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#1
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Target ![]() Group: Members Posts: 40 Joined: 4-September 10 Member No.: 19,006 ![]() |
I reckon this topic has possibly been touched on a few times but I am still unsure of how to run this.
The rules say that when you lose essence you also lose magic and your magic stat maximum is also reduced. But what if you don't have a magic stat at the time you lost the essence but (thanks to qualities such as Latent Awakening) gained a magic stat at a later date? I can see 2 options here. Either the essence loss has no effect on your non-existent magic and you later awaken with a magic stat of 1 and a max magic of 6 as normal. Or you will never awaken since your magic stat has been pre-emptively been reduced to 0. Is there anything in the novels that support either conclusion? |
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 ![]() |
You will awaken with one magic as long as you have an essence of 1 or higher. Your MAXIMUM however will be lower if you have not full essence though.
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#3
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Target ![]() Group: Members Posts: 40 Joined: 4-September 10 Member No.: 19,006 ![]() |
You will awaken with one magic as long as you have an essence of 1 or higher. Your MAXIMUM however will be lower if you have not full essence though. So you are saying neither option but somewhere in between. But why would the essence loss pre-emptively reduce your maximum magic but not your actual magic? Is this canon? |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 516 Joined: 22-July 10 From: Detroit Member No.: 18,843 ![]() |
So you are saying neither option but somewhere in between. But why would the essence loss pre-emptively reduce your maximum magic but not your actual magic? Is this canon? The Latent Awakening description covers it pretty thoroughly. Max magic is always Essence (rounded down) + levels of initiation, Latent Awakening always gives you one point of magic when it triggers; unless your essence is less than 1, in which case you don't get to Awaken. |
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#5
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Yes, AFAIK it's always been this way. It's the same for people who already have Magic, it's just that they *also* lose Magic with Essence. If that's unfair, you can always houserule it, but augmented Awakened characters are powerful enough already IMO. (IMG:style_emoticons/default/smile.gif)
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#6
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 16-March 05 From: 51° 16' North 7° 11' East Member No.: 7,168 ![]() |
... but augmented Awakened characters are powerful enough already IMO. (IMG:style_emoticons/default/smile.gif) Only in respect of covering two fields of application, but a pure specialist will always surpass them in one field. |
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#7
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Right: powerful enough already. (IMG:style_emoticons/default/smile.gif)
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,401 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 ![]() |
Consider, without this in effect, you'll have players going So...I'm going to be practically a cyberzombie, but I get to awaken and get to have the full range of powers and magic of a mage!
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
Consider, without this in effect, you'll have players going So...I'm going to be practically a cyberzombie, but I get to awaken and get to have the full range of powers and magic of a mage! Only if the have the karma needed to buy all the magic/skills/initiations to be any good |
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#10
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
I think you'd find plenty of takers for that 'hardship'. (IMG:style_emoticons/default/smile.gif)
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#11
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
Only in respect of covering two fields of application, but a pure specialist will always surpass them in one field. Augmented adepts are actually the opposite of that. Buying Magic and high resources means they are less well-rounded, but things like synaptic boosters and muscle toner make them brutally effective at combat. It is the same for faces, since they can combine kinesics with tailored pheromones to be extremely good at social skills. |
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#12
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
I think you'd find plenty of takers for that 'hardship'. (IMG:style_emoticons/default/smile.gif) Just saying its a karma sink until you get enough skill, initiation, and magic to be useful. Not saying once you have that skill it isn't worth it, its just hard to put away that much when you need 'other' skills to actually get the karma needed to become a decent mage. |
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#13
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
That's true. But, the idea is that you're a full sam to start, right? That should serve you well enough to get going on mage, and every little bit helps along the way. You don't need Magic 4 with metamagic before you can do some pretty useful things. (IMG:style_emoticons/default/smile.gif)
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
That's true. But, the idea is that you're a full sam to start, right? That should serve you well enough to get going on mage, and every little bit helps along the way. You don't need Magic 4 with metamagic before you can do some pretty useful things. (IMG:style_emoticons/default/smile.gif) No, but you need a magic of 3, at least. |
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#15
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Hehe. I don't think you do. (IMG:style_emoticons/default/smile.gif)
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
Hehe. I don't think you do. (IMG:style_emoticons/default/smile.gif) I can't think of many spells which are useful with less then 3 hits. |
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#17
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
I know Adepts can be plenty nasty with just a few power points. Mages, maybe not so much...but Adepts? Sure. Lots of pretty handy stuff costs just .25 or so, and for "tools in the toolbox" they can be pretty nasty.
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#18
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Grumpy Old Ork Decker ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 ![]() |
As was stated, your Max Magic is 6-Essence (plus Initiation Grades).
So a character with some cyber and has an essence of three awakens... He starts with a 1 Magic rating, and a Max Magic of 3. The path of the Burnout has always been a long, tall hill to climb and overcome. Bull |
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#19
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Mordinvan: Well, you can start off by enjoying Astral Superman-vision, foci use, and the ability to now leave your body and fly through mana-land for at least an hour. (IMG:style_emoticons/default/biggrin.gif) If you're a MysAd, 1 PP can do some handy little things indeed. What else… I think you could probably use Mindlink with Magic 1, and some of the self-buffs (a minor +1, but better than a kick in the teeth if you've got a cheap Sustaining Focus). My point is that you don't get *nothing*, and you'll only get stronger from there.
I think you've got a typo there, Bull, but we all know what you mean. (IMG:style_emoticons/default/smile.gif) |
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#20
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I can't think of many spells which are useful with less then 3 hits. Levitation Control thoughts/emotions/body Any combat spell Heal Invisibility Eyes of the pack Any stat boost spell Fashion Healthy Glow And of course you're not accounting for the fact that you can overcast, and with all the boosts from cyber/bio, you should be able to handle the drain without issue, so a magic 3 can actually get you 6 hits, magic 2 can easily give you 4 hits. There aren't a heck of alot of spells that wouldn't be useful by the time you hit 2 magic to allow you to overcast to 4, and there are several that have potential at only 1 magic. Edit: I agree with the other posters here. You'd start at 1 magic, because that's what the quality says, and you'd have a maximum magic of Essence (round down) + initiation, because that's what the books say. |
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#21
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Indeed. (IMG:style_emoticons/default/smile.gif) I'm not sure about *all* of those, though. But the point is that Magic 1's far from useless.
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#22
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Indeed. (IMG:style_emoticons/default/smile.gif) I'm not sure about *all* of those, though. But the point is that Magic 1's far from useless. All of those are for magic 3, which means force 6 spells. I don't think any of those are weak at force 6. You know, except for indirect combat spells, but those are always weak. |
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#23
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Oh, sorry. I was still in 'Magic 1 is useful' mode, because he said 'you need Magic 3 at least'. (IMG:style_emoticons/default/smile.gif) Nevermind!
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#24
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
Levitation This one 'could' be ok, didn't realize it was 200 KG/hit, thought it was less then that. QUOTE Control thoughts/emotions/body As this is an opposed test.. no it is pretty much useless. QUOTE Any combat spell Again, an opposed test, so this is going to fail much of the time, far to often to be relied upon for any useful purpose. QUOTE Heal I do see some utility here for minor wounds, or preventing bleed outs. QUOTE Invisibility Won't hide you from most guards, any cameras or any drones. QUOTE Eyes of the pack I can't even remember what this does.... QUOTE Any stat boost spell Only if that stat is less then 3 to begin with. QUOTE Fashion Healthy Glow Cute but not very 'mechanically' useful. QUOTE And of course you're not accounting for the fact that you can overcast, and with all the boosts from cyber/bio, you should be able to handle the drain without issue, so a magic 3 can actually get you 6 hits, magic 2 can easily give you 4 hits. As the drain is handled by physical stats, there isn't a lot of cyber to boost that. QUOTE There aren't a heck of alot of spells that wouldn't be useful by the time you hit 2 magic to allow you to overcast to 4, and there are several that have potential at only 1 magic. This is where we will have to simply disagree. To be 'useful' you're asking the caster to resist physical damage for every spell. It would be akin to handing a carpenter a hammer he has to hit himself in the knees with every time he goes to use it, can calling that 'useful'. |
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#25
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
*shrug* The fact is that you can do magic, and that other guy can't. It's undeniably 'useful'; that's not to say 'all the time, for everything'. You start with minor (useful) tricks, and work up to better ones, in a nice progression. I'd always leap at that, except we're talking about a counterfactual; we know the rules don't do this anyway, alas. (IMG:style_emoticons/default/frown.gif)
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