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Feb 21 2011, 01:46 AM
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#1
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Target ![]() Group: Members Posts: 38 Joined: 20-February 11 From: Kent Uk Member No.: 22,349 |
Hi
Im pretty new to Shadowrun, but after a few runs with a pre-made runner I decided to branch out and made an adept (who specs in unarmed combat n kickass-ary) want as many adept powers as possable so gave him 6magic, only problem is now to increase his adept power is going to cost alot of karma (initiation then raising the stat). Is there a way of getting more adept powers without blowing 10 runs worth of karma? (our GM is tight with Karma) |
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Feb 21 2011, 02:04 AM
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#2
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 16-March 05 From: 51° 16' North 7° 11' East Member No.: 7,168 |
There's an optional rule that allows to trade a metamagic power for one power point. But I don't know in which Street Magic print run you can find it.
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Feb 21 2011, 02:24 AM
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
the first thing you want to look at is the above mentioned Initiation, where you may choose a powerpoint instead of a metamagic technique. But it's not in the first printing afaik.
you can also discuss with your GM about putting a/more geas(a) on your abilities (SM p.31) |
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Feb 21 2011, 04:22 AM
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#4
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Target ![]() Group: Members Posts: 31 Joined: 31-December 09 From: Citadel Station, hiding from Deus' older sister. Member No.: 18,008 |
There's an optional rule that allows to trade a metamagic power for one power point. But I don't know in which Street Magic print run you can find it. It's in the Catalyst printing. The one book with the red cover. The blue cover is the old FanPro version. The difference is the Red one includes the errata. The rule your looking for was first in SR3s Magic in the Shadows. Then it was written into 4th edition in the errata. I'd post a link to the errata on the official site, but they changed the official site (OMFG, I know (IMG:style_emoticons/default/grinbig.gif) ) and now I can't find it. (IMG:style_emoticons/default/wobble.gif) EDIT D'oh found it http://www.shadowrun4.com/wp-content/uploa...errata_v141.pdf On the first page. p. 31 Tweaking the Rules Add the following Tweak: “Adep. Initiation. Group. may consider allowing adepts to gain 1 Power Point instead of a Metamagic at Initiation.” |
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Feb 21 2011, 04:25 AM
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#5
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 |
QUOTE (Street Magic Errata) p. 31 Tweaking the Rules Add the following Tweak: “Adept Initiation. Groups may consider allowing adepts to gain 1 Power Point instead of a Metamagic at Initiation.” Also, you should speak with your GM. The players should be receiving 6-8 Karma each run, assuming the typical run lasts for one gaming session. I would not play in a game that awards an average of 3-5 Karma per session or less; advancement is nearly non-existent & it becomes far to easy to unbalance mundane vs. awakened. |
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Feb 21 2011, 04:53 AM
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Also, you should speak with your GM. The players should be receiving 6-8 Karma each run, assuming the typical run lasts for one gaming session. I would not play in a game that awards an average of 3-5 Karma per session or less; advancement is nearly non-existent & it becomes far to easy to unbalance mundane vs. awakened. This is a fantastic point. Karma rewards changed between 4th and Anniversary. If you're using 4A costs, you need to use 4A rewards, or things get messy and players get frustrated. I think its been a problem in some of the early Missions releases, actually, but i might be wrong. |
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Feb 21 2011, 03:42 PM
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#7
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
Now aside from simply raising your Magic rating and initiating normally... Have you looked into some other things?
1) Special Infected - those with Essence Drain. You can use it to boost your Magic for 12 hours. (Runner's Companion, pages 76-83) 2) Magic Pact. 1/day for a handfull of CT you can boost your Magic. (Street Magic, pages 26 and 108) 3) Infusion - Kaoken from DBZ. (Street Magic, page 61) |
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Feb 21 2011, 03:58 PM
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#8
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Moving Target ![]() ![]() Group: Members Posts: 693 Joined: 26-March 03 Member No.: 4,335 |
One thing to look at is how tight the GM is with cash. If he's tight with both cash and karma, he's just running a game where he doesn't want the powerlevel to creep up too fast. for whatever reason. Best thing to do - have an honest discussion with the GM. You may find you agree with his reasons, you may get your rewards upped, you may be dissapointed, or you may find yourself looking for a better GM. Any way it comes out, it's a good idea.
I'll admit that when I'm running, I'm always uneasy about my balance of cash and karma rewards. It's hard to do, and I've done it badly sometimes. Especially since different characters need a different mix of the two to improve. So an adept may feel flush with cash, while the sammie is considering organlegging for 'ware upgrades. And the adept may feel karma-strapped while the sammie is using his karma to up his Knowledge: Toy Poodles of North Redmond. I think some form of cash-to-karma and karma-to-cash is useful, if monitored carefully by the GM. One thing to note, is that cash can come and go, but karma only builds - which is why your GM might be tight with karma. |
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Feb 21 2011, 04:58 PM
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#9
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Target ![]() Group: Members Posts: 31 Joined: 31-December 09 From: Citadel Station, hiding from Deus' older sister. Member No.: 18,008 |
Special Infected?
The OP said he was new to SR. You shouldn't open that evil, essence draining, GM offending, WTF? can of spiteful worms on the poor guy. (IMG:style_emoticons/default/grinbig.gif) |
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Feb 23 2011, 04:05 PM
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#10
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Target ![]() Group: Members Posts: 38 Joined: 20-February 11 From: Kent Uk Member No.: 22,349 |
Special Infected? The OP said he was new to SR. You shouldn't open that evil, essence draining, GM offending, WTF? can of spiteful worms on the poor guy. (IMG:style_emoticons/default/grinbig.gif) Yeah I had a look at specail infected, think our poor GM would die trying to get to grips with those rules, maybe next character (IMG:style_emoticons/default/smile.gif) Cheers for all the advice though...more PP here i come (IMG:style_emoticons/default/smile.gif) |
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Feb 23 2011, 04:28 PM
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#11
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
NERPS for magic?
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Feb 24 2011, 05:12 PM
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#12
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
Special Infected? The OP said he was new to SR. You shouldn't open that evil, essence draining, GM offending, WTF? can of spiteful worms on the poor guy. (IMG:style_emoticons/default/grinbig.gif) I like a 400 BP Vampire Adept having 11 Magic. It makes things interesting. |
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Feb 24 2011, 05:22 PM
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#13
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Moving Target ![]() ![]() Group: Members Posts: 489 Joined: 14-April 09 From: Madison, WI Member No.: 17,079 |
I like a 400 BP Vampire Adept having 11 Magic. It makes things interesting. Based on my observation of your posts over the last couple years, your idea of interesting is likely to give most GMs heartburn and cause unrest among the players. This is not a personal attack, this is a warning to someone not familiar with your munchkin fantasies that they should take your advice with a metric ton of salt. |
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Feb 24 2011, 06:23 PM
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
Based on my observation of your posts over the last couple years, your idea of interesting is likely to give most GMs heartburn and cause unrest among the players. This is not a personal attack, this is a warning to someone not familiar with your Fixed it for you. And I'm flattered about the first part. |
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Feb 24 2011, 10:58 PM
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#15
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Fixed it for you. And I'm flattered about the first part. The fact that they are indeed RAW does not make them any less of a Munchkin Fantasy... (IMG:style_emoticons/default/biggrin.gif) Though I have to admire some of them, to be sure. |
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Feb 25 2011, 01:02 AM
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#16
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
The Accountant from Hell is RAW, and he isn't Munchkiny in any way, shape, or form.
... OK, his heavily customized AK-97 maybe, but that's not an everyday use item like other customized weapons would be. |
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