Group Contacts |
Group Contacts |
Mar 7 2011, 12:11 PM
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#1
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
If i read it correctly, group contacts can have higher ratings than standard contacts that are limited to (6/6), but how do you separate loyality and professionality ratings? Does it e.g. look like (12/4) if you have a good contact to ARGUS or has a group only one single "amount" of points, so that it would be a "16"?
Also, is there a limitation in these ratings for a new character? I ask because i was about to create a runner with a decent (16/4) contact to Dunkelzahns Magical Research Department. Possible? |
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Mar 7 2011, 12:38 PM
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#2
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Runner Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
Yes, 12/4. I do not believe there's a limitation.
Flip through Runner Companion chapter on group contacts, I believe you'll find your answers there. |
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Mar 7 2011, 01:54 PM
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#3
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
That is the problem, i don´t have the book on hand. One of my chummers has it to create a new char. too.^^
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Mar 7 2011, 06:36 PM
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#4
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Running Target Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 |
No known limitation at chargen. Your 16/4 rating for DIMR seems spot on. So yeah, 20BP for that one contact. And the fact that it's the DIMR, it could weigh heavily in a campaign, or even serve as a consistent source of work.
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Mar 8 2011, 06:01 PM
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#5
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
So this means i will spend approx. 50 BP in group contacts and i never will have problems with my equipment/armor/weapons/cyberware/bioware supply anymore.^^ Great.
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Mar 8 2011, 07:18 PM
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#6
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Runner Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
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Mar 9 2011, 01:37 PM
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#7
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
No known limitation at chargen. Your 16/4 rating for DIMR seems spot on. So yeah, 20BP for that one contact. And the fact that it's the DIMR, it could weigh heavily in a campaign, or even serve as a consistent source of work. Isn't there a rule that no rating can go over 6 at CharGen? I think this removes the DIMR as a valid contact group at CharGen. |
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Mar 9 2011, 01:45 PM
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#8
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Runner Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
Isn't there a rule that no rating can go over 6 at CharGen? I think this removes the DIMR as a valid contact group at CharGen. I don't think that applies to group contacts, because those modifiers to the Connection cost stack quite quickly. Suppose for example a dissident group (Connection 3 or so) with 25 members (+2), with a strong presence in the local district (+1), a handful of low-level mages (+1) and a few computer science students who host a popular website for it (+1) is already over the 6-mark. |
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Mar 9 2011, 01:47 PM
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#9
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Well the rules don't say that the maximum does not apply. It is a general rule for CharGen.
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Mar 9 2011, 03:00 PM
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#10
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Runner Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
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Mar 9 2011, 03:13 PM
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#11
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Page quote? I can't find any rule that says that. My bad, the rule actually only applies to gear not all resources.QUOTE ('SR4A p. 86'') Finally, no piece of gear purchased at character creation can have a rating higher than 6 or an Availability higher than 12 (for more information, see Availability & Buying Gear, p. 312).
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Mar 9 2011, 03:54 PM
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#12
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Mar 9 2011, 04:21 PM
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#13
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Moving Target Group: Members Posts: 113 Joined: 2-September 08 Member No.: 16,303 |
On the one hand that seems kinda bent, on the other it's fifty precious BP and a pretty permanent tie to a known organisation. Might as well have taken a corp job, chummer. Still, at least they have dental.
They do have dental, right? |
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Mar 9 2011, 04:54 PM
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#14
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
I don't know if I've asked this before, but what would DumpShock be as a Group Contact?
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Mar 9 2011, 04:56 PM
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#15
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Mar 9 2011, 05:06 PM
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#16
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
I don't know, the sheer amount of knowledge and experience we all have is staggering at times.
'Course, that's true of all gamers. I was hanging out at my FLGS recently, and another customer noticed a "Snag" in a set of chainmail armor they had up for sale, and promptly fixed it with what he had in his bag. |
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Mar 9 2011, 05:08 PM
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#17
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I don't know, the sheer amount of knowledge and experience we all have is staggering at times. 'Course, that's true of all gamers. I was hanging out at my FLGS recently, and another customer noticed a "Snag" in a set of chainmail armor they had up for sale, and promptly fixed it with what he had in his bag. Indeed... We tend to be rather Educated, in a lot of esoteric disciplines nonetheless... |
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Mar 9 2011, 07:05 PM
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#18
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Runner Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
On the one hand that seems kinda bent, on the other it's fifty precious BP and a pretty permanent tie to a known organisation. Might as well have taken a corp job, chummer. Still, at least they have dental. Minding that they provide hideouts for drakes, they should have the best dentists ever on staff.
They do have dental, right? |
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Mar 11 2011, 12:23 PM
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#19
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
50 BP is not that much i have to say. Put in skillwires or buy a MBW rating 2 and you can save so much BP that you will never have to think about karma or BP´s again. The group contact is worth much more than the BP´s it costs. Just imagine a corp or big organization with a loyalty rating of 6....no problems anymore....delta grade cyber without legwork, good clinics on demand, only the money....great stuff. Defintely underestimated in the Games we play at the moment.
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Mar 11 2011, 01:28 PM
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#20
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
50 BP is not that much i have to say. Put in skillwires or buy a MBW rating 2 and you can save so much BP that you will never have to think about karma or BP´s again. The group contact is worth much more than the BP´s it costs. Just imagine a corp or big organization with a loyalty rating of 6....no problems anymore....delta grade cyber without legwork, good clinics on demand, only the money....great stuff. Defintely underestimated in the Games we play at the moment. Indeed... High Powered Contacts, especially organizations, are extremely valuable... |
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Mar 11 2011, 03:49 PM
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#21
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Indeed... High Powered Contacts, especially organizations, are extremely valuable... Of course that means they may diecide to interven for your own safety. With group contacts, a GM should carefully review this to see how it will impact the campaign (in a one shot or missions I don't see it as a big deal). It could potentially overshadow other PC's and ruin the fun. On running contacts: You need to maintain those contacts with higher loyalties (Above a 2)-the higher the rating the more effort that is needed. This means doing jobs/errands for them on a pro bono basis. Failure to do this might mean that loyalty rating goes down. Also asking a contact to shoot himself in the foot for you will decrease loyalty as well. BTW-Where is this professional rating for contacts from? Connection rating to me would describe that aspect. |
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Mar 12 2011, 03:38 PM
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#22
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Of course that means they may diecide to interven for your own safety. With group contacts, a GM should carefully review this to see how it will impact the campaign (in a one shot or missions I don't see it as a big deal). It could potentially overshadow other PC's and ruin the fun. On running contacts: You need to maintain those contacts with higher loyalties (Above a 2)-the higher the rating the more effort that is needed. This means doing jobs/errands for them on a pro bono basis. Failure to do this might mean that loyalty rating goes down. Also asking a contact to shoot himself in the foot for you will decrease loyalty as well. Agreed... But the value of the Organization (or Running Contact) is directly proportional to how easy they are to get hold of. If they have super high connection ratings, they are likely being pulled in a hundred different directions at once, so you probably do not have immediate access to them when you need it. After all, they are not just sitting by the phone waiting for you to call them up. (IMG:style_emoticons/default/wobble.gif) |
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Mar 12 2011, 03:55 PM
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#23
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Yeah, if you have Richard Villers as a contact, I'm sure you'll have to get past his army of harpy secretaries first. And those are just the Metahuman ones!
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Mar 12 2011, 04:07 PM
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#24
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Yeah, if you have Richard Villers as a contact, I'm sure you'll have to get past his army of harpy secretaries first. And those are just the Metahuman ones! Heh... Indeed... (IMG:style_emoticons/default/wobble.gif) |
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Mar 13 2011, 12:25 AM
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#25
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
If they're so tightly connected to YOU, it means you're tightly connected to THEM.
So their problems can become your problems. As a GM, you'd see me rubbing my hands in glee saying, "Oh reeeeally, you want that?" A player might see "nice game mechanic". I see "plot hook". (IMG:style_emoticons/default/smile.gif) -k |
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