![]() |
![]() ![]() |
![]() |
![]()
Post
#1
|
|
Target ![]() Group: Members Posts: 30 Joined: 26-February 02 Member No.: 847 ![]() |
How many points can you spend on edges? Right now I have six points worth, but none of them are game breaking (College education, Connection and Focused Concentration).
There are a couple of other ones that look nice, but I am not sure how many points worth I can get... |
|
|
![]()
Post
#2
|
|
Moving Target ![]() ![]() Group: Members Posts: 384 Joined: 18-August 03 From: North VA Member No.: 5,519 ![]() |
You using Priorities/Points system or BeCKs or Gaffer's homebrew?
And it's all up to the GM, too. Generally the rule [you all can check me on this] is no more than 10 points worth of edges/flaws. |
|
|
![]()
Post
#3
|
|
Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
No clue where Gyro is getting that number. The rule, or rather guideline, is no more than five edges and five flaws, and that the net point value gained or lost must be six or less either way.
~J |
|
|
![]()
Post
#4
|
|||
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Unless you are using the Priority System, in which case Edge and Flaw points should be equal. :) |
||
|
|||
![]()
Post
#5
|
|
Target ![]() Group: Members Posts: 29 Joined: 26-January 03 Member No.: 3,955 ![]() |
But we all know the priority system is arse anyway ;)
|
|
|
![]()
Post
#6
|
|
Target ![]() Group: Members Posts: 22 Joined: 26-February 02 Member No.: 697 ![]() |
The edge/flaw system works like this in the point based system published in the Shadowrun Companion:
You can have a maximum of 5 flaws and 5 edges. No edge can be above 6 points (only published exception is the ambidexterity edge level4=8 points, GM's option how many levels can the PCs buy from the high pain tolerance flaw). If you are using the priority system you can throw in up to 6 building points for edges. hoped I helped. |
|
|
![]()
Post
#7
|
|
Target ![]() Group: Members Posts: 15 Joined: 16-June 03 From: Kentucky Member No.: 4,746 ![]() |
Yes, the five Edges/five Flaws limit is correct, but there is no limit on how many Build Points can be used on Edges/Flaws, as long as the net total of Build Points spent or gained does not exceed six, as Kagetenshi stated above.
For example, if you wanted, you could buy five Edges worth 30 Build Points, but you would also have to take at least 24 points worth of Flaws (no more than five Flaws total, of course) to compensate, so as to not exceed the limit of six net total Build Points spent or gained. |
|
|
![]()
Post
#8
|
|
Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 17-June 03 From: A safehouse about to be compromised by ninjas Member No.: 4,754 ![]() |
As stated above:
Priority System: up to 5 edges, and 5 flaws, and the points values must be equal Build Point System: up to 5 edges, and 5 flaws, and you must not gain or lose more than 6 build points in total How many points I actually use varies widely, as some characters dont need many or any, and others need a lot. Like my current sam (get to use him sunday woot) has 9 points of edges, and 15 points of flaws. Typically Ill try to gain a few points off some flaws, to help round out a skill or two (like when it could be 6, but I only have 4 build points left, I go for taht 2 point gain from flaws). But thats just me, your milage can and probably will vary, especially on character type. |
|
|
![]()
Post
#9
|
|||
Mr. Quote-function ![]() ![]() ![]() Group: Dumpshocked Posts: 1,316 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 ![]() |
No .. it's not "must not" .. it's "should not", since it's merely a suggestion ;) |
||
|
|||
![]()
Post
#10
|
|||
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Where are you getting this rule from? |
||
|
|||
![]()
Post
#11
|
|
Target ![]() Group: Members Posts: 22 Joined: 26-February 02 Member No.: 697 ![]() |
Designing edges and flaws Shadowrun Companion page 16
"No edge should be worth more than 6 points and no flaw should be worth more than -6 points" As always it goes without saying that the GM can do whatever he wants but this is the official guideline and FASA never had DEFINITE rules like all good rpg companes.They just gave suggestions on how it should be played. |
|
|
![]()
Post
#12
|
|||
Mr. Quote-function ![]() ![]() ![]() Group: Dumpshocked Posts: 1,316 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 ![]() |
Again the keyword is "should" instead of a sentence that uses "must not" ... This gets rather import when looking at the canon edge of ambidexterity at its highest level: 8 points ... |
||
|
|||
![]()
Post
#13
|
|||
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Also note that this suggested rule is for designing new Edges and Flaws. As several of the listed canon Edges can (and do) exceed 6 points, this is not in reference to them. |
||
|
|||
![]()
Post
#14
|
|||
Jacked In, Up & Out ![]() ![]() Group: Dumpshocked Posts: 232 Joined: 26-February 02 From: Oceanside, CA Member No.: 95 ![]() |
Well, as a note, I would consider the entire rule system to be merely suggestions, not to get in the way of all having a good time. But thats another rant. Derek |
||
|
|||
![]()
Post
#15
|
|||
Mr. Quote-function ![]() ![]() ![]() Group: Dumpshocked Posts: 1,316 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 ![]() |
Absolutely, since rule No. 1 (or 0, depending on who you ask) says: Change whatever doesn't fit your style. Yet, I still see a slight difference between applying this rule to another explicit rule, thus changing / ignoring the latter one and the rule in question not being that explicit, thus allowing it to be ignored / altered without applying rule No. 1 ... ~shrugs~ |
||
|
|||
![]()
Post
#16
|
|
Moving Target ![]() ![]() Group: Members Posts: 596 Joined: 18-February 03 Member No.: 4,112 ![]() |
If one of the players is a min-maxer, though, you may wish to say that the edges/flaws have to level out completely. That will prevent them from taking a bunch of really low-impact flaws to expand their skill or attribute scores.
|
|
|
![]()
Post
#17
|
|
Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
like that will help much... if he IS really a min-maxer
|
|
|
![]()
Post
#18
|
|
Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 5-August 03 Member No.: 5,252 ![]() |
:S oh my god... SOMEONE WANTS TO BE GOOD AT COMBAT!!!!! RUN!!!!
what? The troll sammy wants armor? MUNCHKIN!!!! The mage wants to initiate? POWERGAMER!!!!! The decker wants a better program? MIN-MAXER!!!!! A player wants to play Joe Schmoe with 2 in 5 skills, none combat related? thats okay.... (Why yes, i am in a TERRIBLE mood today) |
|
|
![]()
Post
#19
|
|
Target ![]() Group: Members Posts: 22 Joined: 26-February 02 Member No.: 697 ![]() |
At Last, a fellow believer!!!!!!!
|
|
|
![]()
Post
#20
|
|||||||||||||
Moving Target ![]() ![]() Group: Members Posts: 140 Joined: 26-February 02 Member No.: 164 ![]() |
I'll just echo your statement and say, what? (As in, what the hell are you talking about?)
Umm, no, and no one said this was a MUNCHKIN. If the troll sammy wants hardened, military grade POWER ARMOR, then yeah, he's a munchkin.
No again, and there hasn't been a post to back your statement up.
Strike three. Where are you getting this crap?
Sure is, but so are the other examples you gave.
Goody for you, come back when you are in a better mood. |
||||||||||||
|
|||||||||||||
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 11th March 2025 - 06:19 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.