QUOTE (Mordinvan @ Sep 4 2010, 11:09 PM)

As this is an opposed test.. no it is pretty much useless.
Again, an opposed test, so this is going to fail much of the time, far to often to be relied upon for any useful purpose.
An opposed test against a single stat, the single hardest stat in the game to raise I might add, I don't see how 3 hits against a DP of around 3 is going to fail 'much of the time', and of course if you're talking about overcasting, then you're looking at 6 hits against the same DP. Far from useless.
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I do see some utility here for minor wounds, or preventing bleed outs.
Force 6, heal up to 6 boxes, which is about 60% of most people's track, and since damage is based on the target instead of force of the spell, no reason not to overcast.
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Won't hide you from most guards, any cameras or any drones.
Actually it'll hide you from nearly all guards, but yes, no cameras/drones.
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I can't even remember what this does....
A mildly handy 'people can see what others see' spell. A good way to share vision (or other senses) if your group is paranoid about having a wireless signal.
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Only if that stat is less then 3 to begin with.
Once again, or 6 with overcasting, which would be most stats. And even at 3, that can still be potentially useful.
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Cute but not very 'mechanically' useful.
True, not very mechanically useful, but a large number of people get spells like this that aren't very 'mechanically' useful. Fashion in particular is great for making your body armor look like... not body armor.
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As the drain is handled by physical stats, there isn't a lot of cyber to boost that.
Dareadrin, trauma damper, platelet factory, cerebral booster, and that leech thing. That's a potential +5 drain DP and a flat 2 less damage on the drain. Yeah, cyber can give a serious boost to drain.
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This is where we will have to simply disagree. To be 'useful' you're asking the caster to resist physical damage for every spell. It would be akin to handing a carpenter a hammer he has to hit himself in the knees with every time he goes to use it, can calling that 'useful'.
Plenty of people overcast all the time, and it isn't like you're being asked to overcast on a high force spell. A force 6 spell has a base DV of 3, modified by the spell itself, usually anywhere from -1 to +1 on average, which means a whopping 4 damage. Heck, I'd be happy to take that with the cyber above alone, not even counting the actual stats involved in the drain, which if you include could easily make it a DP of 15, or higher if you really want.
So yeah, plenty of stuff you can do with a magic of 3. And 2. And even 1 has a handful of useful spells, you just have to be smarter about them.