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> New player wants to play terrible character, driver/face?
redwulf25
post Mar 24 2011, 09:04 PM
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QUOTE (KCKitsune @ Mar 23 2011, 01:57 PM) *
The Booster is in the nose.

Also the reason for implanting the filter is for ease of use and like having cyber eyes rather than glasses is that it's always on you and can be engaged with a thought.


Can't you do the same thing with trodes and a skin link (at least for the glasses)?
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Teryon
post Mar 24 2011, 10:06 PM
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QUOTE (redwulf25 @ Mar 24 2011, 04:04 PM) *
Can't you do the same thing with trodes and a skin link (at least for the glasses)?


That's what my face did. Screw wireless, at least skinlink makes the enemy hacker work a bit harder to get into your shit (IMG:style_emoticons/default/wink.gif) Throw on some shock-frills and watch the little insect-scale drones fry...

Reading this Ive found myself asking 'Why is there a sort of bias against using augmentations?'

Im aware that in some cases its thought experiments, 'Can I make a totally baseline guy who can compete with the Cyber-Samurai'. But honestly, the game system seems built around the assumption that anyone in the dangerous line of work that is shadowrunning is going to take whatever edge they can get. Hell, if it was RL Id sure as hell be taking every advantage I could get(born with Magic\Resonance, buy cyber\bio, every nifty gadget they have). It seems odd to expect someone in a world like SR to be able to compete against everyone if they arent going the same distance. Kinda like a couch potato bitching that he cant out-run an Olympic sprinter.

As for group cohesion..well, its kind of a two-way street. If Team X has no magical support, then Id think the GM would avoid giving them runs that absolutely require it in some fashion. Now if magic just makes it EASIER, then its time for the mundanes to show how much they can kick ass compared to a bunch of fireball-slingers. Or do what I did, talk to the others, find out what they're doing, and try something new. Or if you're getting shoe-horned, talk it out. Negotiate Id say even. Ask the guy always playing a Street-Sam to try being a hacker, break out of a rut.
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redwulf25
post Mar 24 2011, 10:12 PM
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QUOTE (Teryon @ Mar 24 2011, 05:06 PM) *
That's what my face did. Screw wireless, at least skinlink makes the enemy hacker work a bit harder to get into your shit (IMG:style_emoticons/default/wink.gif) Throw on some shock-frills and watch the little insect-scale drones fry...

Reading this Ive found myself asking 'Why is there a sort of bias against using augmentations?'


Well, I don't have a general bias against augmentation but sometimes you want to use a non-invasive means of accomplishing your goal because you can't spare the essence (either due to heavy cybernetics in other areas or being a mage/technomancer).
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Teryon
post Mar 25 2011, 02:20 AM
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QUOTE (redwulf25 @ Mar 24 2011, 05:12 PM) *
Well, I don't have a general bias against augmentation but sometimes you want to use a non-invasive means of accomplishing your goal because you can't spare the essence (either due to heavy cybernetics in other areas or being a mage/technomancer).



Its more of an overall feeling Ive gotten from hanging around here for a bit now, a sort of 'Do it with gear or skills' rather than 'Blow some essence or be a magic user of some kind'
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KCKitsune
post Mar 25 2011, 02:59 AM
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The character that I wrote up is a Chaos Mage has 1.98 pts of Cyber/Bioware, so I do NOT follow the "Do it with gear rather than 'ware" rule.

The reason I was asking about the filter is that the Vomeronasal Organ (Runner's Companion: ) has a pretty big downside. I was wanting to implant nose filters that my character could engage with a thought. The reason I was thinking about this is that some people think that having a Vomeronasal Organ means that you can't get a Olfactory Booster.



EDIT: I just reread what I wrote and I wanted to clean up what I said.
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Glyph
post Mar 25 2011, 07:23 AM
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Unfortunately, the rules are vague on how much of the olfactory booster actually replaces, rather than enhances, the natural sense of smell, so it falls under the purview of individual GMs.
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