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mister__joshua
post Mar 18 2011, 02:56 PM
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How far would we have to swim? Ican't help but feel that 80 folks swimming a distance is a bit of a duck shoot for anyone who can see us. We'd have to do it squad at a time, and that might take a while. Alternatively, if it's only spitting distance then we may as well.

Are those our only 2 options then?
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BlackHat
post Mar 18 2011, 03:06 PM
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It looks like it would be quite a bit of a swim (about the width of the tower itself). I'm leaning towards the bridge, but how we go about it may depend on any details we can glean. For example, if it looks like the bridge can be retracted, we will want to cross that in groups, too, or see if we can access the electronics from our side (even if we have to cut into it) to secure the thing before trusting it.

I guess if the bridge retracts, you've just been forced to swim, so its probably not a lot worse than deciding to swim in the first place.
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mister__joshua
post Mar 18 2011, 03:11 PM
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Bridge sounds like a win to me. Maybe send one squad over first with an engineer or someone of that ilk to see if they can jam the gears?
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Aria
post Mar 18 2011, 04:57 PM
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The bridge link is a covered building - effectively an extension of the tower so there's no possibility of it retracting or anything like that. You do have to go inside the entrance building to get to it though and so it is effectively a choke point (allbeit a corridor some 10m wide...). I guess in theory someone could blow it up while you are crossing but as far as you know it's their only way in and out too...

The LAV (Low Alltitude Vehicle / Thunderbird) flew to the tower and landed on Lvl 3

You could always split in half (becuase that worked really well for the first group (IMG:style_emoticons/default/ork.gif) ) and land one platoon from a skytrain on the island whilst the other one comes across the bridge...
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BlackHat
post Mar 18 2011, 05:03 PM
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QUOTE (Aria @ Mar 18 2011, 11:57 AM) *
The LAV (Low Alltitude Vehicle / Thunderbird) flew to the tower and landed on Lvl 3

I had been reading LAV as Lightly Armored Vehicle, and figured it was ground transport. Good to know.
I was also thinking they came in on the ground, so our path would be relatively clear until we caught up with them. Sounds like that is not the case - but I think we can handle it.

Is lvl 3 the same thing as saying "the third floor"? If they're only two stories up, do we think we could scale the building to where the LAV is (maybe send some scouts or something)... you know, if we were on the other side?

For that matter, could get on top of the bridge-link (which would allow us to use it to cross, but not get funneled in through their main entrance)?
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Aria
post Mar 18 2011, 05:09 PM
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QUOTE (BlackHat @ Mar 18 2011, 06:03 PM) *
I had been reading LAV as Lightly Armored Vehicle, and figured it was ground transport. Good to know.
I was also thinking they came in on the ground, so our path would be relatively clear until we caught up with them. Sounds like that is not the case - but I think we can handle it.

Is lvl 3 the same thing as saying "the third floor"? If they're only two stories up, do we think we could scale the building to where the LAV is (maybe send some scouts or something)... you know, if we were on the other side?

For that matter, could get on top of the bridge-link (which would allow us to use it to cross, but not get funneled in through their main entrance)?


Check out the diagram of the tower (you can follow my sig link to GM stuff or look at post 1 of this thread), it's an exploded view but will give some idea of where people are.

Lvl 3 is second floor (UK) but this isn't a case of 3m per storey - the level is 20m above ground level so scalable but not easy. Yes you can get on top of the bridge
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mister__joshua
post Mar 19 2011, 04:44 PM
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I think we should be ok just walking up the bridge, given this info (IMG:style_emoticons/default/smile.gif)

If we keep in teams and move carefully we should be fine
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BlackHat
post Mar 21 2011, 02:10 PM
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Agreed. Roberts will use his small unit tactics knowledge skills (buying a couple of hits, or is a roll necessary) to come up with a reasonable strategy for crossing the bridge in teams. We probably won't be able to scale up to level 3 with everyone and all of their equipment, for now, let's try the front door. Clearing the building from there may also give us better odds at having a route of egress ready if/when we need one. Even if we could get all 80 men up the wall to level 3, we wouldn't be able to quickly get them all back down again.
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Seth
post Mar 21 2011, 02:19 PM
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Joshua and I are just outside the central core and planning on kicking the door in and investigating it.

In order to help our IC post: what does the access look like: is it a class one military defensive door, or a corporate fire door? Is the central core the equivalent of a stairwell and lift, or is it a mini-complex within a complex?
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mister__joshua
post Mar 21 2011, 02:42 PM
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QUOTE (BlackHat @ Mar 21 2011, 02:10 PM) *
Agreed. Roberts will use his small unit tactics knowledge skills (buying a couple of hits, or is a roll necessary) to come up with a reasonable strategy for crossing the bridge in teams. We probably won't be able to scale up to level 3 with everyone and all of their equipment, for now, let's try the front door. Clearing the building from there may also give us better odds at having a route of egress ready if/when we need one. Even if we could get all 80 men up the wall to level 3, we wouldn't be able to quickly get them all back down again.


Do you wanna do the IC for the team moving forwards then. Bryn is quite headstrong and a lead from the front sort of person, so I don't mind heading up with the first few squads if you wanna sit back and oversee.

I imagine us discussing all this over comms IC, which pleases me.
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BlackHat
post Mar 21 2011, 03:11 PM
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QUOTE (mister__joshua @ Mar 21 2011, 09:42 AM) *
Do you wanna do the IC for the team moving forwards then. Bryn is quite headstrong and a lead from the front sort of person, so I don't mind heading up with the first few squads if you wanna sit back and oversee.

I imagine us discussing all this over comms IC, which pleases me.

Feel free to do the IC post. I'm a bit busy at work this morning. I also imagined Roberts hanging back (strategicly, not cowardly - I swear!) and Bryn leading from the front with balls of steel, so that seems fine with me.
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mister__joshua
post Mar 21 2011, 03:15 PM
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QUOTE (BlackHat @ Mar 21 2011, 03:11 PM) *
Feel free to do the IC post. I'm a bit busy at work this morning. I also imagined Roberts hanging back (strategicly, not cowardly - I swear!) and Bryn leading from the front with balls of steel, so that seems fine with me.



Ok. I'm off home in a bit, so I'll post the advance IC tomorrow morning

And of course strategically. I never thought anything else, Sir!
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BlackHat
post Mar 21 2011, 03:23 PM
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QUOTE (mister__joshua @ Mar 21 2011, 10:15 AM) *
Ok. I'm off home in a bit, so I'll post the advance IC tomorrow morning

I might get some free time to post before tomorrow morning (depending on your timezone), so I might post a little something, or Aria can feel free to advance us as necessary.
It sounds like we at least have our plan worked out.
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mister__joshua
post Mar 21 2011, 03:30 PM
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I'm UK, so it's 3:30 here
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Seth
post Mar 21 2011, 06:14 PM
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Where about do you live Mr Joshua? I'm in the UK too.
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Aria
post Mar 21 2011, 07:18 PM
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QUOTE (Seth @ Mar 21 2011, 03:19 PM) *
Joshua and I are just outside the central core and planning on kicking the door in and investigating it.

In order to help our IC post: what does the access look like: is it a class one military defensive door, or a corporate fire door? Is the central core the equivalent of a stairwell and lift, or is it a mini-complex within a complex?


I think the core is a bit more than a simple stair and lift - [probably a helical 'spiral' stair with 3 glass lifts in the centre). Ordinary automatic fire doors leading to it, no locks.

Sabs, are you clearing every room you come to or sticking to the main circulation etc? Just to get a feel for the plan...

To Mr J and Blackhat...I'll assume you are going in the front then (IMG:style_emoticons/default/smile.gif)
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Seth
post Mar 21 2011, 07:28 PM
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Is this the area that is warded? or is that a room off the central core

It looks to me life the central core is designed to be a sniper place!


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sabs
post Mar 21 2011, 07:36 PM
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We're clearing every room on the way. It'll take longer, but the last thing we need is to get attacked from behind.

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mister__joshua
post Mar 21 2011, 08:15 PM
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I'm in uttoxeter, staffordshire
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Seth
post Mar 21 2011, 08:24 PM
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Never been there...Burton is the nearest I think. I'm based in Harrogate. Anyway nice to meet you Mr Joshua!
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sabs
post Mar 21 2011, 08:51 PM
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You brits and your village names crack me up (IMG:style_emoticons/default/smile.gif)
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Seth
post Mar 21 2011, 09:23 PM
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I spent a few months at saxmundham. I used to commute through "the wallops". Upper wallop, Lower wallop and my very favourite Nether Wallop. Then there is the old favourite of upper and lower Slaughter. The nearest pub used to be the Pick at Wick.... there are some good names, my kids make of point of looking out for them
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Aria
post Mar 22 2011, 07:27 PM
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QUOTE (Seth @ Mar 21 2011, 08:28 PM) *
Is this the area that is warded? or is that a room off the central core

It looks to me life the central core is designed to be a sniper place!


No, the area that is warded is the lab (see the IC post) - the core could be sniped onto from outside it as there are large areas of glass but it would be difficult to snipe down its length (height?!?) as the stairs more or less fill the space not covered by the glazed lift shafts which are in a triangle in the centre. It certainly wasn't designed for sniping - this whole place is a former holiday resort!

QUOTE (sabs @ Mar 21 2011, 08:36 PM) *
We're clearing every room on the way. It'll take longer, but the last thing we need is to get attacked from behind.


Ok, noted...rather than make this a D&D crawl, if you don't mind I'll gloss over the odd store room etc and concentrate on the rooms that might be significant or have something that you might want to see (ie pretty blue astral water running through the middle) ...Gash can always stick his head through most of the doors and rule out any that are uninhabited or dull... (IMG:style_emoticons/default/smile.gif)
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Seth
post Mar 22 2011, 10:11 PM
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QUOTE
Gash can always stick his head through most of the doors and rule out any that are uninhabited or dull...


I like this idea (IMG:style_emoticons/default/smile.gif) I hadn't read your comment about the snipers when I posted: I can see I am being too paranoid .

Sabs...do you think we should head into the labs (its warded) or head on down. As Big Fella/Joshua said, it's not looking like a server room: you don't need the decontamination stuff for that. Any of the hard shells should be able to go in, but I wouldn't like to release the zombie apocalypse virus, or VITAS 17 just on a whim?

If you want to, lets go in, otherwise lets head on down!

You never know we might come to that drone barricade from behind
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mister__joshua
post Mar 23 2011, 08:41 AM
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Ok, the drone wall that we see. You said they appear to be alive? Are we getting any readings off them?

Also, what kind of grenade loadout does the team have? Any EMP Pulse etc. Anything for taking out drones? I'd suggest it's best not to take the chance by approaching them and frag out from a distance while they're still semi-dormant
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