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> Emerging Conflict OOC & Recruitment, Fast Paced, Rules Light - Single Mission (Recruitment Always Open)
J. Packer
post Jan 6 2011, 05:19 PM
Post #201


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QUOTE (sabs @ Jan 6 2011, 09:50 AM) *
btw, if you use -1 AP on a weapon that has -5ap, do you have -6 AP?

Yup - from the SR4A section on ammo
QUOTE
The ammunition’s Damage Modifier and
AP Modifier are added to the weapon’s usual DV
and AP. For example, an Ares Predator IV (DV 5,
AP –1) with APDS (AP –4) would have a modified
Damage Code of DV 5, AP –5.

Ridiculous example, but there you are. (IMG:style_emoticons/default/smile.gif)
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sabs
post Jan 6 2011, 05:24 PM
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I'm okay with saying you destroyed the Ares Centaur. I mean, I'm crying.. but I'm okay with it.
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J. Packer
post Jan 6 2011, 05:54 PM
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QUOTE (sabs @ Jan 6 2011, 10:24 AM) *
I'm okay with saying you destroyed the Ares Centaur. I mean, I'm crying.. but I'm okay with it.

That's what the rules say... apparently I'm a gifted sharpshooter. (IMG:style_emoticons/default/smile.gif)
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sabs
post Jan 6 2011, 05:55 PM
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When my light machine gun rotodrone finds you! you won't be quite so gifted. (IMG:style_emoticons/default/smile.gif)
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J. Packer
post Jan 6 2011, 06:06 PM
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Ice perception check: Hearing check: 11d6.hits(5) → [4,2,2,1,2,3,6,4,2,6,6] = (3)
If it's visual, I lose three dice, and would only have 1 hit, so unlikely to spot much...
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sabs
post Jan 11 2011, 04:58 PM
Post #206


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Jamming is this game sucks. it's stupidly badly done.

That being said (IMG:style_emoticons/default/smile.gif)

Armadillo has area jammer rating 4, Directional Jammer rating 3, anything inside those areas needs a signal rating+eccm software total to be higher than those ratings. (Which is almost anything)

Additionally, I'm jamming the Sultan, with jamming on the fly, the only signals I'm going to allow is a specific backup setting I have setup with Kit. So my Commlink can still communicate. (I switched the Armadillo to that setting, and I'll have to reestablish communications with my other drones.

Jamming on the fly is:
EW Skill + signal vs THEIR EW skill + signal + eccm complex form .. sigh

EW 4 + Signal 5 + Edge 4= 13, I'm spending fucking edge.

Wow nice roll: I used Random.org/dice it's the only thing I have access to at work.
2 1 2 6 5 2 1 6 5 6 5 3 1 = initial hits: 6
Edge Reroll of 6's = 6 4 6 = 2 more hits
Edge Reroll of those 6's = 4 6 = 1 more hit
Edge reroll of final 6 = 2

Total hits: 9

Btw, a Technomancer's signal is resonance rating /2 round up.


Eat Dumpshock you techomancer bitch (IMG:style_emoticons/default/smile.gif)
*cough* sorry (IMG:style_emoticons/default/smile.gif)
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sabs
post Jan 11 2011, 05:36 PM
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I'm not sure the technomancers needed a bad ass longarmsman (IMG:style_emoticons/default/smile.gif) that Technobitch is going to wipe us out before we get a shot.

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klinktastic
post Jan 11 2011, 05:51 PM
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Yeah, I just realized how awesome drone technos are. Not good at the hacking side of things if you spec for rigging.
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sabs
post Jan 11 2011, 05:53 PM
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and she's got 2 nimrods :/ inbound.
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J. Packer
post Jan 11 2011, 06:04 PM
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QUOTE (sabs @ Jan 11 2011, 10:36 AM) *
I'm not sure the technomancers needed a bad ass longarmsman (IMG:style_emoticons/default/smile.gif) that Technobitch is going to wipe us out before we get a shot.


Heck, I just feel bad for popping that Centaur before she could override it. (IMG:style_emoticons/default/wink.gif)
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Aria
post Jan 11 2011, 09:56 PM
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I'm pretty sure the DW kit included microwave transceivers so you can always use them if normal wireless is compromised...?!? And Klink, Armored can't see anyone else and no drones but you suspect there is a camera at least on the entrance...

...and the technobitch is designed to make your lives more difficult, not wipe you out without a chance (IMG:style_emoticons/default/smile.gif) Despite appearances it isn't me against you (IMG:style_emoticons/default/ork.gif)
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sabs
post Jan 11 2011, 10:02 PM
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well, I don't have cybercombat skill (IMG:style_emoticons/default/smile.gif) so.. I'm pretty much meat if she goes after me in VR.

And if she spanked the Captain, I'm not really all that powerful.

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J. Packer
post Jan 11 2011, 10:32 PM
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QUOTE (Aria @ Jan 11 2011, 02:56 PM) *
Despite appearances it isn't me against you (IMG:style_emoticons/default/ork.gif)

Nope, I'm pretty sure it's me against them. (IMG:style_emoticons/default/smile.gif)
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Aria
post Jan 12 2011, 08:56 AM
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QUOTE (sabs @ Jan 11 2011, 11:02 PM) *
well, I don't have cybercombat skill (IMG:style_emoticons/default/smile.gif) so.. I'm pretty much meat if she goes after me in VR.

And if she spanked the Captain, I'm not really all that powerful.


Good job you're jamming her signal then isn't it? (IMG:style_emoticons/default/smile.gif) Of course, as you kindly brought her some Nimrods to play with (a drone army against a Technomancer camp?!?) then she has plenty of other ways to spank you! (IMG:style_emoticons/default/ork.gif)
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sabs
post Jan 12 2011, 10:42 AM
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I can jam the nimrods too (IMG:style_emoticons/default/smile.gif) hopefully.

A drone army makes sense. And as for technomancers, frankly he didn't believe in them until now (IMG:style_emoticons/default/wink.gif)
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J. Packer
post Jan 13 2011, 03:43 PM
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Can Ice see any of the things that the others are doing at this point, from his current vantage?
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Aria
post Jan 13 2011, 05:32 PM
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QUOTE (J. Packer @ Jan 13 2011, 04:43 PM) *
Can Ice see any of the things that the others are doing at this point, from his current vantage?


You can see a load of smoke around the LAV and apart from that not a lot else...might be time to take the hunt inside?!? Will try and PM you soon!
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sabs
post Jan 13 2011, 05:35 PM
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BTW
The Cocoons on the Sultan are Advanced cocoons, they have Valkyrie modules. (IMG:style_emoticons/default/smile.gif)
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AStarshipforAnts
post Jan 13 2011, 06:19 PM
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QUOTE (sabs @ Jan 13 2011, 01:35 PM) *
BTW
The Cocoons on the Sultan are Advanced cocoons, they have Valkyrie modules. (IMG:style_emoticons/default/smile.gif)


I...have no idea what that means.
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klinktastic
post Jan 13 2011, 06:25 PM
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QUOTE (AStarshipforAnts @ Jan 13 2011, 12:19 PM) *
I...have no idea what that means.


LOL. Advanced cocoons, a rigger can basically live in. The Valk module automatically stablizes them.
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sabs
post Jan 13 2011, 06:45 PM
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A valkyrie module counts as a r6 medkit, and allows for basic remote surgery
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Aria
post Jan 14 2011, 01:21 PM
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...don't forget to give Outlaw some sort of orders or they'll bugger off and try to reestablish comms with HQ...your choice!

The rotadrones have caught up with the LAV now, the Tower is floating out there somewhere with all of Dahlia's extra gear in it and those Nimrods are inbound (IMG:style_emoticons/default/ork.gif)

Oh, and the helicopter has nearly landed at the tower, will get there more or less as you reach the school...
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sabs
post Jan 14 2011, 01:27 PM
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wait, I thought we'd lost contact with the Outlaw again (IMG:style_emoticons/default/smile.gif)
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Aria
post Jan 14 2011, 01:54 PM
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QUOTE (sabs @ Jan 14 2011, 02:27 PM) *
wait, I thought we'd lost contact with the Outlaw again (IMG:style_emoticons/default/smile.gif)


No, I just haven't written any more from them contacting you...they are just plain confused! They are in range of your retrans drone for a little bit longer...
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Aria
post Jan 14 2011, 01:56 PM
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One more thing...now your cover is blown I'd guess you can behave less like sneaky buggers and more like Mercs (been reading the alt.War thread and the Dangerous Game stuff by Rastus...)

...so feel free to start acting like brazen bad asses!!!
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