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Aria
RECRUITMENT ALWAYS OPEN...plenty of slots for everyone...

Original Brief in spoiler tag:
[ Spoiler ]


Important Links
Combat Round Initiative: Here
Stillwater Map (Emerging)
Eco Tower Diagram (Emerging)
Aria
Character Rosta & Accompanying NPCs

Mission Summary:

LAV: C&C Squad [2 hackers, 2 riggers, 1 mage]
FB C 1: Point Squad [2 infiltrators, 1 tech, 1 drone rigger, 1 fire support, 3 soldiers + 2 runners]
FB C 2: Support Squad [1 mage, 1 combat medic, 1 combat hacker, 1 fire support, 4 soldiers + 4 runners]
Sky: Heavy Squad [4 hard shells]
FB C R: [Mage, hacker, 3 hard shells]

Present after "Wake Up"

Cpt Roberts
Lt Bryn
Lt Tantilla [Military Intelligence Shaman, Magic]

Sgt Sticks
Sgt. Andrew Reid [Comms officer / hacker]

Cpl. Laura Archer [Covert Ops, AR]
PFc. Jamie West [Soldier, AR]

PFc. John Bradley [Soldier, AR]
PFc. Stuart Davies [Soldier, AR]

Gash
Joshua




Squad Summary [Specialist Role, Primary Weapon]:

LAV “Sultan”
[ Spoiler ]


FB Commando 1 “Arc”
[ Spoiler ]


FB Commando 2 “Buzzard”
[ Spoiler ]


Skytrain “Outlaw”
[ Spoiler ]


FB Commando Σ63 (Response Unit)
[ Spoiler ]


Second Wave Reinforcements
[ Spoiler ]


Retired PCs:
[ Spoiler ]


NPC Character Notes:
[ Spoiler ]

Note: 1DW spotter and 2 runners have been sent to deal with Engles. A full squad of DW, including 2 combat mages, have been sent against Balefire.

Equipment Requisitions
[ Spoiler ]
klinktastic
I'm interested. Working up a stealth sam (more stealth, less street). I'll have a character sheet over to you this afternoon.

Here's the basic outline of my cybered merc specialist. He's the point man for a Black Watch recon/strike squads. With his 'ware, he's got built in armor, and with his stealth skills and jacked up perception, he makes an obvious point man. See below for a jist of what I'm working with.

Quinton "Armored" Greaves

Char Sheet

[ Spoiler ]


Weapons:

[ Spoiler ]



Background/Personality:

[ Spoiler ]




Edit: Full Edit of character sheet
AStarshipforAnts
I think I'll jump over here until unsound resurfaces. smile.gif If it's cool with you, I'd like to play Dahlia--who's probably been hired to make up the numbers and/or provide support for actual Deep Watch members. Her character sheet is up on the 2072 master database.

Character Sheet
[ Spoiler ]


Backstory
[ Spoiler ]


Personality and Motivations
[ Spoiler ]
sabs
I'm interested in playing a Combat Vehicle Rigger. Probably ground vehicles, but if there's some interest I wouldn't mind playing a helicopter guy.

I know you said no hackers, but I'm thinking a Rigger with only the most basic of protective hacker skills.
[ Spoiler ]


Background Foo
[ Spoiler ]


This is my basic premise.
You asked about Military grade stuff.
There's a couple of vehicle options I'd throw at you :) that you can say no to.

MiG-67 LAV Avail 20F Cost: 950,000
Modded Ares Dragon: Avail 12F Cost: 500,000 + mods (Cargo Helicopter)
Modded Ares Roadmaster Avail 4 Cost: 48K + mods
Modded Tata Hotspur Avail 8 Cost: 60k + mods

Additionally if there was interest by the rest of the group. Vehicle could host a nexus running our tacnet. (If DeepWatch would give us that kind of hardware)
Relecs
Born Frank Tull, now goes by the name Dozer due to his stature and the way things seem to move out of his way. He is a battering ram, a tank, and a movable barricade if need be. That aside he is far from incapable of stealth and managed to keep his specially commissioned suit of Milspec after he was honorably discharged from the UCAS special forces. Unfortunatley for him they wouldn't let him keep the panther on his way out the door.

[ Spoiler ]


"Mick" is an Irish born Ork who specializes in up close and personal assassinations, specifically getting up close and personal and then performing them. He is a known cop killer under his criminal SIN <<information removed>> for the brutal murder of Lone Star Officer Lorenzo Statnic. His skills are in stealth and disabling metahuman opponents.

[ Spoiler ]


@Aria I assume you mentioned "Dozer" being in the second wave due to his tactics, I thought "Mick" might be more appropriate for the first wave. I'm open to playing either, both, or switching between waves.
klinktastic
For other PC's reference, I posted up a generic outline what my character in the spoiler in my post above. Do the same so we know what each other are thinking.
Aria
QUOTE (klinktastic @ Oct 25 2010, 05:57 PM) *
I'm interested. Working up a stealth sam (more stealth, less street). I'll have a character sheet over to you this afternoon.

Here's the basic outline of my cybered merc specialist. He's the point man for a Black Watch recon/strike squads. With his 'ware, he's got built in armor, and with his stealth skills and jacked up perception, he makes an obvious point man.


Yep, this looks good…although I think the smilies in your sheet may be a glitch 

QUOTE (AStarshipforAnts @ Oct 25 2010, 06:27 PM) *
I think I'll jump over here until unsound resurfaces. smile.gif If it's cool with you, I'd like to play Dahlia--who's probably been hired to make up the numbers and/or provide support for actual Deep Watch members. Her character sheet is up on the 2072 master database.


Great, I’ve always liked Dahlia. We’ll work something out with Unsound if she ends up posting in both threads at the same time nyahnyah.gif

QUOTE (sabs @ Oct 25 2010, 07:32 PM) *
I'm interested in playing a Combat Vehicle Rigger. Probably ground vehicles, but if there's some interest I wouldn't mind playing a helicopter guy.

I know you said no hackers, but I'm thinking a Rigger with only the most basic of protective hacker skills.


I’m old school SR enough to think of Riggers as a slightly different ball game to hackers…looks good to me!

QUOTE (Relecs @ Oct 25 2010, 11:44 PM) *
Born Frank Tull, now goes by the name Dozer due to his stature and the way things seem to move out of his way. He is a battering ram, a tank, and a movable barricade if need be. That aside he is far from incapable of stealth and managed to hand on to his specially commissioned suit of Milspec after he was honorably discharged from the UCAS special forces. Unfortunatley for him they wouldn't let him keep the panther on his way out the door.


Well I suspect you may be in the second wave but that’s cool 

Thanks for these guys…will keep on looking through the character sheets and get back to you with any queries! There will be more info appearing in the first post soon...will let you know so you can go back and check on it.

Cheers

A
klinktastic
Well if we have 4 characters ready to roll, and if that suits your storyline, let us know and we can get this into motion. I'm hoping there lots of action!!!
Aria
We'll give Sabs some time to flesh out a concept...I know from experience the rigger options take a while to go through!

In the meantime any requisition requests? I'm thinking tacnet 4 for a start!

A
Relecs
I have 2 Requisitions one is a personal item and the second would be a team item.

1. Ares Vigourous Assault Cannon
2.Ares City Master (SR4A) with the following Upgrades
a) Antitheft
b)+20 Armor
c) Passenger Protection (rating 6)
d) Personal Armor 10
e) Ram Plate
f) Reinforced Armored heavy Turret mount
f2) GM Light Cannon

For reference the vehicle is the equivelant of 30.24 BP's
Relecs
(Double Post)
AStarshipforAnts
I'm paralyzed by the infinite goodies I could ask for. Anyone got any ideas on what to outfit the team medic and demoman with?
Doc Chase
An r6 medkit. A full range of slap patches. A doctor's kit.

A few satchels of explosives. An eyepatch. A bottle of scotch. A black beanie cap.

Oh, and a linguasoft with Auld Scots.
sabs
DId you look under my spoilers Aria?
I think I have a decent concept.. but only if I can get the main vehicle as special gear smile.gif


I still have a little bit of money to squeeze out, so I might try and squeeze out a 2nd one of those flying medium drones smile.gif

And I ofcourse completely approve of Relecs Groundmaster Request, especially if the LAV is right out wink.gif
klinktastic
Could always throw a Crashcard AutoDoc in the Citymaster as well.

As far as special needs, I'm good. I could potentially use a sniper rifle to complement my stealth and mobility. I'm not to concerned either way though.

As an FYI for my team, one of my contacts is a Deep Watch Quartermaster. We can probably get him to help us out.
AStarshipforAnts
AutoDoc? You have Dahlia to patch you up. spin.gif

And speaking of Dahlia, I've got a little shopping list for the quartermaster, courtesy of AH's PACKS.

100 meters of detonating cord [2,500¥],
50 1-kg sticks of dynamite [4,000¥],
3 kilograms of foam explosive (15) [4,500¥],
10 blasting caps [100¥],
10 radio detonators [400¥],
3 light sticks [15¥],
3 radiation film badges [75¥],
demolitions toolkit [500¥],
ear plugs (3, w/select sound filter(3)) [630¥],
4 fake licenses (4, blasting caps, detonating cord, dynamite, radio detonators) [1,600¥],
miniwielder [250¥],
monofilament chainsaw [300¥],
wireclippers [25¥],
4 doses of CS/Tear gas [80¥]
2 bottles of whiskey [25¥]

Total: 15,000¥
Relecs
Just wanted to mention I've included a second character concept along with the first.
klinktastic
Relecs, I like both characters, but your 2nd one would complement our stealth forces well. And some B&E would help our team I think as well.
Aria
QUOTE (Relecs @ Oct 25 2010, 11:44 PM) *
@Aria I assume you mentioned "Dozer" being in the second wave due to his tactics, I thought "Mick" might be more appropriate for the first wave. I'm open to playing either, both, or switching between waves.


If you're up for the challenge then I'm happy for you to play both, Dozer coming along when the sh*t hits the fan (which it almost certainly will do otherwise where's the challenge to you lot?!? smile.gif )! Anyone else want a second character then we could do with a mage of some sorts...

@ Dahlia, do you intend to carry that lot?!? biggrin.gif ...and that's really cheap whisky, you going to clean engines with it???!!!

@ Everyone, could I have some basic character background from you all (unless you want to write up a full bio?)? Given that it is going to be a single mission the things I am most interested in are personality, motivations, anything you won't do...?

Vehicle wise, I was thinking of a Citymaster running an Evo Mobile Terminus nexus, a load of drone racks and possibly a couple of laser guided mortars? The rest of you would turn up in a couple of Fed Boeing Commandos (military variants of the Commuter) and then walk in to preserve stealth.

I will look at the rest of the requisitions this morning! Sorry for not posting up more background stuff...will get to that.

A
Aria
This thread was from the Emerging game...it has some additional background info about the Stillwater community...

Emerging Cast of Shadows

A
sabs
Updated my post with background info under the 2nd spoiler.

Aria.. so I take it a LAV is right out wink.gif

Still, I can make a GroundMaster work.

Who else would be riding in with the GroundMaster?
AStarshipforAnts
Absolutely not, all of that's going into the Citymaster! I'll work up a list of what she's got on person. spin.gif

Engines...wounds...masking the smell of chloroform...the possibilities are endless. wobble.gif

I've already got Dahlia's backstory up in her character sheet. But, I'll throw up something slightly more relevant to Emerging later today.
Aria
QUOTE (sabs @ Oct 27 2010, 02:52 PM) *
Updated my post with background info under the 2nd spoiler.

Aria.. so I take it a LAV is right out wink.gif

Still, I can make a GroundMaster work.

Who else would be riding in with the GroundMaster?


I haven't ruled out a LAV, it's just I've never thought they made particularly good operations hubs - it most cost a fortune to keep one 'on station' whereas a Citymaster just turns the engine off nyahnyah.gif They are also not exactly subtle and might draw unwanted attention flying across Seattle! Convince me otherwise if you can biggrin.gif

As to who else might be on board with you, I suspect your signals int officer (hacker) and possible a guard/gunner to man the vehicle while you go jaunting off in VR.

A
AStarshipforAnts
I threw up some more information on Dahlia on my original post.
sabs
I had the impression we were not going to be in the greater Seattle Area. Obviously if that's where we'll be then a LAV is a bit.. conspicous. But really, if we're in the hinterlands? Some Ruthenium coating and signature masking and the LAV would work just fine as an operational point. It has mobility, speed, armor, and plenty of room for toys.
klinktastic
Why not have both availale to us based on the mission parameters.

Also, my merge background and personality are up.
Aria
QUOTE (sabs @ Oct 27 2010, 07:06 PM) *
I had the impression we were not going to be in the greater Seattle Area. Obviously if that's where we'll be then a LAV is a bit.. conspicous. But really, if we're in the hinterlands? Some Ruthenium coating and signature masking and the LAV would work just fine as an operational point. It has mobility, speed, armor, and plenty of room for toys.


I've studied the map a bit and done some more research online and your target is just inside the Salish border

Live Maps: Here shows how the area is now. In (my version of) 2070 there is a large eco tower (will try and find a link for the kind of thing I'm thinking of here...) spanning the island to the bank in the north of Marcel lake. This is your principal target. The land around has changed somewhat but not vastly. Some areas are more built up in a complex around the tower and there is more abandoned land/properties from when the Salish took over the area. The toxic sludge of the river to the west hasn't migrated this far, satellite images show the area around the tower to be quite verdant!

So all that said, you can have a LAV or the Citymaster (I don't think both, they have a budget to operate!) and each has its advantages and disadvantages (and you have to get to the target from Fort Lewis!).

@ Sabs (or anyone else that wants to)...do you want to consider what aerial/ground support drones you might want? You've already got a rota drone or two for close support but you might want some ground based drones or something like the Optic-X or Condor for surveillance and a couple of Nimrods for drone air strike capabilites (after all, part of this game is playing with toys you might not otherwise get to do!)

@ Relecs, the assault cannon is ok!

@ AStarShip, your list is fine (although I'm not sure you need the fake licenses...you've got security cleared ones for this stuff from Deep Watch)

EDIT: Hmmm, link broken, try typing in Lake Marcel, Stillwater, Seattle in to your map software of choice smile.gif
sabs
I looked at the Map, and did some research.

If we decided to go with the LAV, we could fly East, and then curve around and north and completely avoid most of the Seattle Metroplex. We would be breaking across into Salish territory earlier, and then basically doing a border run. At Top speed it would take us about 30 minutes or so to get to Lake Marcel.

Using the groundmaster, we're taking about 2-3 hours to get there and we're having to cut through some pretty rough ganger territory. Including the damn 405s

I'm happy to leave the CityMaster/LAV decision to a team vote.

As for Drones:
2x Heimdell anti AV (under orders not to expend these unless absolutely necessary)
2x Ferret RAD-1X with nano-paint coating to they can be made to look like local Ferrets. A nice combination of camera, microphone, uwb radar, MAD, cyber sensors to get a good lay of the land and try and figure out how dangerous the opposition is.
2x Nimrod
1x Ares Centaur (Crimson Samurai variant) with the LMG replaced by a Sniper Rifle firing APDS.
2x Optic-X
1x Armadillo (it's an Aerial EW Drone)
1 x Auxilia MK3 (For carrying heavy weapons, extra ammunition, medical supplies for the team)

This is on top of my 3 personal MCT-Nissan Roto-Drone with LMG's and their sensor package.
klinktastic
@Sabs - Could you get a roto-drone with a MGL-12 w/ airburst and ammo skip filled with smoke grenades, thermal smoke, and maybe HE? It'd be nice to have some deployable cover or ranged fire support.

As far as the LAV vs Citymaster, I'd image the Citymaster might have more uses down the road. However, I'd go with the LAV, just because its cooler.
sabs
@Klinktastic - I changed one of my 3 Roto-Drones to have that setup. smoke, thermal smoke, HE, and maybe some fragmentation just in case.
25 of each, loaded in alternating rounds so smoke,thermal,he,frag
klinktastic
Perfect. It's nice to have mobile heavy weapons support, even if it's not super accurate. Never know when you need a smoke screen, a light vehicle popped, or unarmed infantry shredded.

PS - That's my favorite drone setup!!!!
Aria
Sounds like the LAV is a favourite then...just don't get caught by NAN forces, needless to say you won't have their permission to operate on their land as they don't view the sitaution as their problem (whether it is or not is up for debate!)

What sort of armament do you want to go with on that? I'm sure somewhere there's something about seating capacity on one of these things but I'm away from my books at the moment, anyone know? I don't think there's much space in them though and it will have to act as your C&C/medical station while you are on mission!

I'm assuming the ground forces will still go in by 2x FB Commandoes but these will then bugger off until called for extraction.

Sabs, the drone list looks good to me and I see no reason why they shouldn't be available, hi tech is the key here smile.gif

I've got to do some work on the Deep Watch / runner NPCs, (as it won't just be the 5 of you going up against a community of 300+ people no matter how good you are!) and some work on the NPCs you'll be targetting, but we are nearly good to go I think!

A
AStarshipforAnts
We can take off the licenses and get Dahlia something better, then.

How about (5) doses of Gamma-Scopolamine ( nuyen.gif 1,000)?

That and some better whiskey.
klinktastic
Sweet! Looks like this is gonna be fun. Lots of gear and lots of things to make other things blow up. It will be cool to use a lot of the SR stuff you dream about using but never get a chance to in normal games.
sabs
The MiG-64 is a T-bird which has a seating capacity of 8. Additionally it was built as a 'transport' so it's got plenty of cargo space.

I'll do a little modding on one and see what I can come up with for something cool but reasonable.

something like this:?

MiG-67
Handling +2
Accel 50/200
Speed 800
Pilot 1
Body 18
Armor 10
Sensor 2

Mods
1 Armor: 20
2 Chameleon Coating
1 ECM R8
1 Interior Cameras
1 Lock-On Countermeasures
2 Personal Armor 5
1 Rigger Adaptation
3 Signature Masking R3
6 Reinforced Heavy turret w/ remote control S-K Taurus Light Gauss Cannon

The S-K taurus Light Gauss Cannon
Damage 14P AP -8* Mode SS Blast -2/m Ammo50(belt)
* Half all but smart armor and then apply AP.

Unfortunately it only has 18 Mod points, so I had to cut some things out...
Relecs
Sorry for the absence of replies, my internet was down for over 24 hours...frown.gif

I will think up and put a short bio for both dozer and mick probably later today but I had an additional request for mick, anyone else who wants a high threat response suit might consider it.

Heavy Military Armor
1.Helmet
a) comm upgrade to device rating 6
b)Vision enhancement 3
c)Audio enhancement 3
d)Thermographic Vision
2.Hydraulic Jacks 6
3. Mobility Upgrade 3
4. Strength Upgrade 2
5. Ruthenium Polymer Coating
6. Thermal Dampening 6

It comes to a total of 13.84 build points and requires a body of 4 to use without penalties it provides 18/16 armor and would be useful to have stocked in the vehicle of our choice.

I would also cast my vote for the MiG-64
Aria
QUOTE (Relecs @ Oct 29 2010, 01:28 AM) *
Sorry for the absence of replies, my internet was down for over 24 hours...frown.gif

I will think up and put a short bio for both dozer and mick probably later today but I had an additional request for mick, anyone else who wants a high threat response suit might consider it.

Heavy Military Armor
1.Helmet
a) comm upgrade to device rating 6
b)Vision enhancement 3
c)Audio enhancement 3
d)Thermographic Vision
2.Hydraulic Jacks 6
3. Mobility Upgrade 3
4. Strength Upgrade 2
5. Ruthenium Polymer Coating
6. Thermal Dampening 6

It comes to a total of 13.84 build points and requires a body of 4 to use without penalties it provides 18/16 armor and would be useful to have stocked in the vehicle of our choice.

I would also cast my vote for the MiG-64


Hmmm, I had assumed Mick was a runner (?!?) and so Deep Watch might provide him with a set of pimped up security armour but Milspec has to be crafted for the individual! No problem with sec spec but will have to think about this one...
Aria
QUOTE (sabs @ Oct 28 2010, 05:53 PM) *
The MiG-64 is a T-bird which has a seating capacity of 8. Additionally it was built as a 'transport' so it's got plenty of cargo space.

I'll do a little modding on one and see what I can come up with for something cool but reasonable.

something like this:?

MiG-67
Handling +2
Accel 50/200
Speed 800
Pilot 1
Body 18
Armor 10
Sensor 2

Mods
1 Armor: 20
2 Chameleon Coating
1 ECM R8
1 Interior Cameras
1 Lock-On Countermeasures
2 Personal Armor 5
1 Rigger Adaptation
3 Signature Masking R3
6 Reinforced Heavy turret w/ remote control S-K Taurus Light Gauss Cannon

The S-K taurus Light Gauss Cannon
Damage 14P AP -8* Mode SS Blast -2/m Ammo50(belt)
* Half all but smart armor and then apply AP.

Unfortunately it only has 18 Mod points, so I had to cut some things out...


If you aren't sticking the Nimrod drone racks on this I guess they'll go on the Tower?!? Will your rota drones be dropped off by the Commandos and left on standby? Just trying to get a feel for how this will play.

Had a thought about the Citymasters...two will be deployed with teams to the secondary targets and so assuming those strikes happen 1-2 hours before yours then they could cross Redmond and act as reinforcements as required?
sabs
well, at 6 body / rack that's a huge amount of mod space.
It would be nice to have 2 takeoff/landing racks on the outside of the thing so that the nimrods can take off while we're actually moving without having to be unpacked.
Let me rethink.

Mods
1 Armor: 20
1 ECM R8
1 Interior Cameras
2 Personal Armor 5
1 Rigger Adaptation
6 Landing / Large Drone rack
6 Reinforced Heavy turret w/ remote control S-K Taurus Light Gauss Cannon

I could do that.
Alternatively I could get rid of the weapon entirely go with:

1 Armor: 20
1 ECM R8
1 Interior Cameras
2 Personal Armor 5
1 Rigger Adaptation
6 Landing / Large Drone rack 1 Nimrod
3 Landing / Small Drone rack 1 Roto
3 Landing / Small Drone rack 1 Roto
or another 6 Landing / Large Drone rack with Nimrod #2

This leaves the MiG with no weaponry of it's own. But it does have 1 nimrod and 2 roto drones, or 2 nimrods for air support. So that's something.

As for the Roto Drones. I had imagined those would be packed in a crate and have to be unpacked and deployed out of the back cargo hold. Much like all the other drones. It's just not possible to put enough drone racks in for all those.

Drone racks are /big/ and take up tons of space.
I also had to get rid of the chameleon coating and the sig masking. Which makes me sad.


Pardon me while I drool over the 30 body Skytrain smile.gif
Relecs
QUOTE (Aria @ Oct 29 2010, 02:08 AM) *
Hmmm, I had assumed Mick was a runner (?!?) and so Deep Watch might provide him with a set of pimped up security armour but Milspec has to be crafted for the individual! No problem with sec spec but will have to think about this one...

Mick is a runner and I forgot that Milspec had to be specially crafted, what did you have in mind for pimped up security armor?
Aria
QUOTE (Relecs @ Oct 29 2010, 05:27 PM) *
Mick is a runner and I forgot that Milspec had to be specially crafted, what did you have in mind for pimped up security armor?


Well similar bells and whistles (ruthenium, thermal masking etc) but it depends how it compares with your body so you don't end up with penalties...you might be better off with the armour from the Deep Watch pack (although it seems a bit cheeky to make Klinktastic pay for it if you get it for free nyahnyah.gif )
Aria
QUOTE (sabs @ Oct 29 2010, 12:22 PM) *
well, at 6 body / rack that's a huge amount of mod space.
It would be nice to have 2 takeoff/landing racks on the outside of the thing so that the nimrods can take off while we're actually moving without having to be unpacked.
Drone racks are /big/ and take up tons of space.
I also had to get rid of the chameleon coating and the sig masking. Which makes me sad.


I was thinking that the Tower had more space but of course the racks on that are for mini/micro drones...we're back to seeing that a big lorry might be a drone launching platform biggrin.gif

Will continue to mull on this one...

Probably no more posts from me until after the weekend but feel free to start asking mission specific questions or more equipment load outs and I'll get back to you as soon as I can!

A
klinktastic
As far as the mission is concerned. I guess I'm a little confused. Are all the targets in the Stillwater Community? Are we there to neutralize the targets or capture them? Or is this going to be a multi-tiered mission, hitting each target in turn?
sabs
I think there's a multi-tiered mission, and they're not sure where Balefire is.

Our mission is to go in and infiltrate to find out if there's technomancers.
Which is ouch bad for me smile.gif technos can really mess with drones.
klinktastic
Thats ok, my character is prejudiced radical outspoken against techno's. They shall DIE!!!!
Doc Chase
What do you have against electronic music? o.O
sabs
Have you ever been to one of their clubs?

The pain is insufferable.
klinktastic
Yup, I go to rave's and just start frag grenading the place.
Branmac
I don't suppose there is room for another to join in? The setup looks kind of interesting, and I have an idea for a nice military intelligence type mage to provide intell and support.
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