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DingoJones
post Aug 8 2010, 06:01 PM
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Basically, one combat turn is three seconds, as per the main book. The movement for a human at a run is 25 meters over a combat turn. 25 meters in three seconds? Thats really only .5 seconds short of what the fastest man in the world can do. Am I missing something? If not, then how do you handle movement? As is, or house ruled?
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Tanegar
post Aug 8 2010, 06:08 PM
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As one of the guys I play BattleTech with is fond of saying, you're doing that "reality" thing again. Stop it.
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NetWraith
post Aug 8 2010, 06:13 PM
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As a Gm I run with it as is... It may seem totally unrealistic, but the rules are abstracted and an attempted to streamline a combat rules for ease of use. To make the combat rule more realistic would bog them down and a combat would take up the majority of a playing night(at least for my group, and we're old)

But that's just my opinion...

-Netwraith
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SpellBinder
post Aug 8 2010, 06:27 PM
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QUOTE (DingoJones @ Aug 8 2010, 12:01 PM) *
Basically, one combat turn is three seconds, as per the main book. The movement for a human at a run is 25 meters over a combat turn. 25 meters in three seconds? Thats really only .5 seconds short of what the fastest man in the world can do. Am I missing something? If not, then how do you handle movement? As is, or house ruled?

Probably the VITAS plagues that wiped out a large chunk of the global [meta]human population, likely a lot of those who were not as physically fit as many athletes. Also that Shadowrunners are likely in better shape than the average person due to the nature of their life.

Other than that, what Tanegar and NetWraith said.
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rinman
post Aug 8 2010, 06:27 PM
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The current world record for the 100m is 9.58 sec, at 25m/3sec that is 12 sec to run 100 meters. That really isn't out of line for a reasonably fit adult to do.
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X-Kalibur
post Aug 8 2010, 06:30 PM
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QUOTE (rinman @ Aug 8 2010, 11:27 AM) *
The current world record for the 100m is 9.58 sec, at 25m/3sec that is 12 sec to run 100 meters. That really isn't out of line for a reasonably fit adult to do.


The unreasonable part comes when you make a running test, especially with a high body and/or synthacardium helping out.
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Makki
post Aug 8 2010, 06:46 PM
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yeah, but the 9.58 sec guy didn't have synthacardium. in a shadowrun world he had Str 6 and Running 7, getting 5 hits on the sprint roll, he reaches 35m/3sec => 100m/35m*3sec=8,57sec
So, i think the movement speed values in shadowrun are actually just 10% off
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Draco18s
post Aug 8 2010, 07:20 PM
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QUOTE (Makki @ Aug 8 2010, 02:46 PM) *
So, i think the movement speed values in shadowrun are actually just 10% off


Yeah, but its hard to figure out where you are when you're run speed is 22.5 meters and you're dividing it up into 4 initiative passes and you only run one of them...
(That's 5.625 meters for those of you who aren't keeping up).
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kzt
post Aug 8 2010, 07:20 PM
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How many point of impact and ballistic armor did the record holder wear when he made the record? Was he carrying an LMG or a missile launcher, or just an AK-97?
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Shinobi Killfist
post Aug 8 2010, 08:34 PM
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Oh noes SR doesn't count encumbrance well.
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Abstruse
post Aug 8 2010, 08:54 PM
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House rule it then. Walking speed is Agility times two. If you want less variance, use Agility plus 5. Running speed is 2.5 times walking speed.
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Shinobi Killfist
post Aug 8 2010, 09:08 PM
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QUOTE (Abstruse @ Aug 8 2010, 03:54 PM) *
House rule it then. Walking speed is Agility times two. If you want less variance, use Agility plus 5. Running speed is 2.5 times walking speed.



If you are going old school its agilityx2 but x3 for elves. (IMG:style_emoticons/default/smile.gif) I don't remember the actual multiples but elves were faster. And personally I'd base it on reaction if sticking with the quickness attribute from 1-3e, but since running is tied to strength I'd think it would be the better attribute to use.
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jimbo
post Aug 8 2010, 10:03 PM
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QUOTE (kzt @ Aug 8 2010, 03:20 PM) *
How many point of impact and ballistic armor did the record holder wear when he made the record? Was he carrying an LMG or a missile launcher, or just an AK-97?


Now that you mention it, it is entirely possible the (unknown) world record for sprinting is held by some dude wearing armor or carrying a weapon over uneven ground.

Drive for the gold, training, dedication vs. running for your life...no contest (IMG:style_emoticons/default/smile.gif)

I could be wrong though...
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Pat
post Aug 8 2010, 10:42 PM
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QUOTE (jimbo @ Aug 8 2010, 06:03 PM) *
Now that you mention it, it is entirely possible the (unknown) world record for sprinting is held by some dude wearing armor or carrying a weapon over uneven ground.

Drive for the gold, training, dedication vs. running for your life...no contest (IMG:style_emoticons/default/smile.gif)

I could be wrong though...


QFT

Motivation can do a LOT to affect performance.
And when the extreme motivation is present, there is rarely a guy with a stopwatch around to check your time.
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nemafow
post Aug 8 2010, 11:53 PM
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I guess if it depends on whether a pack of Ghouls are chasing you or not, whether that is unrealistic (IMG:style_emoticons/default/wink.gif)
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NetWraith
post Aug 9 2010, 12:00 AM
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QUOTE (nemafow @ Aug 8 2010, 07:53 PM) *
I guess if it depends on whether a pack of Ghouls are chasing you or not, whether that is unrealistic (IMG:style_emoticons/default/wink.gif)



I often wonder about some of the local population.... At least on the intelligence level.
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Whipstitch
post Aug 9 2010, 12:35 AM
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QUOTE (Pat @ Aug 8 2010, 05:42 PM) *
Motivation can do a LOT to affect performance.
And when the extreme motivation is present, there is rarely a guy with a stopwatch around to check your time.



Yeah, there's a reason top athletes tend to be accused of caring a li'l too much about a game: if it wasn't at least a li'l bit true, they wouldn't be able to get on top (or at least stay there for very long.) Hell, Jerry Rice talked about essentially running scared and having a ridiculously deep seated fear of failure in NFL Hall of Fame acceptance speech the other day. I tend to believe that you have to be in danger or at least a li'l bit crazy to get even 90% of what you're truly capable of out of your body.
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sabs
post Aug 9 2010, 12:41 AM
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olympic athletes are spending edge on their sprint rolls (IMG:style_emoticons/default/wink.gif)
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Draco18s
post Aug 9 2010, 01:40 AM
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QUOTE (Whipstitch @ Aug 8 2010, 08:35 PM) *
I tend to believe that you have to be in danger or at least a li'l bit crazy to get even 90% of what you're truly capable of out of your body.


Ever heard about Race Across America?
You don't get breaks. Any time spent resting (sleeping, eating, peeing) is still counted towards your final time.
A few racers have been known to jump off their bikes and wrestle mailboxes.
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Tanegar
post Aug 9 2010, 01:49 AM
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QUOTE (Draco18s @ Aug 8 2010, 08:40 PM) *
Ever heard about Race Across America?
You don't get breaks. Any time spent resting (sleeping, eating, peeing) is still counted towards your final time.
A few racers have been known to jump off their bikes and wrestle mailboxes.

Er, wouldn't stopping to wrestle mailboxes also count against their time?
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Draco18s
post Aug 9 2010, 02:01 AM
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QUOTE (Tanegar @ Aug 8 2010, 09:49 PM) *
Er, wouldn't stopping to wrestle mailboxes also count against their time?


Yes it would. But when you're biking on less than 2 hours of sleep each night you tend to go a little crazy.
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Muspellsheimr
post Aug 9 2010, 02:09 AM
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QUOTE (rinman @ Aug 8 2010, 12:27 PM) *
The current world record for the 100m is 9.58 sec, at 25m/3sec that is 12 sec to run 100 meters. That really isn't out of line for a reasonably fit adult to do.

Keep in mind that 25m / 3 seconds is the Shadowrun running rate of an Infirm, Incompetent (Running), Strength 1 character with no augmentation, magic, or other enhancements.
QUOTE (Muspellsheimr @ Feb 25 2010, 05:27 AM) *
Shadowrun <> Real World

Walking Rate
3.33 m/s <> 1.51 m/s

Running Rate (Guerrouj 1500m)
8.33 m/s < > 7.28 m/s

Sprinting Rate (Dice Pool 6 / Bolt 100m)
9.66 m/s < > 10.44 m/s [Single Sprint Action, Average Hits]
11.00 m/s < > 10.44 m/s [Two Sprint Actions, Average Hits]
19.00 m/s < > 10.44 m/s [Eight Sprint Actions, Average Hits]

Sprinting Rate (Dice Pool 12 / Bolt 100m)
11.00 m/s < > 10.44 m/s [Single Sprint Action, Average Hits]
13.66 m/s < > 10.44 m/s [Two Sprint Actions, Average Hits]
29.66 m/s < > 10.44 m/s [Eight Sprint Actions, Average Hits]

Sprinting Rate (Dice Pool 20 / Bolt 100m)
11.66 m/s < > 10.44 m/s [Single Sprint Action, Average Hits]
15.00 m/s < > 10.44 m/s [Two Sprint Actions, Average Hits]
35.00 m/s < > 10.44 m/s [Eight Sprint Actions, Average Hits]


For those curious: 35.00 m/s is 126km (or 78.29 miles) per hour.
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DingoJones
post Aug 9 2010, 02:22 AM
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cool. thanx all. I like the idea of agility times two or plus five. I'll play that a bit and see which is best.
The trouble came when I was having the players rescue two comrades from a Triad office\safehouse. The players were doing rather well using cover and whatnot, but the adept leader just kept running up to them and hacking them up. I mean, in a building 25 meters can get you to one end to the other end and back again all while making complex actions for hand to hand. He was litrally running circles around them.
The real problem I suppose is it's not 25 meters balls out like on a race track, it's around corners and back and forth...thats when 25 meters just gets to ridiculous. Maybe i'll make it so you can only run in a straight line, otherwise you must stop and start again in the new direction on a subsequent round.

Thanx for the help.

Dingo Jones "No ma'am, I didn't eat your baby."
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tifunkalicious
post Aug 9 2010, 02:34 AM
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agility is a measure of hand-eye coordination and balance rather than speed. Reaction, Strength, or a mixture is more appropriate
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Abstruse
post Aug 9 2010, 04:06 AM
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QUOTE (Shinobi Killfist @ Aug 8 2010, 03:08 PM) *
If you are going old school its agilityx2 but x3 for elves. (IMG:style_emoticons/default/smile.gif) I don't remember the actual multiples but elves were faster. And personally I'd base it on reaction if sticking with the quickness attribute from 1-3e, but since running is tied to strength I'd think it would be the better attribute to use.

It was 3x for humans and orcs, 4x for elves, and 2x for dwarves and trolls.
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