IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Astral Perception, I see you!
Mr Clock
post Mar 7 2011, 08:51 PM
Post #1


Moving Target
**

Group: Members
Posts: 113
Joined: 2-September 08
Member No.: 16,303



Just a quickie:

Can a character using astral perception tell if another character (within LOS) is also astrally perceiving, given that the act of doing so causes one to become dual-natured for the duration? Is this an obvious thing, or would it require an assensing test? If so, what threshold would be appropriate?
Go to the top of the page
 
+Quote Post
Draco18s
post Mar 7 2011, 08:57 PM
Post #2


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



I'd think its pretty obvious. Unsure though.
Go to the top of the page
 
+Quote Post
Adarael
post Mar 7 2011, 09:05 PM
Post #3


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



Yes, it's obvious. It's not immediately obvious, but it's only difficulty 1 on an assensing test. I.E. if you move by someone astrally perceiving at "Fast speed" you will not automatically know they are perceiving. If you don't have enough dice to buy 1 hit on an assensing test, you probably shouldn't be astrally perceiving anyway. (IMG:style_emoticons/default/wink.gif)

But it's a difficulty on par with "Is he wearing pants?" using real-world visual perception.
Go to the top of the page
 
+Quote Post
CanRay
post Mar 7 2011, 10:08 PM
Post #4


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



Unless they're using Masking, in which case I'd probably set the difficulty to be "Is he wearing underwear?" using real-world visual perception. (IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
Adarael
post Mar 7 2011, 10:11 PM
Post #5


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



Well, to be fair, masking is explicitly a disguise. (IMG:style_emoticons/default/wink.gif) So even if he's not wearing pants, he's painted his legs to make it look like he is.
Go to the top of the page
 
+Quote Post
Mr Clock
post Mar 7 2011, 10:16 PM
Post #6


Moving Target
**

Group: Members
Posts: 113
Joined: 2-September 08
Member No.: 16,303



Wound penalties, distractions, drugs, background count, various and et cetera. Thanks!
Go to the top of the page
 
+Quote Post
CanRay
post Mar 7 2011, 10:52 PM
Post #7


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



During a Con, I ran a demo where the Mage in the group was trying to find an adept that had used a grenade launcher as a mortar against the facility they were defending.

He escaped through a Rave, and the background emotions made the mage lose sight of the guy... And come back to his body with the mother of all stiffies. The Player was quite the experienced Shadowrun Player and complimented me on the tactic.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 28th April 2024 - 06:58 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.