Shadowrun 5 |
Shadowrun 5 |
Jun 26 2010, 05:12 AM
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#1
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Moving Target Group: Members Posts: 197 Joined: 15-June 05 From: Portland, Or. Member No.: 7,447 |
So i ran across something interesting today and I am wondering if this is true. If so I want to be apart of the playtest group. I am so hoping this is true.
Shadowrun V |
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Jun 26 2010, 05:17 AM
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#2
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Running Target Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 |
Looks like an April Fool's joke from LAST YEAR.
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Jun 26 2010, 05:20 AM
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#3
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Shooting Target Group: Members Posts: 1,532 Joined: 26-February 02 From: Calgary, Canada Member No.: 769 |
well... Ullysses Games doesn't exist... They don't hold the license (that would be Topps and by extension Catalyst Game Labs) They didn't spell Ulysses right, and they skipped at least 3 VITAS outbreaks. The point buy model only became standard in 4th edition (prior to that it was priorities) more "exotic" races have existed in every edition from 2nd on... Oh, and the posting date was 04/01/09.
I'm sure I missed a few points there but I'd say that about sums it up. |
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Jun 26 2010, 05:21 AM
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#4
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Moving Target Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 |
No, it's true. And it's based upon the Pathfinder system ...
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Jun 26 2010, 05:22 AM
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#5
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Shooting Target Group: Members Posts: 1,532 Joined: 26-February 02 From: Calgary, Canada Member No.: 769 |
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Jun 26 2010, 05:28 AM
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#6
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Moving Target Group: Members Posts: 359 Joined: 10-June 10 From: Renton--metas keep out Member No.: 18,684 |
You thought assault cannons were strong before? Just wait until they do Mega Damage...
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Jun 26 2010, 05:35 AM
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#7
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
Pegasus is holder of the German SR4 Licences (I should know that)
Ulisses was competing with Pegasus some Years ago for said Licences and lost Ulisses has the Licences for DSA (The Black Eye in English I guess) and Pathfinder in Germany with a Dance in Germany Medicineman |
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Jun 26 2010, 06:06 AM
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#8
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
I think it is called the Dark Eye, since a black eye is a circular hematoma around the eye. Not such a good game title.
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Jun 26 2010, 06:08 AM
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#9
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Moving Target Group: Members Posts: 197 Joined: 15-June 05 From: Portland, Or. Member No.: 7,447 |
So old and dead news. Ok.
I just got a little excited because... I don't like fourth edition and the thought of a 5th edition that would bring the game back to look something more like 2nd and 3rd sounded great. Edge is broken and i don't like it when it takes a day and half to make a character.. Plus perception should never be a skill, especial in a game where its used so much (there can be a skill to assist with it though- i'm fine with that). But since it not happening i'll just stick with third for now. |
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Jun 26 2010, 06:40 AM
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#10
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
If Ulysses would Produce SR5 It'll look like D&D4th and that would be even Worse !
(and anybody playing It should get a Black Eye (IMG:style_emoticons/default/wink.gif) ) he who dances with clear Eyes Medicineman |
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Jun 26 2010, 07:23 AM
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#11
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jacked in Group: Admin Posts: 8,915 Joined: 26-February 02 Member No.: 463 |
well... Ullysses Games doesn't exist... They don't hold the license (that would be Topps and by extension Catalyst Game Labs) They didn't spell Ulysses right, ... Well, they certainly do exist... http://www.ulisses-spiele.de/ And you are right, that it was spelt wrong. Just one l and an i instead of the y. (IMG:style_emoticons/default/wink.gif) Bye Thanee |
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Jun 26 2010, 08:22 AM
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#12
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Point-Buy was very much the best option for Character Generation under SR3.
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Jun 26 2010, 04:27 PM
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#13
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
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Jun 26 2010, 04:37 PM
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#14
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
So old and dead news. Ok. I just got a little excited because... I don't like fourth edition and the thought of a 5th edition that would bring the game back to look something more like 2nd and 3rd sounded great. Edge is broken and i don't like it when it takes a day and half to make a character.. Plus perception should never be a skill, especial in a game where its used so much (there can be a skill to assist with it though- i'm fine with that). But since it not happening i'll just stick with third for now. Really? How is Edge any more broken then the Karma Pools of previous games? In 4th, I am capped at Edge 8 for a Human and 7 for anything else... In SR2/3. I had 37 Karma Pool for my Favored Character (Human)... Which exactly is broken now? Just Curious... Keep the Faith |
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Jun 26 2010, 04:42 PM
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#15
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
I agree the 1/10 karma pool for humans was especially broken. 1/20 became broken a lot later - after most characters were dead or retired or the gaming group dissolved.
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Jun 26 2010, 04:50 PM
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#16
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I agree the 1/10 karma pool for humans was especially broken. 1/20 became broken a lot later - after most characters were dead or retired or the gaming group dissolved. True, but with comparisons, even at 18 points of Karma Pool for a comparable Non-Human character (to my human example) is still a bit overpowering. I like Edge a lot more than I like Karma Pool... Keep the Faith |
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Jun 26 2010, 10:39 PM
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#17
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Neophyte Runner Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
Really? How is Edge any more broken then the Karma Pools of previous games? In 4th, I am capped at Edge 8 for a Human and 7 for anything else... In SR2/3. I had 37 Karma Pool for my Favored Character (Human)... Which exactly is broken now? Just Curious... Keep the Faith I think the difference for many people is Edge is frequently broken from the get go, karma pools you had to earn before they became broken. |
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Jun 27 2010, 12:57 AM
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#18
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Moving Target Group: Members Posts: 197 Joined: 15-June 05 From: Portland, Or. Member No.: 7,447 |
I think the difference for many people is Edge is frequently broken from the get go, karma pools you had to earn before they became broken. Plus Exploding 6's. this can lead to a tremendous amount of successes, giving something like a common punch the power to knockout/kill a dragon. |
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Jun 27 2010, 01:29 AM
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#19
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Running Target Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 |
Man, you would break the world's record for luck, I think, if you got enough exploding 6's to do that. Seriously, why not say your punch has the power to shatter the planet while you're at it? Seriously, with all those exploding 6's, man! It's possible!
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Jun 27 2010, 02:04 AM
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#20
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Moving Target Group: Members Posts: 197 Joined: 15-June 05 From: Portland, Or. Member No.: 7,447 |
Its has been done.. Not impossible, just normal unlikely.
Besides that was an extreme example. |
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Jun 27 2010, 02:31 AM
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#21
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
Ah, yes, Edge. Edge won me a bet once-- I made a character who used Spell Knack and didn't completely suck. Basically, Edge dice hits are not capped by the Force of the spell you cast. Low Force casting is harder to detect than any other sort of casting, and Permanent spells take Drain Valuex2 turns before they are considered Permanent, so a hypothetical low Force but decent hits Permanent spell is sneakier and faster than brute force casting. So I made a 7 Edge uncybered Infiltrator/Face with Spell Knack: Influence as well as the Trustfund: High Lifestyle, Day Job, and Black Market Pipeline: Awakened Drugs qualities so he always had some Immortal Flower handy for when things went south. Plus, you know... 7 Edge and a handgun. Hijinks ensued. Never let it be said that my munchkin-fu is not strong.
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Jun 27 2010, 03:46 AM
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#22
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Shooting Target Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 |
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Jun 27 2010, 04:05 AM
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#23
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Ah, yes, Edge. Edge won me a bet once-- I made a character who used Spell Knack and didn't completely suck. Basically, Edge dice hits are not capped by the Force of the spell you cast. Low Force casting is harder to detect than any other sort of casting, and Permanent spells take Drain Valuex2 turns before they are considered Permanent, so a hypothetical low Force but decent hits Permanent spell is sneakier and faster than brute force casting. So I made a 7 Edge uncybered Infiltrator/Face with Spell Knack: Influence as well as the Trustfund: High Lifestyle, Day Job, and Black Market Pipeline: Awakened Drugs qualities so he always had some Immortal Flower handy for when things went south. Plus, you know... 7 Edge and a handgun. Hijinks ensued. Never let it be said that my munchkin-fu is not strong. Sounds interesting Indeed... Your Fu is Strong... Keep the Faith |
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Jun 27 2010, 09:57 AM
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#24
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
The thing a few people seem to be forgetting about the exploding 6s of old is that the target number wasn't set, nor did exceeding the target number provide any real benefits for you. As soon as you hit the target number, that's it. Anything beyond that is pointless. The sole point of exploding 6's was to allow you to get a target number above 6, and thus get a "hit" at all. If the final TN was, say, 4... you didn't even use the exploding 6 rule. Well, unless you just like rolling random dice.
Basically, exploding 6s increased the range of a single die (instead of 1-6 it became 1-infinity). It didn't add extra dice to the roll. So no, they don't lead to "a tremendous amount of successes," nor did they even remotely allow some Joe Schmoe to TKO a dragon in one shot on a regular basis... if ever at all. |
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Jun 27 2010, 11:07 AM
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#25
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Well, under SR4, exploding 6's do that.
Every tie you roll a die and it comes up higher than 4, it's a hit. and if you haqve one die, and you reroll it 3 times due to 3 6's being rolled, then that one die has generated 3 hits. But yes, exploding 6's was sorely needed and much less problematic under SR3 rules. |
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