SCIPROTECT presents its line of services, Added items and qualities against magic |
SCIPROTECT presents its line of services, Added items and qualities against magic |
Aug 1 2010, 06:06 PM
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#1
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Running Target Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
„Did you know that a magician might be reading your innermost thoughts and most private memories RIGHT NOW? A scary, but REALISTIC thought. But what are you supposed to do against mages grossly misusing their TERRIFYING POWER? Everybody knows that only other mages can protect themselves against the fearsome powers of mindCONTROL.
WRONG. This is where your friends from SCIPROTECT come into play. In years of highly dedicated research with WORLD RENOWNED psychologists, trustworthy corporate mages and neurologists we have developed EFFECTIVE countermeasures against invasions of the mind, which EVERYBODY can implement to protect themselves aginst the evils of magic. If your very own mind isn't worth it, what is? Monthly training only 5.499 Nuyen + taxes, success not guaranteed“ New Qualities: Protected Mind; 10 or 20 BP In intensive training you have learned to confuse intruders into your own mind. If you are aware of an attack OR unconscious, your subconscious scrambles your thoughts and memories and layers it with metaphors and lies. Every Level of this quality adds a +2 dice pool modifier for your spell resistance against Mindprobe, implant memory and similar spells designed to read/alter your mind. „Trusty security guards and employees are a blessing to have. BUT did you know that an average mage has no problems turning them all against the corporation they LOVE? How can you screen and mainstain magical security over all those people? And worse: If your security forces engage a target magician, how can you ensure the safety of your people AGAINST THEMSELVES? This is where your business partners from SCIPROTECT come into play In years of research our cybertechnologiests, neurologists and computer scientists developed the BE-SURE technology: A neurological implant steeling your most valued assets against hostile takeover“ New cyberware: BE-SURE Headware; Essence cost: 0.4, Cost: 12.500 Nuyen, Avail.: 12 The BE-SURE is a dedicated SIMSENSE module, steadily analyzing thought processes and emotional responses. Any inconsistencies get amplified feedback from the unit, effectively amplifying the sense of “right and wrong” the subject experiences and helps keeping/regaining control over himself. This translates into a +2 dice pool modifier for all spell resistance tests against all control spells targeted at the subject. BE-SURE “Secondary Mind” Advanced System; Essence cost: 1.0, Nuyen: 60.000, Avail: 15F This System build upon the standard BE-SURE system, but utilize much higher processing power and connectivity to the users brain. Effectively this module is a “second voice in your head” directing actions on a subconscious level while also reminding your conscious self of critical information. When the user is accustomed to the system he can input mission parameters, friendly subjects, known enemies etc. The system then begins to oversee actions and reactions and keeps motivating the user. It provides a +2 dice pool modifier against: any control spells, fear effects, spirit possession, compulsion and influence powers and all similar effects. ALSO it forces a defense roll against these powers, even if the user is not actively going against his own will every combat turn, as long as the user is conscious. It is also fully compatible with a TAC-NET system. Effectively confusing the user when he goes against the tactical advice of the Tacnet. (He loses 1 die per rating of the Tacnet to any action opposed to the team) “Did you know that a mage has LITERALLY the power of a rocket launcher in his hands? And he can not be stopped to walk into your “safe” area of residence and use it? No outside watcher can now what his intentions are and when he will be using his FEARFUL POWERS. But do not PANIC, your friends from SCIPROTECT are here to help. For a paltry sum we can reinforce your vehicle against magical ATTACKS. LIVE SAFE, DRIVE SAFE. Also please follow our newsfeed about the soon to be introducted “Safe-Life” - Antimagical Armor SCIPROTECT... because science protects you from the horrors of magic!” New Vehicle mod: Anti-Magical Armor; 1 Slot, Cost: Body*1500 or Body*2500. Install: 8/1 Day. Avail: 12R Maximum Rating: 2 These armor modification replaces some of the bulk of your normal armor with a fine net of tubes containing some cellular creatures very much like the FAB bacterias. It also installs a pumping/selfsealing system. While the bulk lowers the rating of the installed normal armor (concealed or standard, not smartarmor) by DOUBLE the rating of system, it adds its rating to the object resistance of the vehicle, OR against elemental attacks adds its rating as dice to the resistance test. The bacterias need to be fed (and partially replaced) This costs (Body of Vehicle)*50 Nuyen per month, and requires 5 minutes work each week. New personal armor: “Safe-Life” - Antimagical Armor; Armor: 5/3, Costs: 8000 Nuyen, Avail.: -R The “Safe-Life” personal armor is a full-body armor like the standard “Camoflage Suit” prevalent in all armed forces and uses the same rules. ADDITIONALY it replaces some of the life-saving kevlar like armor with a fine net of flexible tubes containing bacterias similar to one of the tested and trusted FAB strains. Effectively the wearer counts as being in a constant Rating 2 mana ebb, only covering his own aura. The armor encumbers like it were a rating 8/6 armor. This is a prototype not available to the public/rival corporations yet. - So, any comments to balance, bad thematic and such? (And yes i know that all makes it a bit harder for the weak mages... but be honest: The mid/highlevel mages ARE too powerful.) |
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Aug 1 2010, 06:14 PM
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#2
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I love this...
Awesome marketing Scheme there... you should make a million Nuyen over the next few weeks as you go public in Seattle. I predict that within a month, you will be one of the richest people in the UCAS... Keep up the Good R&D... (IMG:style_emoticons/default/wobble.gif) |
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Aug 1 2010, 06:53 PM
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#3
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
I love this... Awesome marketing Scheme there... you should make a million Nuyen over the next few weeks as you go public in Seattle. I predict that within a month, you will be one of the richest people in the UCAS... Keep up the Good R&D... (IMG:style_emoticons/default/wobble.gif) Seconded all around. |
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Aug 1 2010, 07:02 PM
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#4
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
The first thing that pops into my mind when reading about the BE-SURE systems is that it's mind control for hackers. At the very least, hacking either system could force a composure test every turn; fail the test, and the target suffers a penalty to all actions due to conflict between his own mind and the implants.
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Aug 1 2010, 07:12 PM
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#5
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Moving Target Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 |
NEWS ITEM
EVO buys all shares of SCIPROTECT, rebrands it as Ego++ Systems. EVO newsgroups immediately begin spreading rumors of an EVO brand external version of the BE-SURE technology called Tin Foil Hats. |
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Aug 1 2010, 07:12 PM
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#6
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
The first thing that pops into my mind when reading about the BE-SURE systems is that it's mind control for hackers. At the very least, hacking either system could force a composure test every turn; fail the test, and the target suffers a penalty to all actions due to conflict between his own mind and the implants. If you allow them to be hackable, you get what you deserve... But let me ask you something... Would you enable them so that they could be Hacked (Not sure if I would place mine on the Tacnet for example)? (IMG:style_emoticons/default/wobble.gif) |
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Aug 1 2010, 07:18 PM
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#7
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
If you allow them to be hackable, you get what you deserve... But let me ask you something... Would you enable them so that they could be Hacked (Not sure if I would place mine on the Tacnet for example)? (IMG:style_emoticons/default/wobble.gif) Step 1: Load a gun with capsule rounds full of intruder-activator nanites in DMSO suspension Step 2: Called shot to enemy's head Step 3: Nanites enable wireless access to BE-SURE implant Step 4: Hacker hacks BE-SURE implant Step 5: ??? Step 6: Profit! |
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Aug 1 2010, 07:22 PM
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#8
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Step 1: Load a gun with capsule rounds full of intruder-activator nanites in DMSO suspension Step 2: Called shot to enemy's head Step 3: Nanites enable wireless access to BE-SURE implant Step 4: Hacker hacks BE-SURE implant Step 5: ??? Step 6: Profit! Ahhh, but can they enable what is not there? Hard to activate something to wireless if it has no Wireless Access at all (You can remove it before implantation afterall). Can't remember, as I do not generally use Nano-Tech much. (IMG:style_emoticons/default/wobble.gif) And such technology gets expensive if you are using it on anyone and everyone that comes along... |
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Aug 1 2010, 07:32 PM
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#9
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
It has to be connected to something, if only for diagnostic purposes. Can't be cutting a guy's head open every time you want to update the firmware.
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Aug 1 2010, 07:45 PM
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#10
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Moving Target Group: Members Posts: 186 Joined: 4-May 08 From: Brazil Member No.: 15,955 |
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Aug 1 2010, 08:51 PM
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#11
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Runner Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Additionally, getting a Signal into someone is as simple as mixing in some Taggant nanites in with the batch. Prices are in the tables in the back of the book.
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Aug 1 2010, 09:55 PM
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#12
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
This mind training isn't inspired by Inception, it it? (IMG:style_emoticons/default/biggrin.gif)
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Aug 1 2010, 10:04 PM
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#13
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Moving Target Group: Members Posts: 492 Joined: 28-July 09 Member No.: 17,440 |
The Protected Mind quality, I think it should also apply to PAB units, modifying the threshold by the same bonus. Makes sense to me, you have a higher degree of mental discipline so a tech attack on it that is also subject to fighting against the subject's willpower (the Psychology + PAB ratin(subect's Willower, 1 week)) should similarly be effected. My 2 cents.
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Aug 1 2010, 10:07 PM
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#14
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Moving Target Group: Members Posts: 219 Joined: 16-November 09 From: United States Member No.: 17,876 |
As a member of a wholly non-magical group this type of thing is exactly what I'm looking for.
Thankyouthankyouthankyou |
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Aug 2 2010, 12:38 AM
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#15
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
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Aug 2 2010, 02:06 AM
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#16
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
It has to be connected to something, if only for diagnostic purposes. Can't be cutting a guy's head open every time you want to update the firmware. You can connect it through DNI to a Datajack for Diagnostic Purposes, which would then require a Hardline connection... Easy Peasy, and still no Wireless Capacity... (IMG:style_emoticons/default/wobble.gif) |
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Aug 2 2010, 07:07 AM
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#17
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Runner Group: Members Posts: 3,009 Joined: 25-September 06 From: Paris, France Member No.: 9,466 |
You could maybe create something with glow moss that would warn the user of nearby magic activity, so that he would be aware he could be the victim of a spell.
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Aug 2 2010, 11:10 AM
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#18
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Running Target Group: Dumpshocked Posts: 1,128 Joined: 9-December 06 From: In Your Mind Member No.: 10,324 |
I like the closed mind - makes me wonder if a simple increase in will wouldn´t represent the idear just as well, but then, many of the qualities may but its still cool to have them (IMG:style_emoticons/default/wink.gif)
The Be-Sure sounds very much like those Amps (performance enhancing AR-BTLs), and I have been thinking about that myself before, so I would just make it software (and addictive) and drop the advanced system. Still great! NEWS ITEM ... EVO newsgroups immediately begin spreading rumors of an EVO brand external version of the BE-SURE technology called Tin Foil Hats. As an aside - my Hitting Bottom PC once used anti-wifi wallpaper as a tinfoil head (and suit), to keep NeoNET from using any hidden tags or headware back-doors - of course he also is pathologicaly paranoid and had a psychotic breakdown when he did that - but hey, that does not mean they are not after him, right (IMG:style_emoticons/default/biggrin.gif) |
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Aug 2 2010, 12:37 PM
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#19
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Moving Target Group: Members Posts: 254 Joined: 9-July 10 From: Zeist, NL Member No.: 18,807 |
The Qualities and Cyberware are nice, but I especially like the flavor text.
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Aug 2 2010, 01:24 PM
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#20
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Moving Target Group: Members Posts: 427 Joined: 24-June 09 From: Earth...I hope... Member No.: 17,317 |
Definitely gonna work this in somehow when my group starts up again...
Keep up the good work! |
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Aug 2 2010, 01:36 PM
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#21
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
You can connect it through DNI to a Datajack for Diagnostic Purposes, which would then require a Hardline connection... Easy Peasy, and still no Wireless Capacity... (IMG:style_emoticons/default/wobble.gif) Datajacks have wireless, though that could be fairly easily removed, so yeah. Of course if there is no wireless they won't get the very latest updates to their stuff, AND THEN THE MAGES MIGHT GET IN!! Just sayin' (IMG:style_emoticons/default/wink.gif) QUOTE You could maybe create something with glow moss that would warn the user of nearby magic activity, so that he would be aware he could be the victim of a spell. Isn't this already in Arsenal?
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Aug 2 2010, 03:35 PM
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#22
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Target Group: Members Posts: 24 Joined: 20-July 10 Member No.: 18,842 |
I would like to propose a addition for businisses who REAL want to make sure non of their trusted employees turns agains them. Just include some cortex bomb like feature that analyses whether the person behave different than normal. If not ... BÄM
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Aug 2 2010, 03:47 PM
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#23
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
QUOTE (EVO Press Release @ Aug 2 2072, 11:35 AM) EVO is proud to announce that the BE-SURE cranial enforcement module now suffers from only a 12% false-positive rate. |
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Aug 2 2010, 05:02 PM
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#24
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Moving Target Group: Members Posts: 172 Joined: 26-July 10 Member No.: 18,852 |
I love it! I think I would add an motor control upgrade for skillwires.
If your previous headware upgrade either the .2 or 1.0 essence version does not agree with the action your skillwires would act as a negative die pool to the action as your implants are fighting your natural muscles. So even if the mage forces you to shoot your friend if you have rating 3 skillwires you do it at -3 dice. Cost like an expert driver and about .1 essence. \ What do you think |
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Aug 2 2010, 05:34 PM
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#25
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
Holy fucking asscrackers, we started at a gizmo to prevent bodyjacking and now we're at... a bodyjacking gizmo. Plus ça change, indeed.
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