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#1
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
Color Guidelines:
Location/Time stamp is BOLD ORANGE(#FFA500) Speech is CYAN(#00FFFF) Names are to be in BOLD Thoughts are in ITALICS Texting/Matrix actions are YELLOW(#FFFF00) Astral actions are VIOLET(#DDA0DD) Dice Rolling: Just in case I forgot to mention, all dicerolls are to be done on Invisible Castle and posted in the OOC thread. Remember that the syntax for standard rolls is Xd6.hits(5), with 'X' being the amount of dice. Active Characters: Aria - Daniel "Requiem" Synd Doc Chase - Deckard "Loony" Loontwill Pragma - James "Ace" Stoneshire Thanee - Alexa "Lynx" Kerrigan Abschalten - Addison "Cor" Wells The Departed: Yoippari - Eldon "Hatfield" McCoy (Quit the game) Reservists: Isinghar Zyerne Zadaine Note: Anyone who wants to join the reserves should PM me with their charsheet. New members need to remember that they cannot PM or be PM'd until they have posted 10 times or made use of the "Prove You're Not A Spambot" thread. Faction Reputation: Government Forces:+0 (Neutral) Criminal Element: +0 (Neutral) Rebel Groups: +0 (Neutral) Corporate Interests: +0 (Neutral) House Rules: Normal Stuff [ Spoiler ] Gear Rules [ Spoiler ]
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#2
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 ![]() |
Just a straight copypasta for now.
Background for Hatfield [ Spoiler ] Updated Sheet. Stats: [ Spoiler ] Skills/Qualities: [ Spoiler ] Magic: [ Spoiler ] Gear: [ Spoiler ] Pets, Etc... [ Spoiler ] Point breakdown [ Spoiler ] Rolls: http://invisiblecastle.com/roller/search/752282 |
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#3
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
Alexa "Lynx" Kerrigan
Character Sheet [ Spoiler ] Shopping List [ Spoiler ]
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#4
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
Deckard "Loony" Loontwill.
Attributes: [ Spoiler ] Skills: [ Spoiler ] Gear/Cyberware: [ Spoiler ] Contacts: [ Spoiler ] Background: [ Spoiler ]
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#5
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 ![]() |
Addison "Cor" Wells
Character Sheet [ Spoiler ] Backstory [ Spoiler ] |
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#6
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 ![]() |
James "Ace" Stoneshire
Sheet: [ Spoiler ] Backstory: [ Spoiler ]
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#7
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
And we're off! Hope ya'll don't mind a bit of a cold open, I figured we might as well get to the point instead of spend several weeks introducing eachother for little benefit. In case you guys missed it during my inane descriptions, you are all hidden in the mountains underneath camouflage netting, not at the airstrip.
Don't worry about suddenly entering combat or being spotted, you're safe from that so long as you don't make a dead run for the airstrip or start shooting. Feel free to take your time to set the scene, get your bearings, and talk with eachother to figure out what's going on. Oh yeah, and before any of you ask: All of your handheld equipment and redshirts are right there with you in the ditch. Vehicles are there too, but for the sake of stealth they were left behind a little bit further away from the airstrip. The vehicles are also under some netting, just to be thorough. |
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#8
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
Capturin' the wireless signal - let me know if I'm doin' this right.
Hacking 4 + Sniffer 5 = 9 dice 9d6.hits(5) → [2,5,6,5,6,4,4,1,1] = (4) Aaand to speed it up, a Decrypt roll: EW 4 + Decrypt 5 = 9 dice! Hey! 9d6.hits(5) → [6,2,1,5,6,5,5,4,6] = (6) |
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#9
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Requiem
Character Sketch: Here Character Background: [ Spoiler ] Character Sheet: [ Spoiler ]
This post has been edited by Aria: Jan 1 2011, 11:32 AM |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
I just know someone who actually speaks that language is going to see that and wonder why these guys are speaking complete jibberish. I apologize to those people.
On the flip side, however, it does keep players from accurately translating what their characters can't. (IMG:style_emoticons/default/wink.gif) |
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#11
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
Wrong. At least, you are wrong if I used the right characters.
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#13
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
Hmm... then it must be Mandarin. But I'm pretty sure it's Chinese characters.
Anyways, it shouldn't be too hard to figure out with Data Search, what language that is. (IMG:style_emoticons/default/smile.gif) Bye Thanee |
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 ![]() |
Modern Chinese as a writing system is pretty unique in that it can be read across multiple languages. Cantonese and Mandarin, even though not mutually intellgible and are completely different languages in their own rights, are still called "Chinese," mostly for geopolitical reasons.
However, even though speakers of one cannot understand the other, they can still read the same newspaper together. The logographic Chinese written language crosses those language barriers, and isn't specific to any one "dialect" of Chinese. ((Source: a minor in Linguistics during my studies at a four-year university)) |
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#15
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 ![]() |
I can see in some very heavy investment in linguasofts for this campaign.
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#16
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
My bike has a satellite uplink. Maybe that could be useful for reaching a Matrix connection? (IMG:style_emoticons/default/smile.gif)
Bye Thanee |
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#17
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 ![]() |
Though I'll IC to this effect soon, I figure I should make my intentions clear here.
I'd like to drop into full VR, do a bit of electronic warfare, then jump into the blimp and fly the drone over the camp and do some spying. I'm just guessing on these tests, so please correct me if I'm making the wrong ones. One notable assumption is that I'm treating piloting a drone as a matrix action such that I'm getting hot sim bonuses to perception tests with drone sensors. In order, I'd like to start: 1) Scanning for radar signals or other drone/network traffic. Sniffer 5 + EW 2 = Scanning for Radar/Drones/Network (7d6.hits(5)=4, 7d6.hits(5)=4, 7d6.hits(5)=2, 7d6.hits(5)=1, 7d6.hits(5)=4) If traffic other than asian network chatter (especially if its radar) is detected then abort the rest of these actions 2) Flying high and trying to stay out of sight (abort if this seems unlikely due to sunset silhouetting drone or other reasons) Response 5 + Control Rig 2 + Full VR Hot Sim 2 + -1 Default to infiltration + (please add modifiers for lighting/being way above heads of target) = Infiltration for drone. (8d6.hits(5)=1) 3) Perception to see if I'm spotted Sensor 3 + Perception 1 + Full VR Hot Sim 2 = 6d6.hits(5)=3 Abort further actions if I notice that I'm spotted 4) Spying with laser mic (at watch tower first then at any windows or thin material on hangar) Sensor 3 + Perception 1 + Mic Rating 6 + Full VR Hot Sim 2 = Laser Mic at starting airfield (12d6.hits(5)=9, 12d6.hits(5)=3) 5) If targets seems to spot drone, a couple of piloting rolls to hightail it. Response 5 + Pilot Aircraft 5 + Control Rig 2 + Full VR Hot Sim 2 = Piloting away from site (14d6.hits(5)=3, 14d6.hits(5)=4, 14d6.hits(5)=5, 14d6.hits(5)=5) |
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#18
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
My bike has a satellite uplink. Maybe that could be useful for reaching a Matrix connection? (IMG:style_emoticons/default/smile.gif) Bye Thanee YES You'd better say something, or Loony's going to take your bike apart. (IMG:style_emoticons/default/nyahnyah.gif) |
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#19
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
Though I'll IC to this effect soon, I figure I should make my intentions clear here. *snip* Okay, cool, always good to be ahead things. Though nothing is going to happen until you post ICly, same to the rest of you. (IMG:style_emoticons/default/wink.gif) |
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#20
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 ![]() |
To save posting cycles it may behoove you to post the resolution to at least a few of the rolls, but I'll get on the IC post later tonight or tomorrow morning.
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#21
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
You'd better say something, or Loony's going to take your bike apart. (IMG:style_emoticons/default/nyahnyah.gif) Okay! (IMG:style_emoticons/default/smile.gif) Wasn't quite sure if there was enough hint of the necessity, but looking at your post again, it seems good enough, I guess. (IMG:style_emoticons/default/smile.gif) Bye Thanee |
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#22
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,573 Joined: 26-February 02 Member No.: 463 ![]() |
BTW, what captain? I thought 'Buzz' is more of a military consultant than an officer?
Or did I miss something there... (IMG:style_emoticons/default/biggrin.gif) Bye Thanee |
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#23
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
BTW, what captain? I thought 'Buzz' is more of a military consultant than an officer? Or did I miss something there... (IMG:style_emoticons/default/biggrin.gif) Bye Thanee Cor was a Captain in the BA before the whole mercenary thing. Loony served with him as, at most, a Specialist. |
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#24
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Do we have effective ranks or are we all just sorta equal? Don't know if we are the head of our organisation or if we have an 'executive wing' ?!?
A |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 2-March 05 From: The Vicinity Of Obscenity Member No.: 7,131 ![]() |
Do we have effective ranks or are we all just sorta equal? Don't know if we are the head of our organisation or if we have an 'executive wing' ?!? A As I said before, the six of you are co-founders of this PMC. Any adherance to old ranking, or who plays leader, is up to you guys. All the NPC specialists and redshirts are, of course, below your rank regardless. |
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