New Flaw, Freudian Slip |
New Flaw, Freudian Slip |
Mar 19 2004, 11:14 PM
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#1
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Running Target Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
I thought of a new flaw called Freudian Slip. It causes a character to make Freudian slips all the time, meaning he says stuff like "We're here to kidna, er, help you." This makes it hard to verbally deceive people. I think it should be worth 2 points, what do you guys think?
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Mar 19 2004, 11:20 PM
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#2
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
I would want to simplify it ... +2 TN to decieve or conceal motive in social tests. Or -2 dice.
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Mar 19 2004, 11:20 PM
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#3
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
I think it's a bit pointless, but if you're going to assign a game effect to it where it applies in all Social situations, make it worth one point per +1 TN modifier just like Bad Reputation.
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Mar 19 2004, 11:53 PM
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#4
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
I don't know if it's possible for a person to be prone to freudian slips.. and since players sometimes do them, it's already built-in, so to speak.
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Mar 20 2004, 12:55 AM
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#5
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Actually, this would be a compulsion, so it's covered Canon already
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Mar 20 2004, 01:20 PM
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#6
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Running Target Group: Members Posts: 1,401 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 |
Different people react well...differently (hehe) to freudian slips. Sometimes it can be embarassing, funny, charming...or it can get you beat up.
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Mar 22 2004, 08:38 AM
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#7
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Moving Target Group: Members Posts: 402 Joined: 23-April 03 From: London, UK Member No.: 4,491 |
If I hear someone commiting a Freudian slip in one of my games, I'll have it seen to that they have a truly hard time!
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