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> Dikote Question, I disagree with my GM
Herald of Verjig...
post Mar 1 2004, 05:52 AM
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Like the test of 72 stacked quotes.
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Shanshu Freeman
post Mar 1 2004, 10:05 AM
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QUOTE (Herald of Verjigorm)
Like the test of 72 stacked quotes.

RIP


:(
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Thistledown
post Mar 14 2004, 10:29 AM
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One thing a former GM of mine liked to remind me of with Dikote is that it is an Industrial Process. It is made for beams and other large objects. If anything, there should be an additional multiplier tacked onto the price for have to work with something as small as a sword.


On the other hand, he also told me of a character he allowed once which spent an insane amount of money to have somebody take his flechette rounds, open them up, dikote every individual fragment, then repack them into the bullet to increase the damage code. But the cost was extremely high.
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Glav
post Mar 14 2004, 10:46 AM
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Another thing would be a non-monetary cost. How exactly are you going to find this blast furnace, schedule time to use it, or even pay someone who knows the process to do the process (and turn a blind eye)? There might be many months of waiting at any of such a facility. Cost doesn't always have to be entirely in :nuyen: you know :)

Edit: Whups, contributing to necrophilia of old threads. Sorry :|
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Nikoli
post Mar 14 2004, 02:13 PM
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Um, Glay, that's the entire point of street index, it's to represent the costs of such incidentals along with the proper bribes to not be remembered or recorded when it comes time to pick up said item.
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broho_pcp
post Mar 14 2004, 02:26 PM
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However, I do think Glav has a point that things may take time and effort on the part of the character. It is a good way for a gm to limit things at character generation and in game.
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Voran
post Mar 14 2004, 02:39 PM
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Yknow, wierd thing. I never looked at the street index of Dikote until today. Man, with an index of 10 that's some expensive coating. Better to just get one of those fineblades from the Mercs sourcebook. Nearly as good.

Though when I think about it a bit more, nearly half the time I get some cool piece of tech, its because I've taken it from the fingers of someone who won't be burdened as much by material things anymore. :P

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Panzergeist
post Mar 15 2004, 02:44 AM
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I think about 300 cm^2.
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Namergon
post Mar 15 2004, 04:19 PM
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The fact that the katana blade alloy is not ruined by the furnace is beyond me, by the way...
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Cray74
post Mar 15 2004, 06:19 PM
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QUOTE (Namergon)
The fact that the katana blade alloy is not ruined by the furnace is beyond me, by the way...

Depends on the alloy - not all katanas use the same one. Technically, a classic katana would be wrecked in the furnace, yes, but there's also alloys that shouldn't be bothered. Or, at least, there's alloys that can survive the process and then be re-heat treated to get back into fighting form.
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Domino
post Mar 17 2004, 10:13 AM
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I love when people nit pick about reality in a game where the discussed object is to be used to cut Earth Elementals and magic wielding Dragons in half. ;)

Just an observation. Not a knock on the engineers out there who know far more than I on this topic.

Keep up the good work I enjoy your comments. :grinbig:
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mfb
post Mar 17 2004, 10:32 AM
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the inclusion of fantasy elements in fiction is no excuse for wild inaccuracy in those elements which are not fantastic. earth elementals and magic-wielding dragons follow rules which are, nominally, internally consistent; coating items with a diamond film should also be internally consistent.
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Crimson Jack
post Mar 17 2004, 11:09 AM
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mfb sounds like a lawyer in real life. :cyber:
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Cray74
post Mar 17 2004, 11:24 AM
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QUOTE (Domino)
I love when people nit pick about reality in a game where the discussed object is to be used to cut Earth Elementals and magic wielding Dragons in half. ;)

:P I love when people nitpick reality checks in a game where cybernetics, machine guns and high technology are half the selling point. ;)
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Domino
post Mar 17 2004, 11:43 AM
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QUOTE (Cray74 @ Mar 17 2004, 06:24 AM)
QUOTE (Domino)
I love when people nit pick about reality in a game where the discussed object is to be used to cut Earth Elementals and magic wielding Dragons in half. ;)

:P I love when people nitpick reality checks in a game where cybernetics, machine guns and high technology are half the selling point. ;)


Touche pussycat.

@ mfb. Relax dude, I was just making an observation. I didn't say there was anything wrong with it. Note the emoticon in my post.

Personally Dikote™ isn't one of the aspects of reality in SR I have a problem with. Dikote works well enough for me why worry about real life details? Other don't feel that way so you have this thread.

House Rule and let House Rule.
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Kesh
post Mar 17 2004, 09:17 PM
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Actually, mfb makes a good point. While we shouldn't expect ultra-realism in our games, there are some issues that just don't make sense by what we know of physics/science in general.
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Shanshu Freeman
post Mar 17 2004, 09:27 PM
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Sorry Kage. You know I'll do anything for a laugh.

This post has been edited by Shanshu Freeman: Mar 17 2004, 11:14 PM
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Kagetenshi
post Mar 17 2004, 09:49 PM
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Shanshu, with all due respect, shut up.

~J
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mfb
post Mar 17 2004, 09:57 PM
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er, didn't mean to offend. just stating my POV as clearly as possible.
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Kagetenshi
post Mar 17 2004, 11:23 PM
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D'ye remember the flamewar that thread turned into? There are a few topics that go hand-in-hand with thread degeneration, including but not limited to politics, creationism, and magic in real life (the presence or lack thereof). They're better left untouched.

Other than that, no harm done :)

~J
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Shanshu Freeman
post Mar 17 2004, 11:24 PM
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QUOTE (Kagetenshi @ Mar 17 2004, 11:23 PM)
D'ye remember the flamewar that thread turned into? There are a few topics that go hand-in-hand with thread degeneration, including but not limited to politics, creationism, and magic in real life (the presence or lack thereof). They're better left untouched.

Other than that, no harm done :)

~J

True, true. Thanks for catching that. I can't blame you for being the peace keeper. Thanks for understanding.
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Shanshu Freeman
post Mar 17 2004, 11:26 PM
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QUOTE (mfb)
er, didn't mean to offend. just stating my POV as clearly as possible.

oh, mfb, to clarify, I agree with you. I wasn't picking on you. It was a joke referrencing something else from awhile back.
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shadd4d
post Apr 11 2004, 05:57 PM
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Could someone tell me if I can coat a Fineblade. In the description, it states you get the same effect of Dikote, yet lacks intimation of whether one could coat it. I'm leaning towards no, based on that discription, but does anyone have a canon/workable answer?

Don
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Kagetenshi
post Apr 11 2004, 07:58 PM
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By canon you can, as nothing states you can't so the usual Dikote™ rules hold. GMs may declare differently, though.

~J
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TinkerGnome
post Apr 11 2004, 08:48 PM
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Though it's not canon, my personal viewpoint is that any weapon which already has a special edge on it (fineblade, monosword) can benefit from the hardness increase, but doesn't gain any damage bonuses (as the edges would have to be shielded from the Dikote or loose their special edge). You can't make a monowire edge sharper, for instance (all a Dikote could do would be to ruin such an edge, actually).

[edit]Looking at it, I'd give the +1 power, too, to account for the relative lack of friction on the edges of the weapon. [/edit]
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