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> New Flaw, Freudian Slip
Panzergeist
post Mar 19 2004, 11:14 PM
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I thought of a new flaw called Freudian Slip. It causes a character to make Freudian slips all the time, meaning he says stuff like "We're here to kidna, er, help you." This makes it hard to verbally deceive people. I think it should be worth 2 points, what do you guys think?
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Luke Hardison
post Mar 19 2004, 11:20 PM
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I would want to simplify it ... +2 TN to decieve or conceal motive in social tests. Or -2 dice.
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A Clockwork Lime
post Mar 19 2004, 11:20 PM
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I think it's a bit pointless, but if you're going to assign a game effect to it where it applies in all Social situations, make it worth one point per +1 TN modifier just like Bad Reputation.
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Backgammon
post Mar 19 2004, 11:53 PM
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I don't know if it's possible for a person to be prone to freudian slips.. and since players sometimes do them, it's already built-in, so to speak.
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Nikoli
post Mar 20 2004, 12:55 AM
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Actually, this would be a compulsion, so it's covered Canon already
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Voran
post Mar 20 2004, 01:20 PM
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Different people react well...differently (hehe) to freudian slips. Sometimes it can be embarassing, funny, charming...or it can get you beat up.
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simonw2000
post Mar 22 2004, 08:38 AM
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If I hear someone commiting a Freudian slip in one of my games, I'll have it seen to that they have a truly hard time!
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