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> 1 gun..., What would you get.
MortVent
post Jul 10 2010, 04:02 PM
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QUOTE (hermit @ Jul 10 2010, 09:58 AM) *
Awesomness.

Also, having only one gun is pretty stupid, unless you chage hammer and barrel on a regular basis. My characters usually use standard weapons and dump them at the end of an operation.


Depends on the character, a hacker working from the barrens doesn't need much flexability in firepower. Shotguns are notoriously hard to track back if they are smart enough to pick up shells or use blackmarket caseless sans tagets
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Ol' Scratch
post Jul 10 2010, 05:25 PM
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QUOTE (Stahlseele @ Jul 10 2010, 07:36 AM) *
*Troll flexes*
Do these Guns count?

I believe this is the winner for best answer.
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Yerameyahu
post Jul 10 2010, 05:30 PM
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Cheater, it's *one* gun. Cut off an arm.
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Red_Cap
post Jul 10 2010, 05:38 PM
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+1 for the Ares Predator. Plus, I was just skimming through the guns in SR4A, and I was wondering if anyone else noticed that the pistol pictured next to the text entry on the Ruger Supwarhawk was, in point of fact, NOT a revolver?
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MortVent
post Jul 10 2010, 05:48 PM
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May go with the colt manhunter instead of the predator, but I guess been watchign too much desert punk.. still lean towards either of the two shotguns

With:
Melee hardening (hey sometimes you just give them the stock to the face)
Laser Sight (top; replaces the image scope on the 990 unless I can get it gm'd in as a dual mount unit)
Flashlight, Low light (underbarrel) [I has my reasons....]
Personalized Grip
Sling
Shockpad (integral to the 990)

I prefer the laser sight, the character in question isn't one that can have implants and smart guns... I always want to spend the 1k for an improved rangefinder.. where I am keeping the total cost of the gun under 1k. It's a barrens area, 1k is over a month of lifestyle (about 2 as she goes from street to squatter).

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Yerameyahu
post Jul 10 2010, 08:00 PM
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Why a Manhunter? I mean, instead of a Crusader (although, a Machine Pistol), Colt Gov't, Thunderbolt, or Guardian? A little cheaper than some, little bigger clip than others? Just wondering. (IMG:style_emoticons/default/smile.gif)

Simsense Vertigo? After all, everyone can have cheap, hidden trodes.
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Dumori
post Jul 10 2010, 08:02 PM
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QUOTE (Red_Cap @ Jul 10 2010, 06:38 PM) *
+1 for the Ares Predator. Plus, I was just skimming through the guns in SR4A, and I was wondering if anyone else noticed that the pistol pictured next to the text entry on the Ruger Supwarhawk was, in point of fact, NOT a revolver?

SR4A fails in the gear images department.

As for my one gun. Maybe one of the HK Urban lines.

Or maybe a HMG with a GL under it and a gryomount...
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Yerameyahu
post Jul 10 2010, 08:07 PM
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HA. Cheater, that's not 'a gun' anymore. (IMG:style_emoticons/default/biggrin.gif)
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Dumori
post Jul 10 2010, 08:10 PM
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It is. Its just a troll sized Ares Alpha (IMG:style_emoticons/default/nyahnyah.gif)
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Yerameyahu
post Jul 10 2010, 08:20 PM
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Haha, it is not. (IMG:style_emoticons/default/biggrin.gif) Even for a troll, it's 2-3 times heavier (proportionally), and that's not counting the weight of the "heavy upper-body harness".
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CanRay
post Jul 10 2010, 08:23 PM
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Actually, I just remembered something...

Guns are on ships!

This topic should probably be asking us what SMALL ARMS weapon we'd want to have...
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Yerameyahu
post Jul 10 2010, 08:25 PM
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Hehe, good point, I guess?

What if it's a gunboat, though? Then it's not a ship, so it can't have a gun. :/ And U-boats had deck guns, were they U-ships? So confusing. (IMG:style_emoticons/default/frown.gif)
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CanRay
post Jul 10 2010, 08:26 PM
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Want even more confusion?

Land-based Artillery are also "Guns".
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hermit
post Jul 10 2010, 08:31 PM
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A siege ballista. And then I backstab everyone with it!
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hobgoblin
post Jul 10 2010, 08:50 PM
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heh, remote controlled mortar rain.

btw, i have a soft spot for the suitcase SMG, especially once modded to work as a drone.
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Kyoto Kid
post Jul 10 2010, 09:08 PM
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...I tend to prefer a railgun, orbital focused solar cannon, or orbital bovine drop platform...

QUOTE (CanRay @ Jul 10 2010, 01:23 PM) *
Actually, I just remembered something...

Guns are on ships!

This topic should probably be asking us what SMALL ARMS weapon we'd want to have...


...err...oh...um...ahhh...meat portable you say?

Right, well (RayGun's firearms aside) in 3rd ed it has to be The FN-AAL Gyrojet. Best bang for the Sov...err...buck...er... (IMG:style_emoticons/default/nuyen.gif) .

...don't really play 4th that much anymore.
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crash2029
post Jul 10 2010, 09:13 PM
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I'd have to go with the Mako Hammerhead II.
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Ol' Scratch
post Jul 10 2010, 09:25 PM
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For a more serious answer, it would depend on the situation.

If I was a regular, every day person or at least tried to pretend to be one, I'd go with a Light Pistol. Most likely the Beretta 200ST, modified to FA for suppressive fire, plus an extended clip, smartlink, and personalized grip. Small, concealable, and appropriate enough for just about anyone to have for self-protection. I'd definitely get it with a Custom Look 2 to add to any Intimidation tests I try to make to get some asswipe to back up off me. Which is about the only reason I'd be pulling it out to begin with. MAD scanners and the like are dealt with the sensible way: With a legal license. Primary loads would be Regular and APDS ammo, though I'd have a clip of Stick-n-Shock handy, too.

If I were a scumbag shadowrunner living my life in the Barrens, I wouldn't hold back at all. An Ares Alpha with a sling, second clip, extended clips, gas vent III, sound suppressor (modified rules specifically state you can have both), and whatever other recoil compensation I could slip in. Since this is what I would have, as opposed to a starting character, to Hell with the 6-slot-without-GM-permission rule. I'd go with either Custom Look 2 for the same reasons above if I never had any intention of going outside the Barrens, or Ceramic/Plasteel 3 if I would regularly have to smuggle it into places. Probably go with the powered break-down mod, too, in the latter case. Primary load would be AV with Stick-n-Shock and EX-Explosive stashed away for speciality purposes.

If I were a stone-cold professional shadowrunner, I'd go with a Machine Pistol. A bit harder to hide than a Heavy Pistol, but easier to smuggle than an SMG or Shotgun. The Ares Crusader would be my first choice, though I prefer the look of the FN 5-7C. I'd convert it to FA for suppressive fire again, plus a smartlink, upgraded gas-vent III (it already has one despite pistols not normally being able to, so I'm just upgrading the damn thing), detachable sound suppressor, ceramic/plasteel 3, powered break-down, personalized grip, and gecko grip options off the top of my head. Again, ignoring the 6-slot rule. I'd have both a Quick-Draw and Concealable Holster depending on the situation, and naturally a Long Coat or its equivalent to help hide it all that much more. Primary load would be AV despite the silliness of it (hey, no rule against it as far as I know), with Stick-n-Shock, Capsule (DMSO/Drug of Choice), and EX-Explosive clips on hand.

If it were in the real world, I'd go with a god-damned Shotgun. Wouldn't matter which brand or model, as long as it made a cool chu-chink sound to appease both my inner gun-toting child and for intimidation purposes. Too bad Shotguns are worth drek-all in the game.
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MortVent
post Jul 10 2010, 09:56 PM
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I was looking at the manhunter for cost, built in laser sight, and ammo capacity.

Like I said it's nice ot have burst fire, but not a priority (conserve ammo)

One major reason I like the shot guns is spread, sure armor can defeat most flechette ammo rounds (unless I use the god mode enfield with fa and enough recoil comp for a a full 6rd or 10rd [with bipod] spray). Plus the damage is damn good per shot, equal to heavy weapons. Most of the time you are in mid-shot ranges too.

Plus I like the magazine feed for slipping in a couple rounds, since they work like a pump.. last shell in is the first shell to fire. So if I run into something nasty and the first shot or two fails, slip in a couple rounds of EX-EX and good to go... or maybe Gel rounds to knock them down and get out of there.

I'm a firm believer that if you have to empty more than 6rds in a fight, you should be trying to get the hell out of dodge and use gas/smoke to cover your exit
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Kyoto Kid
post Jul 10 2010, 10:13 PM
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QUOTE (Ol' Scratch @ Jul 10 2010, 02:25 PM) *
If it were in the real world, I'd go with a god-damned Shotgun. Wouldn't matter which brand or model, as long as it made a cool chu-chink sound to appease both my inner gun-toting child and for intimidation purposes. Too bad Shotguns are worth drek-all in the game.

...I heartily agree there, on all three counts.
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Yerameyahu
post Jul 10 2010, 10:35 PM
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Psh, if you're using fewer than 6 rounds per *pass*, you're not trying hard enough. (IMG:style_emoticons/default/smile.gif)
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Kyoto Kid
post Jul 10 2010, 10:52 PM
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...twin Super Warhawks with pre-errata EXEX don't need 6 rounds per pass to do the job. (IMG:style_emoticons/default/grinbig.gif)
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Red_Cap
post Jul 10 2010, 10:53 PM
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QUOTE (Kyoto Kid @ Jul 10 2010, 04:52 PM) *
...twin Super Warhawks with pre-errata EXEX don't need 6 rounds per pass to do the job. (IMG:style_emoticons/default/grinbig.gif)


And if they do, you're probably better of running anyway.
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Stahlseele
post Jul 10 2010, 10:55 PM
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QUOTE (Ol' Scratch @ Jul 10 2010, 07:25 PM) *
I believe this is the winner for best answer.

*bows* thank you, thank you, i'll be here for *to voice off screen* how long? A LIFE SENTENCE?!? Ah well, i guess there is worse . .
QUOTE (Yerameyahu @ Jul 10 2010, 07:30 PM) *
Cheater, it's *one* gun. Cut off an arm.

And then get me a replacement with 20STR in it and flex THAT one!
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Draco18s
post Jul 10 2010, 11:03 PM
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QUOTE (Kyoto Kid @ Jul 10 2010, 04:08 PM) *
...I tend to prefer a railgun, orbital focused solar cannon, or orbital bovine drop platform...

...err...oh...um...ahhh...meat portable you say?

Right, well (RayGun's firearms aside) in 3rd ed it has to be The FN-AAL Gyrojet. Best bang for the Sov...err...buck...er... (IMG:style_emoticons/default/nuyen.gif) .


Ok, favorite gun of all time would have to be the FGMP (IIRC is name correctly). Or the Fusion Gun, Man Portable. Each time its fired it gives everyone in line of sight a lethal does of radiation and that's just the SIDE EFFECT. Its actual shot just kills people (and you get 3 shots per firing action) and is the only gun in its game system that makes you track the trajectory of every shot, because it WILL punch through a tank and take out another one.
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