A couple of quick questions, just to refresh my memory.... |
A couple of quick questions, just to refresh my memory.... |
May 10 2011, 03:59 PM
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#1
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Target Group: Members Posts: 28 Joined: 7-September 08 Member No.: 16,325 |
So, I haven't played SR4 in a couple of years, and am currently running a D&D 3.5 game for my gaming group. However, we're about to wrap up a fairly major story arc in that game, and I've announced that we're going to pause the D&D game for a few weeks while I run a short Shadowrun storyline that I've been kicking around in my head.
It's been a while, so I have a couple questions that I'd appreciate getting answers to while I plot all of this out over the course of the next couple of weeks. #1: How do you determine the physical size of a given vehicle? I've been having trouble finding the rules for putting vehicle sizes into scale. I thought there was a chart or something based on the Body rating of the vehicle, that gave an approximation of the size. However, no luck so far in turning it up - so maybe I just imagined it.. but if anybody has that information, I'd be very grateful. #2: If the physical size ratio is even vaguely proportional, does the community at large think that the new Dassault Paynal released in MilTech Spec has enough lifting power to pick up, say... a Zugsmachine trailer filled with cargo? Assuming, of course, that the Paynal was retrofitted with a SkyCrane style cargo lift mechanism, do you think that it has enough thrust in it's VTOL engine setup to fill the role of a combat heavy lifter? I myself think that it's feasible.. but given that I can't find anything to put the Paynal into scale and determine it's size, I'm not entirely certain. I apologize for rambling - maybe next time I should turn OFF the podcasts while typing, eh? You have my thanks in advance for your help, -Thal`aen |
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May 10 2011, 04:09 PM
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#2
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Douche Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 |
1) It's roughly the size of the real vehicle that it's modeled on. A pick-up truck is about the size of a pick-up truck. A motorcycle is about the size of a motorcycle. An Ares Citymaster is about the size of a small RV.
2) No clue. If it's convenient to the plot, sure. |
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May 10 2011, 05:22 PM
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#3
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Target Group: Members Posts: 28 Joined: 7-September 08 Member No.: 16,325 |
Awesome, thanks.
I just wanted to make sure that my players weren't like "Well if you look at *obvious-yet-overlooked chart A* you'll see that there's NO physical way that can happen." Not to say that I refrain from using GM Fiat when needed, but I prefer to be able to back my actions with the rules - not thwart them. |
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May 10 2011, 05:38 PM
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#4
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Running Target Group: Members Posts: 1,083 Joined: 13-December 10 From: Rotterdam, The Netherlands Member No.: 19,228 |
Body in no way relates to size. Nothing does, really. So no need to worry. You say it works, it does.
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May 10 2011, 06:26 PM
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#5
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Body *does* relate to size, just not in any useful or sane way. (IMG:style_emoticons/default/biggrin.gif)
Body does occasionally relate to the carrying issue, though. Body is used for Strength with vehicles, and Body is also used to (roughly) determine the size of carrying things. Under the Special Equipment mod, we get this: QUOTE A special cargo hold with specific requirements would have a slot cost of about a quarter the Body size of the goods that would fit inside it. And slots are based on Body. No, don't think about it too hard or you'll get matryoshka vehicles. (IMG:style_emoticons/default/smile.gif)
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May 15 2011, 02:36 AM
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#6
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Runner Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
I, for one, have nothing against matryoshka vehicles, da, comrades. Also, upgrades for upgrades of cam upgrades for smartgun addon. Oh, and underbarrel underbarrel guns.
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