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Aug 21 2004, 05:41 AM
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#220
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Moving Target ![]() ![]() Group: Members Posts: 180 Joined: 26-February 02 Member No.: 1,722 |
Bump
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Aug 22 2004, 08:58 PM
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#221
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Moving Target ![]() ![]() Group: Members Posts: 255 Joined: 10-May 03 From: CB/Omaha Sprawl Member No.: 4,568 |
Sorry for my absence in this thread. My workplace load has changed, as has my at home situations. I will try to post something tomorrow. but if I don't get anything out the door tomorrow for you guys. Feel free to take this thing and run with it. I apologize to all those looking for answers, but my free-time is such that I've not gotten much chance to run Shadowrun, let alone research for it :(
Wishing all you wonderful SR fans well, and here's hoping I can come up with more info for you all tomorrow. |
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Sep 19 2004, 06:44 PM
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#222
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,512 Joined: 16-August 03 From: Northampton Member No.: 5,499 |
Ok im looking for a thread/ Rigger battle thats was posted here a while back, I think Austere E was the writer of it but im not sure.
The Battle/ Story was about some pirates attcking a Cargo ship that was protected by an SK Attack sub of some sort. I'm posting this request here cos it explained about rigging and such. Can anybody help?? |
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Sep 19 2004, 07:34 PM
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#223
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
http://forums-temp.dumpshock.com/index.php...?showtopic=3735
It doesn't really explain a whole lot, it's just a short example of naval combat, and is actually riddled with errors. That and a bit of discussion on robotics in ships, and general stuff about naval combat in the 2060s. And no, I'm not going to continue the example. :P |
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Sep 19 2004, 07:38 PM
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#224
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,512 Joined: 16-August 03 From: Northampton Member No.: 5,499 |
Well i remember it being a bloody good read. And thanks.
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