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> War, HUH! It's out on pdf
kzt
post Dec 17 2010, 06:08 AM
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QUOTE (Aaron @ Dec 16 2010, 09:41 PM) *
Does that mean it's the grenades or the machine guns that need to be re-worked?

All weapon damage. Pistols are not nearly just as deadly as short barreled assault rifles nor almost as deadly as light machine guns. Assault rifles are not as deadly as medium machine guns nor almost as deadly as heavy machine guns.
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kzt
post Dec 17 2010, 06:19 AM
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I'm fairly amused by this 'somewhat negative' review.
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hermit
post Dec 17 2010, 08:07 AM
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Well, this will be ignored because it's Frank. Never mind how painfully spot on he is this time.

QUOTE
You know, you appear to have many of the same problems with your writing that you are complaining about... this is the 3rd or 4th post where I have found spelling errors in your work. Hello Pot... Just saying... He who is without sin, and all that...

Excessive Complaints never helped anyone... I understand your points, but do not agree with them. I actually like the book... yes, it could have had better editing, to be sure, but it works...

The theory of the Full Stop is lost on you, it seems (speaking of pots and kettles, you might want to look up what punctuation means). Also, you obviously do not understand the difference between a Forum post and a print/pdf product that you have to pay to read. If I charged you money for reading my posts, you'd have a right to complain. As is, you don't.

As for excessive complaints, those have brought down dictatorships. Mindless yahooing, however, historically only prolonged fuck-ups.
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Shrike30
post Dec 17 2010, 08:15 AM
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Guys, I think we can agree that, as much as people's punctuation/spelling/grammar may suck in a forum post, when you get around to the point where you're writing a book, paying to have it published, and hoping other folks might buy it and help you recoup your costs, it wouldn't hurt to run a spell-checker over the whole thing and maybe have a guy who edits books for a living take a look at it first. And hopefully reduce the amount of noise posts taking shots at each other's spelling.
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Arclight
post Dec 17 2010, 08:48 AM
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QUOTE (sabs @ Dec 16 2010, 07:08 PM) *
The U.S forces buried all of the dead they found, when they liberated the camps. I would expect there to be necromantic components (the ground itself, parts of the buildings). But artifacts? that seems weird.


Short history lesson:

Auschwitz was abandoned by it's SS guard unit, they forced all those left who could walk on so-called "death marches" and left those who couldn't walk there to die. The camps were then reached by the soviet 322nd Infantry Division. The soviets then cared for those they found, but a lot of the people died in the following days and month despite those efforts.

Auschwitz is in todays Poland, US troops didn't even reach Berlin.
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Stahlseele
post Dec 17 2010, 09:27 AM
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QUOTE (kzt @ Dec 17 2010, 01:28 AM) *
To make up a quote from the writer "What's this 'background count' that you keep taking about"?

tell me you are kidding . . please . .
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hermit
post Dec 17 2010, 10:22 AM
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QUOTE ("Stahlseele")
QUOTE ("kzt")
To make up a quote

tell me you are kidding . . please . .

HE did. It's very sad you even have to mark this, though.
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raben-aas
post Dec 17 2010, 10:35 AM
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QUOTE
How's the art?


Can't say. But you can see the three pieces I did here:
http://raben-aas.deviantart.com/gallery/

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hermit
post Dec 17 2010, 10:49 AM
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The art easily is the best part of the book. Nothing is really sub-par, like it was in Ghost cartels or the dreadfully pictured Companion (all refering to the American books, the German and French productions fixed most of this).
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Blade
post Dec 17 2010, 11:02 AM
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The French books have the same pictures as the American books. They just have new pictures for the exclusive content.
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hermit
post Dec 17 2010, 11:08 AM
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Oh. Pity. I only own SOX French Edition and SR France (hardcopy) so far. Thought I read that they also replaced interior artwork. C'est mal. Ils ont des meilleurs artistes que ceux qui ont produirent cet ... déchent.

I apologise for my dreadful French.
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Stahlseele
post Dec 17 2010, 11:28 AM
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QUOTE (hermit @ Dec 17 2010, 12:08 PM) *
Oh. Pity. I only own SOX French Edition and SR France (hardcopy) so far. Thought I read that they also replaced interior artwork. C'est mal. Ils ont des meilleurs artistes que ceux qui ont produirent cet ... déchent.

I apologise for my dreadful French.

To quote one of the big thinkers of the last century:
"It is wrong to be french!"
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hermit
post Dec 17 2010, 11:31 AM
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Pity. They have much better artists than those who produced that crap. (at least that's what it's supposed to mean).

Thinker, maybe. Drinker, absolutly. (IMG:style_emoticons/default/biggrin.gif) Politics needs less teatotalers anyway. Look where they got us.
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CanRay
post Dec 17 2010, 01:13 PM
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Don't know about you, but Prohibition was pretty good for quite a number of families that I know.

Of course, I know people in Southern Ontario. (IMG:style_emoticons/default/nyahnyah.gif)
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sabs
post Dec 17 2010, 01:39 PM
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Canadian Whiskey makers made a /killing/ during Prohibition (IMG:style_emoticons/default/smile.gif)

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CanRay
post Dec 17 2010, 01:45 PM
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Yep.

Customs Agent To Guy In Rowboat Full of Whiskey: "Where are you headed with that? You know it's illegal in the US."

Rumrunner: "Heading to England."

Customs Agent To Guy In Rowboat Full of Whiskey: "Fair enough, that's legal. See you tonight."
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Doc Chase
post Dec 17 2010, 03:01 PM
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QUOTE (hermit @ Dec 17 2010, 09:07 AM) *
Well, this will be ignored because it's Frank. Never mind how painfully spot on he is this time.


He went to great pains to be objective on the review as well - and I do agree with the parts of it that apply to what I've read. I found myself flipping past all the Bogota parts because I lost interest in it. The first chapter did seem rather...detached from the war at hand.
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Stahlseele
post Dec 17 2010, 03:06 PM
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second part of franks review is out by the way.
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Cthulhudreams
post Dec 17 2010, 03:10 PM
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Does it actually not have a map?
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hermit
post Dec 17 2010, 03:15 PM
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That's how I felt too. I was looking for info on the war because I had hoped to integrate them into my campaign. Tough luck. No info on the war, just more and more crap about Bogota, people who vaguely are tied into Bogota, mostly, or people who probably are supposed to be subtly introduced to reappear in later modules (like Peter Hunt, whose chapter also is TOTALLY at odds with what they established about Yucatàn in the Almanac). The authors then gave their nothing to drop them into the book so they stick out like a third foot and have everyone wondering about what the hell this is supposed to add to the book.

And really, what Do we know about the War? I found a map of 2070s South America, I'd even be willing to compuile my own map that WAR denied me. Just, what DO we know? Aztlan somehow is advancing into Amazonia, "on the road to Manaus (what road?), but being pushed back and the frontline is in Bogota, which is in Aztlan.

EH.

Miss anything? Could anyone help me out?

QUOTE
Does it actually not have a map?

No, it does not. Really. It has no map. None of Bogota, to give you some sort of orientation about the city (the book is much less about WAR than it is the Bogota sourcebook), none of the war so far, not even one detailing the preset situation (they apparently assume you own the Almanac).
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sabs
post Dec 17 2010, 03:26 PM
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I was looking forward to War!

Info on the Amazonian?Aztlan War, Info about Desert Wars®, Information about Israel's on going fun in the middle east.

Mercenary units, Military Grade equipment, information about Tactical Hacking, Drone combat.

Sigh.. it sounds like between all the Military guys on Dumpshock and the rest of us we could write a better War Supplement than CGL did.
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hermit
post Dec 17 2010, 03:27 PM
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Maybe we should.
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Cthulhudreams
post Dec 17 2010, 03:51 PM
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QUOTE (hermit @ Dec 18 2010, 02:15 AM) *
And really, what Do we know about the War? I found a map of 2070s South America, I'd even be willing to compuile my own map that WAR denied me. Just, what DO we know? Aztlan somehow is advancing into Amazonia, "on the road to Manaus (what road?), but being pushed back and the frontline is in Bogota, which is in Aztlan.

No, it does not. Really. It has no map. None of Bogota, to give you some sort of orientation about the city (the book is much less about WAR than it is the Bogota sourcebook), none of the war so far, not even one detailing the preset situation (they apparently assume you own the Almanac).


That is amazingly stupid. Like.. what the hell? I can see bad editing or whatever, but surely 'okay, we're describing a geographical area, and a war that is fought over land, so lets start with a map' is making a book about anything 101.
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hermit
post Dec 17 2010, 04:10 PM
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Yes. I would've thougth so too. Hell, I DID so, back in my itty teens when I designed a couple world maps for never realised fantasy worlds. It all starts with a map, usually. But not War. War starts with the idea that Amazonia, who loves trees and hates people, goes to war about it's neighbor planting people-eating trees.
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Doc Chase
post Dec 17 2010, 04:28 PM
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QUOTE (Stahlseele @ Dec 17 2010, 04:06 PM) *
second part of franks review is out by the way.


Also read that. I've just started getting into the new swag.

I was interested to see Battle Rifles added, which do not say they use the Automatics skill, but as they are automatic rifles - that's the skill they use. It wasn't a terrible leap of logic, but one not versed in the lingo could see how that's confusing.

The bits about Sangre del Diablo are both intruiging and plain scary. These things are supposed to be rare and in the deep Amazon, a vile foe for talisleggers looking for its benign counterpart and finding only horror. I can get behind that. There's a sweet Indiana Jones-style adventure there. Now it sounds as if about a fourth of Bogota has been seeded with these trees and socked full of Miracle-Gro. To me, it shifts people away from the war itself - who's going to want to run a game in this setting?

That is, I suppose, the largest issue I'm having with this book. It's clearly meant to be an adventure hook for a mercenary company theme, though the information on Bogota would make it a Latin American Barrens where one goes from hip club to favela to mansions in as many blocks. It's meant to be the hook, but it doesn't know that. It's not sure what it wants to be.

To be honest, I think this book needs to be pulled and repurposed. I believe the creative team needs to sit down and ask themselves "what does this book want to be?" It has a wealth of information on Bogota that could've gone into 6WA or a revised Shadows of Latin America, gear that should probably be looked at for game balance issues, and a fresh look at the new rules for game balance issues.

If the book is to be titled War!, then let us sit and make this book about War. Right now, it doesn't seem like it is.

So, here's what I know:

This war has been simmering between the Azzies and the Zonies for a while. Caracas and Venezuela was meant to be a buffer between the two, with Bogota as some sort of 'border city' where everyone could play at being nice while hiding their knives behind their backs.

The flashpoint, it seems, was when the Azzies caught a Zonie black ops team in one of their facilities. I'll have to go back and verify exactly what happened, but the 'gardening' reasoning that Frank offered will work for now. Not 72 hours after the Azzies declared war, the troops started rolling in with full logicstical and administrative support. This suggests it had been in the works for a lot longer. The Azzie teocallis were used in a massive linked blood ritual that suppressed the nature spirits (and nature itself) in the Amazon at the same time, depriving the Zonies of their usual magical backup. However, this would not last.

Aztlan made several gains into Colombia and Amazonian territory, opening the city of Bogota up to the other megacorps. Notables include Horizon, Ares, and S-K. As far as I can tell from here, both armies are in a stalemate.

Looking at this overview, there's some serious Idiot Ball handling going on here. Heavy-ass battle rifles in close-quarters combat? Stick with carbines and subs, they're lighter and you want rate of fire over stopping power(for the most part). Seeding the area with Sangre del Diablo? It's Awakened WMD, not the move you make if you want to hold the area. Bogota's a city, with people, and people have needs. You're killing your market share - most literally.

AZT seemed to be doing all right taking over Bogota by economic means. They're working on the same process in the PCC - so why did they decide to throw a bunch of mans and blood spirits at the jungle? Are the resources in the Amazon that good that it warrants spending billions in mans and equipment to level it?

Finally: Editing, editing, editing. I will yell at a newspaper for it, and I will shout until my voice is hoarse (and then start typing) for sourcebooks. Editing is the luxury trim, the coat of paint, the polish, and the shining 20-inch rims of publishing. You can build the greatest, most dependable motor this world has ever seen, but people aren't going to buy it if you try to wrap it with a Pinto frame.

I understand budgets are tight and deadlines must be met, but the quality of product is suffering because of it. Reallocate if you have to. Push back a release date if you have to. Please, for all the love that is holy, do not skimp on the editing process or the customer is going to think the production staff isn't taking this seriously. It must be done right.
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