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Seth
post Mar 3 2011, 05:47 PM
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So pleased to see glitches on etiquette rolls with dragons.

Luckily for you, that was the etiquette roll to get in to see Hestaby. You are basically stonewalled. Sorry
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pbangarth
post Mar 3 2011, 05:49 PM
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I'm in the process of moving from one house to another. Internet access may be spotty for a couple of days. I'll do my best.
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Ol' Scratch
post Mar 4 2011, 12:49 AM
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You may have missed this post, too. Happens to me all the time when a page change occurs. (IMG:style_emoticons/default/biggrin.gif)
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Seth
post Mar 4 2011, 01:02 AM
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QUOTE
Anyway, I didn't realize we had quite this much time before things went down. I thought it was much more of a rushed scenario

If you look at the time line you all have a few hours free
The journey time in the helicopter (I didn't say but say its 6 hr), and the 6 hours waiting to get arrested.
The time in captivity (a day)

Your communication options are:
  • via spirits (summoned or Mandala) that can teleport
  • via commlink (Ryl can just own the rating 4 detention centre nodes)
  • Via Aren who is stealthing around, and about as sneaky as its possible for a sneaky thing to be
  • Anything else you can think of


I'm mostly trying to fill the time until kick-off productively and build up the background for the story.


As far as adding loyalty rating...you do?? awesome I didn't know. Doesn't work with the relationships though, only contacts.


QUOTE
After a moment, he will also hesitantly tell him about his encounter with Trais, praying that 10,000 years of friendship doesn't get wiped away by an 'accidental' Thor Shot.

Wow honesty and trust from a shadowrunner, ok working on it.

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Ol' Scratch
post Mar 4 2011, 01:26 AM
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I didn't think we were technically shadowrunners. (IMG:style_emoticons/default/nyahnyah.gif)
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Seth
post Mar 4 2011, 01:27 AM
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QUOTE
I didn't think we were technically shadowrunners

Fair point

Outstanding actions:
Before we can kick off we need:
  • Halinn's first IC post
  • Fearghas's first IC post


Things that can be still investigated:
  • The background to Aztechnology research pyramid code name Huitzilopochtli
  • The names in the security briefing (there was a lot of redacted stuff)
  • The encrypted file in the security briefing
  • Zero's address "sexy@lotsOfFriends.com"
  • If you really want to you could track Thais through the horror mark (IMG:style_emoticons/default/ork.gif)
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Sephiroth
post Mar 4 2011, 09:23 PM
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I will have my post up tonight.

I'm still a little confused about the redacted stuff in the security brief. You said that this was information obtained by spies (perhaps unknowingly) serving the Council/Alachia, right? Then why would she black out all that information? If she actually wants us to do the job she's assigned, we kinda need to be aware of those kinds of security details so we can plan accordingly. (IMG:style_emoticons/default/question.gif)
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sabs
post Mar 4 2011, 09:51 PM
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QUOTE (Sephiroth @ Mar 4 2011, 10:23 PM) *
I will have my post up tonight.

I'm still a little confused about the redacted stuff in the security brief. You said that this was information obtained by spies (perhaps unknowingly) serving the Council/Alachia, right? Then why would she black out all that information? If she actually wants us to do the job she's assigned, we kinda need to be aware of those kinds of security details so we can plan accordingly. (IMG:style_emoticons/default/question.gif)


She didn't
The AI living in the Pyramid we're infiltrating redacted it.
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Seth
post Mar 5 2011, 07:56 AM
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It turns out that the only stuff Zero modified was DISPLAYED LIKE THIS.

The redaction had been applied at the source: apparently you didn't "Need To Know"... The reasoning of security weenies is always hard to understand.

Still thats what contacts are for.

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Aria
post Mar 5 2011, 02:11 PM
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QUOTE (Seth @ Mar 4 2011, 01:22 AM) *
Rule clarification: I use the -1 die per extra test for extended tests (that means I tend to have lower extended test targets of course), but I am happy to take that into account if you just roll the starting die in invisible castle. (I'll add this to the rule clarifications section in the first post).

Ok Mr big tough Ryl, lets flex those muscles. Lets keep this in the OOC thread until we have the results, then you can post the results IC.

  • Do you want to start decrypting that message in the matrix security briefing? I think thats decrypt + electronics warfare (1 hour...who knows how many successes?).
  • Do you want to go visit sexy@lotsOfFriends.com? An extended data search (1 hour, 12 successes) will find you a node
  • Do you want to go visit the Aztechnology research facilities external matrix, or leave it to "The Thornies"?
  • Do you want to data search any of the names / matrix ids given in the security briefings?


  • Decrypt + electronics warfare (1 hour): 3 successes, then 1, then 2, then 2, then 2
  • Find sexy@lotsOfFriends.com? Extended data search (1 hour, 12 successes): 4 successes, then 5, then 0, then 2
  • Aztechnology research facilities external matrix, or leave it to "The Thornies"?: Probe = Hacking + Exploit Extended Test (1 hour VR): 9 successes, then 10, then 8, then 6 (Ryl ROCKS!)
  • Data search any of the names / matrix ids: 3 then 3 then 2 then 4


Hopefully have time for all that lot, I didn't add up the hours! If I have some spare time I'll check out AzzieWatch to see if they have anything on the pyramid - or I could send my Agent 'Garyn' (after my lost love) to do it. Oh, and I've finished updating my sheet with a weaponised drone (which I guess isn't coming) and my Agent. I have assumed I can make copies of my progs to run on the Agent but if that's not the case the he'll need a series of pirated ones to run (IMG:style_emoticons/default/frown.gif)

All rolls can be found from the Invisible Castle link in my sig. Just out of interest is there a way to tell Invis Castle to take off 1D after each test? Would save some counting (IMG:style_emoticons/default/nyahnyah.gif)
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Seth
post Mar 5 2011, 03:11 PM
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OK rules stuff first:
I believe that as a competent hacker you can remove the copy protection on your programs to get to your agent. I assume you do it in the day or so a month that you have to devote to keeping your skills and programs up to date.
I don't think you can modify invisible castle: very sad.

Easy Results:
  • Keep going on that encryption. Its seriously hard. You think you are making headway
  • You have the link to sexy@lotsOfFriends.com.
  • Jonathan Beaureguard: Lot of respect for this guy on the security forums. Good solid hacker with the odd flash of genius.
  • Master Sergeant Huicton: Aztlan special ops for 5 years. Very bad man. Lots of suspected atrocity stuff
  • Master sergeant Tiacapan: Aztlan paras. 7 years. Nothing bad on record.
  • Camaxtli Cenyaotl (Spirit Bane). Failed Graduate of Charles University (3 years ago he was kicked out for gross misconduct).
  • Tenzacatetl (Boss). VP of aztechnology. No records past 5 years ago.
  • Ezhuahuacatl Opochtl (Snake head). You find video footage of him morphing into a man with cobra head, eating someone like a snake (totally and utterly sickening) and turning into them.
  • Acatlozin Ahexotl (Warder). One seriously unpleasant dude. Born 2000. First murder when he was 6. Been killing ever since. You have find a recording of his being killed in a Texas prison (electric chair) in 2022. The same guy (finger prints and DNA match) re-emerged in the shadow scenes and ran a snuff movie house for 10 years before being closed down. He's now a respectable Aztlan citizen.
  • There are a lot of Zeros. Really...lots and lots

Medium hard stuff (Inside the Aztech external security)
There is a spider on duty. Please make me a hacking+stealth roll, and a computer + analyse.

Exert from the medical requisitions:

"Major Nopaltzin. He's having some problems. Extradoses of clozapine, risperidone and aripiprazole are requested. Lots"
Captain Zeia is on a heavy diet of Manerix



Exerts from the email logs inside the external matrix.

From: Captain Zeia
To: Commandant Heisler

Bob,
I find myself in a difficult position. As loyal as I am to the goals of the company, I am finding this mission particularly challenging. Please reassign me immediately.

Zeia
---------------------------

From: Mst Sgt Tiacapan
To: John Rogor

<encrypted - but you cracked it>I'll tell you John, there is some weird shit going on in here. I have never felt so powerful, but the air feels twisted like a bad taste in the back of the throat. I had a run in with the boss last night. It was all I could do to avoid a show down. It feels like we are building to a climax. Everyone is so busy and the clock is ticking.

I love you
Sally
----------------------------
From: ZERO
To: Ryl
KNEW YOU WOULD GET THIS. ARE YOU GOING TO FIGHT ME? HOWS THE DECODING GOING?


Could
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Aria
post Mar 6 2011, 02:49 PM
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QUOTE (Seth @ Mar 5 2011, 04:11 PM) *
Medium hard stuff (Inside the Aztech external security)
There is a spider on duty. Please make me a hacking+stealth roll, and a computer + analyse.


5 Successes & 6 for computer+analyse

Oh, and my shadow handle is eTher - would that be the name Zero addressed me by?!?
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Seth
post Mar 6 2011, 07:59 PM
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OK the game kicks off for real tomorrow (7th March).

If you have any information gathering or anything to finish off please do it asap.

Hang on to your hats, it should be a fun ride
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pbangarth
post Mar 7 2011, 05:08 AM
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I have yet to do Mandala's gear, but given the current situation, i don't think that will interfere with play. I'll do that as we go.
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Seth
post Mar 7 2011, 08:00 AM
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Could you let me know what your plans are for the next 10 seconds or so:

Do you want to stay in the tunnel, or come out?
The background count is seriously unpleasant: your magic is reduced by, as are the force of any spells you have active, and any foci. Adepts can you decide what powers you loose?
The sound levels are horrific. Those in the tunnel are -2 to everything, those in the room -4. These penalties can be countered by damper ears (reduces the penalties by 2)

For those of you that are astrally active, the toxic spirits (just on the astral plane) are throwing a ball of fire in your general direction, it's travelling quite slowly. What do you want to do with it (duck, catch, blast it...)

The door to the observation area is to the south.

Currently you can detect no wifi network in the area: only huge amounts of electrical static noise.




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Alyena
post Mar 7 2011, 11:45 AM
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Don't like the way the toxic background is rising.... will get rid of that asap.

Will use cleansing meta magic to remove it: magic 9, counter spell 6, mentor 2, minus background level.
Default dice (4:1 rule) will just work. This will remove 1 level of background/sec.

Have spoken with the GM, assensing the ball of fire it looks to be a magical construct round a glob of nuclear fire.

Here is my slaughter spirit casting:
Casting roll: 9 successes (sadly capped to 7)
Drain roll: Using the 4:1 rule, no drain

If only i had done the force 9...

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Aria
post Mar 7 2011, 12:50 PM
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I confess I lost track of the timings for the IC post...let me know if there should be more of a gap before I report on my matrix findings...

...oh, and in relation to fireballs, I'll stay near the back for now (IMG:style_emoticons/default/smile.gif) no point in the comms getting fried before the group has a chance to do anything...
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sabs
post Mar 7 2011, 04:09 PM
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@Aria - Marduk passes over a Hermes Ikon that's still in the shrink wrapper, including a shrink wrapped Response upgrade chip. He also hands over a datachip, which when you search it holds the basics for his custom operating system, including his personalized config files, etc. It's geared towards Data Searching, Research and Organizing large data-sets.

@seth - Quick question for you. How high is the background count? How many ranks of Magic are we losing? I'm planning on running up to the big giant door, and lightly touching it with my fingers. I'm doing a combo move:
1) Psychometry/Assensign the door
2) Casting Analyse Device on the door to analyze the purpose and operation of a piece of equipment. I need to beat it's OR, so I'm probably overcasting the crap out of this spell.

Force 9 spell:

Spellcasting + Magic + foci 3 + edge = 4 + 6 + 3 = 13 - Background count
13d6 = i 3 6 4 5 5 3 5 1 5 4 6 1 5 = 7 hits (not sure what the OR of the door mechanism is)
Drain Value: 9/2 = 5?
Drain Test: Willpower(7) + Logic((IMG:style_emoticons/default/cool.gif) = 15d6 4 6 6 5 5 4 1 5 6 6 5 3 6 6 3 (10) hits
So I take 0 drain from that spell.

Assensing Test: Inuition(3)+Assensing(6)=9d6 3 4 4 5 6 1 4 6 3 (3) hits



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Seth
post Mar 7 2011, 04:33 PM
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@Sabs: The background count is 4, but Alyena is reducing it to 0 near here. The door is probably still at 2 at the point at which you get to it, although it is still dropping (cleansing takes time). That comes off magic attribute, and any foci. So only cost you 1 success. It added 2 to the drain, but with that roll you resisted it anyway

Edit: removed this post: it was for the wrong game
[ Spoiler ]
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Aria
post Mar 7 2011, 05:42 PM
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QUOTE (Seth @ Mar 7 2011, 05:33 PM) *
@aria: Can I get dahlia to first aid me? Her 4:1 die will just heal me back up to full I think. I'm thinking how to respond to these death happy psychotics (they went from terrorists, to misunderstood to psychotics in quite a short period of time (IMG:style_emoticons/default/smile.gif) ), I'll post tonight

Wrong game but yes no problem...consider yourself healed (IMG:style_emoticons/default/smile.gif)
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Seth
post Mar 7 2011, 05:49 PM
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QUOTE
Wrong game but yes no problem...consider yourself healed

How embaressing is that ::blushes::
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Seth
post Mar 7 2011, 06:03 PM
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@everyone:
As you know this is my first pbp game that I am GMing, and I am struggling with how to manage time. At the moment we are all posting in an ad hoc way and that seems to be working OK. As I post Alyena is raining down unpleasantness on the spirits, and cleansing the air. Ryl has left her to deal with the threat, and is moving across to the door to investigate it. Ambrose / Ol'Scratch has sent me a PM and will be not posting for a few days at least. I'll wait until Wednesday pm for the rest of you to post, then respond IC. At the moment I don't think we need initiative as all the actions seem to be separate.

@aria:
can you chance the post details of your matrix post to include the words "-flashback" in the "when it happened sections. The covers your question about when it happened: it happened some time before the mission began, and the exact when isn't important. Thanks for pointing out I was posting in the wrong game.

@alyena:
the spirits reel back under the effect of that most impressive spell, they are fairly blasted and are covering taking cover in the heart of the reactor itself, which seems to be regenerating them.

@sabs, now that I am replying for the correct game:
The door looks about as tough as you would expect the main gamma shield into a reactor. Its made of concrete, boron, lead and quartz. The window through the door looks to be 15 centimetres but you are good enough at science to realize that its probably a meter or more thick and the apparent closeness of the other side is because of the high refractive index of the "glass".

The OR of the door is three (its made of some fairly exotic materials and has some some simple electronics)

The analyse device on the door reveals:
  • The primary purpose of the door is to act as a barrier between 2 places, to stop motion except that which is allowed.
  • The allowed direction is to allow people in. People rarely leave through the door, and only when they leave the door open.
  • Its other main purpose is to stop radiation coming out of the room
  • A secondary purpose of the door is to inform others and raise an alarm when the door is opened.
  • Another secondary purpose is to provide enjoyment for toxic priests


The psychometry reveals a very distressing image from the door of a series of people who are hammering on the door, and slowly dying while trying to get out. A snake headed man watches them through the window, and is using their deaths to feed his magic.

Now that you look you can see some scratch marks on the door.

Your guess is that the concrete here is 2 or so meters thick, as is the gamma shield.
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Seth
post Mar 7 2011, 08:27 PM
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QUOTE
Ryl! We got a problem, can you hack this door? Do you have wireless in here? Or does Mandala have to cross into the other room?

You are pretty sure that the door cannot be hacked: no wireless, or wires connect it. It looks pretty straightforward although to open it from the other side. You would guess "that" big green switch that you can see through the quartz would open it. Probably take 10s or so to open: its a very big door.
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sabs
post Mar 7 2011, 08:34 PM
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Oh hey.. Mandala can use psychokinesis and open the door (IMG:style_emoticons/default/wink.gif)
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pbangarth
post Mar 7 2011, 09:10 PM
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Sorry, out to job interviews etc. Caught me by surprise here, I had finished background work but not action in the tunnel. No probs.

Mandala raising a Radiation Barrier: I think his Magic is currently 8.

Radiation Barrier Force 5: Magic 8 + Spellcasting 3 = 11 dice ==> 6 HITS limited to 5 by the Force of the spell.

Drain resistance (5/2) + 5 = 7DV
WIL 7 +INT 8 + Centering 4 = 19 dice ==> 7 HITS leaves no drain!

Now that's what I'm talkin' about!
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