IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Ogre Twins, Using the Earthdawn ogre twin concept in shadowrun
naga-nuyen
post Sep 4 2010, 06:55 PM
Post #1


Moving Target
**

Group: Members
Posts: 165
Joined: 4-August 10
From: West Seattle, WA.
Member No.: 18,888



Good day runners, how would you implement the Ogre twin from earthdawn into shadowrun.

Now i am not looking to add this option for a PC to play one, but i would love to see the reaction of my crew when they are facing a bad ass Ogre (maybe only awakened ogres) only to see it switch places and heal over a course of a battle scene (IMG:style_emoticons/default/smile.gif)

So if you think this is cool and have any thoughts on mechanics please post, have a good day runners!

this is the earthdawn's text for ogre twin 2ed:

[ Spoiler ]
Go to the top of the page
 
+Quote Post
Bull
post Sep 4 2010, 11:24 PM
Post #2


Grumpy Old Ork Decker
*******

Group: Admin
Posts: 3,794
Joined: 26-February 02
From: Orwell, Ohio
Member No.: 50



In my original, long time Shadowrun campaign, Bull the Ork Decker had several children through the course of the game, two of which were twins... Billy (Billy manifested Otaku abilities at a young age) and Reba (was casting a force 1 Urban Renewal spell, that she called "Suburban Removal" at age 5. She also figured out low power Slay Bugs spell later on. We were in Chicago, see...).

Anyway, at one point during the campaign, the two ork kids were effectively about 12 or 13 years old, and Reba was killed during an attack. Billy tried to help her out, and ended up absorbing her. And the two became Ogre Twins. It was weird, and towards the tail end of our campaign.

I've since retconned that bit out of their background, since the game is retired... I'm going to be playing Billy in Season 4 of Missions, and as for Reba...

[ Spoiler ]


A bit of a segway, but... (IMG:style_emoticons/default/smile.gif)

Bull
Go to the top of the page
 
+Quote Post
Laodicea
post Sep 4 2010, 11:38 PM
Post #3


Moving Target
**

Group: Members
Posts: 558
Joined: 23-June 10
Member No.: 18,749



It seems like a great idea until your players kill him in one round, or one shot.
Go to the top of the page
 
+Quote Post
Jaid
post Sep 5 2010, 09:20 AM
Post #4


Great Dragon
*********

Group: Members
Posts: 7,089
Joined: 4-October 05
Member No.: 7,813



yeah, the defense side of things is much weaker in shadowrun.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 10th February 2025 - 11:25 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.