Emerging Conflict OOC & Recruitment, Fast Paced, Rules Light - Single Mission (Recruitment Always Open) |
Emerging Conflict OOC & Recruitment, Fast Paced, Rules Light - Single Mission (Recruitment Always Open) |
Nov 18 2010, 08:36 PM
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#101
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
Inflitration Roll - 11d6 → [6,1,2,5,3,4,4,4,2,5,5] = (41) - 4 successes
Suprise Test - 13d6 → [3,2,1,2,2,5,2,4,3,4,5,5,3] = (41) - 3 successes Assuming i get surprise round, they cannot act. Regardless.... Initiative Roll - 13d6 → [3,2,6,6,2,4,1,4,4,3,4,1,3] = (43) I will wait on your reply to determine the DPs for attacking and what not. And wow, those rolls were crappy |
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Nov 19 2010, 12:57 PM
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#102
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Infiltration DP's for the Auxilia and Ares Centaur:
DP = Command 5 + Infiltration 3 + Custom Interface 1 + Optimized (command) 1 + TacNet bonus (4?) DP = 14 That's the DP that those drones are using for sneaking up behind Squad 1. The Ferrets have a DP about the same except is has a camouflage bonus for the nano-paint I think it's +1 or +2 The Centipedes move at 10m/round so roughly 12KM/Hr It would take them about 5 minutes to cover 1 kilometer. I was thinking of deploying them and sending them out to start spreading out into the School and getting eyes on the inside. Is that doable? |
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Nov 19 2010, 01:20 PM
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#103
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Inflitration Roll - 11d6 → [6,1,2,5,3,4,4,4,2,5,5] = (41) - 4 successes Suprise Test - 13d6 → [3,2,1,2,2,5,2,4,3,4,5,5,3] = (41) - 3 successes Assuming i get surprise round, they cannot act. Regardless.... Initiative Roll - 13d6 → [3,2,6,6,2,4,1,4,4,3,4,1,3] = (43) I will wait on your reply to determine the DPs for attacking and what not. And wow, those rolls were crappy Did you remember the Tacnet bonuses? Either way, with them rolling an average 6D with penalties for your ruthenium suits and their lack of interest in anything other than each other there is bugger all chance of them spotting you in the first round so free actions for you. With an average of body 3 and maybe a point of impact armour (where they haven’t already taken their clothes off!) I will rule that a takedown is possible without needing dice rolling…if you want to do it with dice you can either buy successes or roll if you prefer?!? There are more significant threats coming up which will require more careful rolling (IMG:style_emoticons/default/biggrin.gif) As an aside, if you use: Xd6.hits(5) in Invisible castle it will count the number of successes for you…easier when you have loads of dice. Can you also write out what it is you’re rolling eg Agi+Unarmed+Modifiers?!? (Saves me thinking too much (IMG:style_emoticons/default/nyahnyah.gif) ) Also, if you put the link to your Invisible Castle profile in your signature it saves you linking it for every roll! Thanks |
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Nov 19 2010, 01:23 PM
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#104
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Infiltration DP's for the Auxilia and Ares Centaur: DP = Command 5 + Infiltration 3 + Custom Interface 1 + Optimized (command) 1 + TacNet bonus (4?) DP = 14 That's the DP that those drones are using for sneaking up behind Squad 1. The Ferrets have a DP about the same except is has a camouflage bonus for the nano-paint I think it's +1 or +2 The Centipedes move at 10m/round so roughly 12KM/Hr It would take them about 5 minutes to cover 1 kilometer. I was thinking of deploying them and sending them out to start spreading out into the School and getting eyes on the inside. Is that doable? Do I take it from this that you are jumping in to each drone individually to give them extra bonuses? Otherwise shouldn't there be a pilot rating in there somewhere? Either way, they are moving up cautiously as you described in your post (IMG:style_emoticons/default/smile.gif) The centipedes can move up easily, although you might want them going slower than 12kph as something whipping past will draw attention even if it's tiny! And if by 'the old girl' you are refering to the LAV then everything is AOK there...otherwise...huh? (IMG:style_emoticons/default/biggrin.gif) |
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Nov 19 2010, 01:52 PM
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#105
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
I'm using remote control (basically an AR)
if I was jumped in, you could add +4 to all those rolls (IMG:style_emoticons/default/smile.gif) but subtract the -2 so +2 overall. I'm playing the best ps3 game ever basically. The old Girl is in fact the Sultan 12kph isn't exactly whipping by. But I can go slower, lets say they're going to go 8kph, so it'll take them 7 minutes to get into position. After that they'll go much much slower. The average person can jog a 10 minute mile, which works out to basically 12kph. |
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Nov 19 2010, 02:45 PM
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#106
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
I'm cool with handwaving the actual takedown. Good advice on the invisible castle.
Do they happen to have commlinks? |
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Nov 19 2010, 05:04 PM
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#107
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'm cool with handwaving the actual takedown. Good advice on the invisible castle. Do they happen to have commlinks? The girl has a commlink...the boy doesn't, make of that what you will (IMG:style_emoticons/default/wobble.gif) |
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Nov 19 2010, 06:09 PM
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#108
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
@Aria - I updated my last post to include the commlink I found. I sent Sgt. Reid (one of the hackers) the info, hopefully he can find something useful. Otherwise, perhaps I can carry the commlink on me (or on Archer) to confuse any Friend or Foe recognition systems keyed off of commlinks.
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Nov 22 2010, 02:01 PM
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#109
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
When you say 'briefly'
Do you mean.. actually briefly as in.. a second or so and then they are back or do you mean And they're not back yet. |
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Nov 22 2010, 09:59 PM
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#110
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
When you say 'briefly' Do you mean.. actually briefly as in.. a second or so and then they are back or do you mean And they're not back yet. A burst of static like a jammer for about 5 seconds...long enough to worry you (IMG:style_emoticons/default/smile.gif) |
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Nov 23 2010, 02:52 AM
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#111
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
Just to clarify, I believe the house near the school is what I designated Rally Point One, as it seemed out of the way and a good point to move to when fleeing. Sabs sent his crawlers to the school, which I believe he is going to set up as his Firebase Tango Alpha. I believe his intent is to set up drone support within the building.
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Nov 23 2010, 12:36 PM
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#112
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Just to clarify, I believe the house near the school is what I designated Rally Point One, as it seemed out of the way and a good point to move to when fleeing. Sabs sent his crawlers to the school, which I believe he is going to set up as his Firebase Tango Alpha. I believe his intent is to set up drone support within the building. No, I was planning on turning Rally Point One into Firebase Tango Alpha (IMG:style_emoticons/default/smile.gif) The AUxilia (which has all of the extraneous equipment including Dahlia's massive amount of crap) and the Ares Centaur which has a mounted auto cannon rifle on it. I was planning on doing indirect sniper fire using the tacnet so he can provide rediculous fire support when the shit hits the fan. It has a range of 1500 meters, and it does something like 10P -5A |
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Nov 23 2010, 01:12 PM
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#113
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Ok, you have 2 captives...what sort of questions do you want to ask them? When Tantilla comes along he can 'get inside their heads' but given the risk of drain I want to give him some time to make that decision. If no post from him this week I'll GM the encounter and give you some more info if needed.
I'm assuming that the teenagers are unconcious for as long as you want...Dahlia certainly has the means to wake them up if needed (IMG:style_emoticons/default/sarcastic.gif) ...and there's not a lot on the commlink, most useful stuff is the ID of the two teenagers (neither of them related to anyone on your Target list), a list of contacts within the community (most of them fellow teenagers), some AR games and miscellaneous other stuff you'd expect to find. Searching through the diary entries there are various liaisons listed but nothing that might refer to tonight's ritual. On the other hand there are references to 'Hobbiton' which seem to imply it's a place in the community somewhere...?!? |
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Nov 24 2010, 05:25 PM
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#114
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
I'm going to be out of town and away from 'net until monday morning basically
so no posting for me! |
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Nov 26 2010, 01:33 PM
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#115
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'm also off for a bit now until the middle of next week so I may or may not be able to post...
In the meantime feel free to think about the interrogation, you now have another 'captive' to work on (IMG:style_emoticons/default/smile.gif) A |
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Dec 3 2010, 01:37 PM
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#116
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Ok, dropped a few more tantalising hints but if you want more specific answers I'd rather you asked the questions (IMG:style_emoticons/default/ork.gif)
Is there anything else I've missed out? Sabs, feel free to interpret orders from the Captain...I don't want to force your hand too much (IMG:style_emoticons/default/smile.gif) |
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Dec 7 2010, 01:25 PM
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#117
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I've updated the Google Map of the Stillwater area to include a profile for the base of the tower and the area referred to as 'Hobbiton'
The link is here in case you didn't bookmark it... A |
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Dec 7 2010, 04:12 PM
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#118
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
You're not forcing my hand. Just not sure if it's time to start eliminating targets (IMG:style_emoticons/default/smile.gif) or if we're still at observe and investigate.
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Dec 8 2010, 05:09 PM
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#119
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
Con roll - 2 charisma + 1 con, used http://www.brockjones.com/dieroller/dice.htm
Rolling "My Roll 1" : 3d6 Rolling 3d6 ( 6 + 5 + 1 ) = 12 2 successes |
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Dec 8 2010, 05:15 PM
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#120
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
aren't both of the teen-agers unconcious?
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Dec 8 2010, 05:37 PM
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#121
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
I'm just assuming Dahlilia came back after the cig and injected them with some stuff and woke them up. Trying to push it forward.
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Dec 8 2010, 05:52 PM
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#122
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Ah okay (IMG:style_emoticons/default/smile.gif) that's perfectly cool.
I thought maybe you'd forgotten they were unconcious. |
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Dec 8 2010, 07:31 PM
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#123
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Running Target Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 |
I'll just edit the post to nudge them awake with my boot.
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Dec 10 2010, 05:18 PM
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#124
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Some more ‘targets’ for you, here's the Wolf Pack from top left to right:
Feral M Human Sandman M Orc Swift Tempest F Human Feather M Troll Solitaire F Human Switch F Elf Cypher M Human Requiem M Human Masque F Elf Lancer M Human Melody F Human Silhouette M Human I’m assuming on the interrogation front that you are turning off your chameleon suits so that they aren’t talking to thin air?!? Sabs – it’s more or less up to you guys whether you start shooting now or wait for a bit longer. I know I called them ‘targets’ in the image file but the mission goal doesn’t require you to kill everyone in sight (IMG:style_emoticons/default/smile.gif) |
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Dec 10 2010, 05:55 PM
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#125
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Running Target Group: Members Posts: 1,113 Joined: 27-November 10 Member No.: 19,186 |
If a fella wanted to join in, would it be easiest for you for me to grab an existing NPC and stat him up more fully, so as to easily integrate into things, or should I just create a Deep Watch character from scratch and leave it to your imagination, Aria, to fit me in somewhere?
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