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Apr 21 2011, 02:26 PM
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#51
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Because it enables you to see basic magical activity, the prescense of astral barriers, etc etc. For the people discussing the goggles, and have Runner Havens, I'd heartily recommend checking out the hong kong section on the astral shallows. Specifically, the part where it mentions that regular mundanes can learn assensing, if they have a way to see the astral. (its on the top of 56). Its relevant for two reasons: the goggles seem like a kind of portable astral shallow, in that they let a regular dude see stuff they normally wouldn't be able to. The second, being able to have the assensing skill(which can't be defaulted on) taught makes the goggles significantly better. |
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Apr 21 2011, 02:31 PM
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#52
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
For the people discussing the goggles, and have Runner Havens, I'd heartily recommend checking out the hong kong section on the astral shallows. Specifically, the part where it mentions that regular mundanes can learn assensing, if they have a way to see the astral. (its on the top of 56). Its relevant for two reasons: the goggles seem like a kind of portable astral shallow, in that they let a regular dude see stuff they normally wouldn't be able to. The second, being able to have the assensing skill(which can't be defaulted on) taught makes the goggles significantly better. Indeed, good to know... (IMG:style_emoticons/default/wobble.gif) |
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Apr 22 2011, 12:42 PM
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#53
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
If anyone did invent these goggles, they'd stand to receive a nice cash injection from Big D's will, something about a device that lets mundanes use magic.
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Apr 22 2011, 01:45 PM
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#54
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
If anyone did invent these goggles, they'd stand to receive a nice cash injection from Big D's will, something about a device that lets mundanes use magic. Still not really using Magic... Just using Assensing. AS fot that, Manatech already exists for the Mundane. (IMG:style_emoticons/default/wobble.gif) |
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Apr 23 2011, 06:08 PM
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#55
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Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
Spy Umbrella – Looks and functions like a regular umbrella. However it has several built in gadgets. The canopy section is made from color shifting ballistic cloth with embedded wires; solid colors only and does not function like ruthenium polymers. It will also function as a makeshift shield. The canopy will also function like a shock club and the tube section is a single shot narcoject dart launcher. In addition the umbrella can be turned over to act like a satellite uplink. 4,000 (IMG:style_emoticons/default/nuyen.gif)
Area denial monofilament condoms – Gecko tape wrapper covering a small spool of mono wire packaged to look like a condom. Peal open and tape to walls for instant area control. 500 (IMG:style_emoticons/default/nuyen.gif) **WARNING** Do not attempt to use as a real condom! |
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Apr 23 2011, 06:14 PM
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#56
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Area denial monofilament condoms – Gecko tape wrapper covering a small spool of mono wire packaged to look like a condom. Peal open and tape to walls for instant area control. 500 (IMG:style_emoticons/default/nuyen.gif) **WARNING** Do not attempt to use as a real condom! WHAT. |
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Apr 23 2011, 06:36 PM
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#57
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Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
WHAT. What? Don't like or afraid that you will get them confused with the real thing? That would be a mistake you would only make once... (IMG:style_emoticons/default/rotfl.gif) |
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Apr 23 2011, 06:40 PM
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#58
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Who would manufacture that? Who would ever think that was a good idea? WHAT SORT OF CRAZY WORLD DO YOU LIVE IN?
(And how do I get there? (IMG:style_emoticons/default/smile.gif) ) |
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Apr 23 2011, 07:06 PM
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#59
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Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
Who would manufacture that? Who would ever think that was a good idea? WHAT SORT OF CRAZY WORLD DO YOU LIVE IN? (And how do I get there? (IMG:style_emoticons/default/smile.gif) ) Well... I have no idea who would make them. I asked my GM if I could have something like them made and he gave me a cost. My character just asks his fixer. Yea, not a great answer but... I think it is a great idea because what’s the best way to stop pursuit than to deny access to the route your taking? The character I play is a terrorist/spy of sorts so he wants to look as unobtrusive as possible, carries a plastic holdout with vacuum sealed Hi-C rounds, the "umbrella," a binaca spray bottle filled with neurostun gas (he is immune to it through genetic tinkering) and other subtle or concealable devices. I had some other ideas that would be dangerous... Like monofilament security glass, it looks like regular glass but has monofilament wires running through it like the metal wires in some security glass. Or the toilet snake drone - a drone made to function like a real snake so it can go through small waste plumbing pipes while dragging a fiber optic line to bring WiFi into a controlled building. Used this one in SR3 mostly. As for how to get here... Go completly insane... a shred of sanity is of no use to anyone. |
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Apr 23 2011, 07:13 PM
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#60
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
My character just asks his fixer. "Hey, Barry, do you have any condoms with a built in monofilament wire?" "Just a sec, let me check...... Yeah." (IMG:style_emoticons/default/biggrin.gif) As for how to get here... Go completly insane... a shred of sanity is of no use to anyone. Goddesses know, I'm trying. I should definitely be hallucinating by now, but alas, I have no problem distinguishing fantasy from reality. (IMG:style_emoticons/default/frown.gif) |
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Apr 23 2011, 08:12 PM
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#61
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 |
Smoke Stitching
Technically not stitching, this modification is often added to clothing to afford the wearer a quick escape. Consisting of small flexible tubes of liquid that generate smoke when in contact with the air, Smoke Stitching can be set to trigger via a wireless signal from a commlink, from a pull on a hidden release, or to break open if shot. Once opened, the tubing releases smoke into the air from the wearer’s clothing and the area for 30 feet around the source is blanketed by thick white smoke. If a person acquires Smoke Stiching designed to open when hit with a bullet, roll a 1d6 every time someone with this modification is shot. If a 6 is rolled, the tubing breaks open. Other aerosolized drugs or chemicals can be loaded into the tubes with an Armorer + Logic (10, 1 Hour) test or by adding 500 nuyen plus the cost of ten doses of the new substance onto the price. Adding Smoke Stiching to clothing or armor takes up one modification slot. Cost- 500 Availibility- 5 |
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Apr 23 2011, 08:16 PM
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#62
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Just carry a smoke grenade?
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Apr 23 2011, 08:21 PM
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#63
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 |
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Apr 23 2011, 08:28 PM
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#64
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Disguises, concealment, palming, etc...
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Apr 23 2011, 08:32 PM
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#65
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 |
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Apr 23 2011, 08:37 PM
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#66
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Hmmm, it's starting to make sense.
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Apr 23 2011, 08:52 PM
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#67
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Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
Smoke Stitching Once opened, the tubing releases smoke into the air from the wearer’s clothing and the area for 30 feet around the source is blanketed by thick white smoke. If a person acquires Smoke Stiching designed to open when hit with a bullet, roll a 1d6 every time someone with this modification is shot. If a 6 is rolled, the tubing breaks open. I like the idea but don't you think that something that is supposed to go off when you have been shot should go off at a higher percentage? In theory this is only a 16% chance of activation for its trigger. Imagine a blasting cap only effective 16% of the time. I'm not saying it should be 100% but I don't think a bullet would need to directly cut one of the tubes. You could have impact sensors or closed circuit wires embedded in the fibers that could set it off too. I would have it go off on a 3+ myself. You also get into strangeness when struck by burst or full auto fire. How many rounds hit or does it only count as one "shot" regardless? |
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Apr 23 2011, 09:01 PM
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#68
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
It could be tied in to sensors that look for guns, like Weapon Watcher software, Thermographic cameras, spatial recognisers...
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Apr 23 2011, 09:32 PM
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#69
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 |
I like the idea but don't you think that something that is supposed to go off when you have been shot should go off at a higher percentage? In theory this is only a 16% chance of activation for its trigger. Imagine a blasting cap only effective 16% of the time. I'm not saying it should be 100% but I don't think a bullet would need to directly cut one of the tubes. You could have impact sensors or closed circuit wires embedded in the fibers that could set it off too. I would have it go off on a 3+ myself. You also get into strangeness when struck by burst or full auto fire. How many rounds hit or does it only count as one "shot" regardless? You want SOME give, otherwise you'll turn into a smokestack every time someone bumps into you. Plus, you dont want it to go off with a single bullet hit. Otherwise you'll be obscuring your vision even if you DO want to fight. Getting shot a couple of times is when you want it to go off. |
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Apr 23 2011, 09:55 PM
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#70
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Moving Target ![]() ![]() Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
You want SOME give, otherwise you'll turn into a smokestack every time someone bumps into you. Plus, you dont want it to go off with a single bullet hit. Otherwise you'll be obscuring your vision even if you DO want to fight. Getting shot a couple of times is when you want it to go off. It would have some give... But you are right that it probably would go off when some maniac hits you with a baseball bat. However, I would prefer my active defensive measures to activate when I am in danger not when I am bleeding on the floor. (IMG:style_emoticons/default/grinbig.gif) The way I see it is this was originally developed as a rich persons defense against all those camera wielding fools. So I could see it as: passive system 6+ to go off with bullet impact, 3+ for an active system and add in a few (IMG:style_emoticons/default/nuyen.gif) for the increased cost of the active system. |
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Apr 23 2011, 10:20 PM
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#71
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,286 Joined: 24-May 05 From: A 10x10 room with an orc and a treasure chest Member No.: 7,409 |
A comlink with a spring loaded ceramic knife blade inside it.
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Aug 15 2011, 09:29 AM
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#72
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 |
Just wanted to give this thread a quick bump.
I think it's a good idea to have a repository on Dumpshock for custom material. I'll keep it going with a new creation. Injection Rings Injection rings are specially designed pieces of jewelry designed to deliver injection vector attacks. Initially popular with medical staff to subdue unruly patients, these rings have caught on in the runner community as a means to deliver more lethal substances. The rings can be triggered either by a very specific sequence of muscle twitches or wirelessly via a PAN. The actual injection is not overtly painful and can easily be concealed in a firm handshake or hand slap. A ring can hold enough to deliver a single dose however the ring must be touching the skin of the target. Injection rings can also be modified to inject the wearer at the correct signal. A ring requires a successful Armorer or Chemistry (10) extended test to reload. Cost- 1000 (not including chemical dose) |
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Aug 30 2011, 07:28 AM
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#73
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
last night I found out, that one obvious Paragon is missing:
Anonymus Anonymus is the terrorist of the Matrix. He is the arch enemy of all capitalists and privacy advocats. Software should never be restricted or cost anything. Open Source is the sollution and all data is to be made accessible to the public. Secrets, be it from governments or corporations must be seeked, cracked and uploaded. Equality in the matrix is the highest good and must be pursued at all cost. Anonymus technomancer spend most of their free time cracking software and hiding from the corporations. Advantage: +1 to Software and Decrypt tests, +1 die for Data or Code Sprites Disadvantage: Followers of Anonymus will upload every piece of important data they get their hands on if they don't succeed in a Willpower + Charisma (3) Test. They don't accept money for paydata, but donations for the cause are always welcome. |
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Aug 30 2011, 04:08 PM
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#74
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
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Aug 30 2011, 04:49 PM
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#75
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Moving Target ![]() ![]() Group: Members Posts: 271 Joined: 5-July 11 From: Firebase Zulu Member No.: 32,769 |
Advanced Powered Breakdown
Weapon cost +1000 (IMG:style_emoticons/default/nuyen.gif) 12R 3 weapon slots Threshold 36 Facility Industrial Mechanic Advanced Powered Breakdown lets you assemble or breakdown a weapon in 1 Complex Action. Sometimes called an Origami Gun this weapon mod allows the weapon to fold up into as small a package as possible, providing it with a -2 conceal mod while folded. |
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