to actually show every backwater village (and turn the map into a scatter diagram). |
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Aug 23 2010, 01:48 PM
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#186
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,272 Joined: 22-June 10 From: Omaha. NE Member No.: 18,746 |
I'll admit it. I'm lost. If you want detail for an area, why not grab a current detailed map and draw any major shadowrun lines on it?
For example, I've got this lovely UCAS/NAN border based on time zones running through the middle of Nebraska. It's not that hard to grab a map of Nebraska, draw the jagged line on it. Modify the map to remove dead towns, add new towns, landmarks, zones of control/influence, etc. The 4 other choices are nice and if someone hasn't bought 6th world in PDF form, they're pretty useful, but that's about it. They're not so good that I feel the desire to use them instead of the map I have. |
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Aug 24 2010, 07:08 PM
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#187
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Moving Target ![]() ![]() Group: Members Posts: 332 Joined: 15-February 10 From: CMU Member No.: 18,163 |
I don't know if anyone has mentioned this already, but in the picture on p. 15, does the graphic on the sign (beneath where it says "100 Yen") remind anyone else of the Laughing Man from Stand Alone Complex?
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