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#1
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Target ![]() Group: Members Posts: 76 Joined: 29-August 10 Member No.: 18,981 ![]() |
Just to be sure... if you have the Two Weapon Style Maneuver and are fighting with 2 swords, when defending you get your full defense parry bonus (Melee + Dodge + Raction) and when attacking you get your attack bonus (Melee + Agility), without dice penalties or splitting.
Is it right? |
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#2
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
Just to be sure... if you have the Two Weapon Style Maneuver and are fighting with 2 swords, when defending you get your full defense parry bonus (Melee + Dodge + Raction) and when attacking you get your attack bonus (Melee + Agility), without dice penalties or splitting. Is it right? Thats correct, well i guess technically you have to declare your going on full defence, but i would assume most GM:s fill accept that your always on full-defence with the other weapon, unless you state otherwise. |
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#3
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
What If You're playing a Nartaki with 4 Swords (f.e.) ?
He who dances like Shiva (in that old Sinbad Movie (IMG:style_emoticons/default/biggrin.gif) ) Medicineman |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
What If You're playing a Nartaki with 4 Swords (f.e.) ? He who dances like Shiva (in that old Sinbad Movie (IMG:style_emoticons/default/biggrin.gif) ) Medicineman Then we shoot you in the head with a flamethrower, DIE inhuman scum! I mean, then you could take the full defense action 3 times? |
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#5
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Which doesn't stack, so nothing happens. (IMG:style_emoticons/default/smile.gif) There really aren't crazy rules for extra hands; basically, you get to carry more items in the Ready position, and that's it. You can make extra simultaneous attacks as normal, with the big penalties. :/
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#6
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Moving Target ![]() ![]() Group: Members Posts: 431 Joined: 15-April 10 Member No.: 18,454 ![]() |
Which doesn't stack, so nothing happens. (IMG:style_emoticons/default/smile.gif) There really aren't crazy rules for extra hands; basically, you get to carry more items in the Ready position, and that's it. You can make extra simultaneous attacks as normal, with the big penalties. :/ Which is exactly the way it should be. |
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#7
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Don't forget that all hands except one are Off Hand (-2); you can take Ambidexterity once *per extra hand* to fix that. Bleh!
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#8
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
Ambidexterity is no prerequisite for the MA Maneuver (IMG:style_emoticons/default/wink.gif)
I Think If You have 4 Arms and 4 Blades and the MA Maneuver you could make 2 Full Parrys(vs two different Opponents) and 1 Attack or 2 Attacks if you split the Pool JahtaHey Medicineman |
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#9
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
I'd happily apply the Off-Hand penalty to a parry using an Off Hand, though. Can't you already use that Full Parry against multiple opponents, though?
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#10
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
Yes,but IIRC only with a split pool .A Nartaki using two Arms could parry 2 Enemies
and attack two Enemies (with the split pool rules) with his other two Arms He who dances with 2 left Feet Medicineman |
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#11
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Oh, I dig. I must be confusing Full Parry with Full Dodge; you can Full Dodge any number of attacks (subject to penalties), AFAIK?
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#12
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Moving Target ![]() ![]() Group: Members Posts: 419 Joined: 22-May 10 From: Germany Member No.: 18,604 ![]() |
Hm I always thought you can full parry an unlimited number of times just like dodge. With the stacking -1 for each subsequent attack of course. I'm too lazy to look it up right now though. (IMG:style_emoticons/default/smile.gif)
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#13
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Hm I always thought you can full parry an unlimited number of times just like dodge. With the stacking -1 for each subsequent attack of course. I'm too lazy to look it up right now though. (IMG:style_emoticons/default/smile.gif) You can fully parry an unlimited number of times just like dodge. What you could do is get the MA maneuver that basically gives you ambidexterous with a particular weapon, thus allowing you to not suffer any off hand penalties. Then you can use that other two weapon fighting maneuver to allow you to get a bonus for attacking with multiple weapons instead of splitting the pool for multiple attacks. You do that with three weapons and go full parry with the fourth. Or you get a bunch of personalized grip weapon foci which you are specialized in, and then get three attacks with good DPs, and still do a full parry. Oh, and add in Arnes de Mano damage with disarm, and the disarm maneuver so you can take a -4 to your fully parry to disarm if you win the roll, which then causes damage (IMG:style_emoticons/default/nyahnyah.gif) Holy melee batman! |
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#14
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 ![]() |
It is worth mentioning that you can only use Two Weapon Style with a reach 1 or less weapon, so no combining this with the monowhip.
That is where you were going with this, yes? Oh, also, full parry allows for Melee + Melee + Reaction. Dodge is not necessary, unless you're dealing with a vehicle I guess. Otherwise you'll get more play out of the combination of Melee skill for CC and and Gymnastics dodge for ranged. |
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#15
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
That is where you were going with this, yes?
[pointing with finger to my Nose] You mean Me ? (IMG:style_emoticons/default/smile.gif) No I wasn't. I've got two different Chars (25 to be correct) one is a Nartaki Elf ,close Combatant with Swords ,Pistols and SMGs the other is a very dextrous Elfen Assasin with 2 Fingercompartments and 2 Monofilament Whips But thats an intriguing Idea..... A Nartaki (wether Elf or Human doesn't matter) with 4 Mono-Whips..... Hmmmm[scratching thoughtfully my Beard] are there any "Reach-One-Monowhips" ? with a thoughtfull Dance Medicineman |
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 ![]() |
buy two and cut them in half. however the cutting tool will look like
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#17
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
buy two and cut them in half. however the cutting tool will look like Likely a monofilament knife or something similar. Kind of how they use diamonds to cut diamonds. Actually I'll retract that, I'd bet they have to use lasers, though water might be a possibility, as would melting to break it, via a blow torch or other heat source. May also be able to just not have them extend entirely, so you have the option of the full reach if you really want it. Personally I always thought that limit on the maneuver was kind of stupid. |
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#18
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
Personally I always thought that limit on the maneuver was kind of stupid. Yeah, becouse it's easy to parry your enemies attacks with a Claymore, while at the sam time attacking them with a Nodachi (IMG:style_emoticons/default/wink.gif) |
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#19
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Yeah, becouse it's easy to parry your enemies attacks with a Claymore, while at the sam time attacking them with a Nodachi (IMG:style_emoticons/default/wink.gif) Good luck holding either in one hand unless you're a troll, in which case I don't see a problem. |
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#20
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 ![]() |
Dodge is not necessary, unless you're dealing with a vehicle I guess. Otherwise you'll get more play out of the combination of Melee skill for CC and and Gymnastics dodge for ranged. While full parry IS nice, using regulary Parry and either Dodge/Gymdodge for full defense works out better in general - you can't full parry bullets. Sure, and adept with an improved weapon skill of 9 adds 20 dice(spec is 2, remember?) to their full parry pool, it doesn't work against bullet. A character with a weapon skill and dodge/gymnastics at 7 each, (via, say, a reflex recorder) adds 18 dice to the defense test. (14 each, and 2 specializations) |
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#21
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Don't forget you're getting a +1 Dicepool for parrying with 2 weapons.
@ Nartaki: Why not dual-wield two two-handed weapons? You get better reach out of it. |
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#22
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Only if you *are* parrying with two weapons. If you're parrying with one and attacking with the other, no dice. (IMG:style_emoticons/default/smile.gif)
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#23
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
While full parry IS nice, using regulary Parry and either Dodge/Gymdodge for full defense works out better in general - you can't full parry bullets. I have a feeling you didn't understand a single word of the post you quoted. Becouse that post said that you don't need the dodge skill as full parry allows you to use a melee weapon skill instead and gymnastic can be used for ranged full dodge. (IMG:style_emoticons/default/cool.gif) |
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#24
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
While full parry IS nice, using regulary Parry and either Dodge/Gymdodge for full defense works out better in general - you can't full parry bullets. Unless you are a Jedi, Of course... (IMG:style_emoticons/default/smokin.gif) |
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#25
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
And you're not.
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