IPB

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Spirit Powers, without manifesting?
Apathy
post Mar 26 2004, 04:25 AM
Post #1


Running Target
***

Group: Members
Posts: 1,408
Joined: 31-January 04
From: Reston VA, USA
Member No.: 6,046



Ok, I remember that spirits can't affect the physical world without manifesting/materializing. But how do you define 'affecting the physical world'? Obviously they can't take a swing at you, but confusion and accident seem more mana-based, somehow. Do spirits have to materialize to use these powers? Can they just manifest without materializing?
Go to the top of the page
 
+Quote Post
Herald of Verjig...
post Mar 26 2004, 04:30 AM
Post #2


Runner
******

Group: Members
Posts: 3,066
Joined: 5-February 03
Member No.: 4,017



Physical powers typically require materialization (where 'typically' means 'probably all of them, but there might be an exception'). Manifesting does not make them physical, just visible.

Mana powers just need living targets.

[edit]and the loophole Kanada mentioned[/edit]
Go to the top of the page
 
+Quote Post
Kanada Ten
post Mar 26 2004, 04:30 AM
Post #3


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



All powers are defined as either Physical or Mana just like spells. A spirit must materialize to use any physical power on someone, as such powers do not work on the Astral Plane. Spirits can use any of their Mana powers on their summoner without materializing, though they must materialize to use Mana powers on all other targets not astrally present.



This post has been edited by Kanada Ten: Mar 27 2004, 04:20 AM
Go to the top of the page
 
+Quote Post
mfb
post Mar 26 2004, 04:30 AM
Post #4


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



every power is either Physical or Mana. in order to use a Physical power, the spirit must be materialized. i believe--someone with a book should check--that spirits can use Mana powers at any time (since materialization makes them dual-natured).
Go to the top of the page
 
+Quote Post
Apathy
post Mar 26 2004, 04:32 AM
Post #5


Running Target
***

Group: Members
Posts: 1,408
Joined: 31-January 04
From: Reston VA, USA
Member No.: 6,046



Where are the powers defined? In Critters or the 'Spirits and Dragons' section of SR3?
Go to the top of the page
 
+Quote Post
Herald of Verjig...
post Mar 26 2004, 04:33 AM
Post #6


Runner
******

Group: Members
Posts: 3,066
Joined: 5-February 03
Member No.: 4,017



Critters has all the powers listed in the SR3 book and a lot more. A few are added in other books with the spirit type that first uses the power.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Mar 26 2004, 04:33 AM
Post #7


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



QUOTE
Where are the powers defined? In Critters or the 'Spirits and Dragons' section of SR3?

Yes, in the front of that section, and then expaned upon in the Critters booklet.
Go to the top of the page
 
+Quote Post
Apathy
post Mar 26 2004, 07:45 PM
Post #8


Running Target
***

Group: Members
Posts: 1,408
Joined: 31-January 04
From: Reston VA, USA
Member No.: 6,046



For physical-based powers like accident, the rules are clear and the spirit has to manifest.

For mana-based powers like confusion, it seems unclear to me. It seems to indicate that they can perform them in astral, but another passage seemed to indicate that they could only target astral targets (such as other spirits and dual beings) if they were in astral.

Would a spirit need to manifest to perform mana-based powers against a mundane opponent?
Go to the top of the page
 
+Quote Post
TheScamp
post Mar 26 2004, 08:40 PM
Post #9


Moving Target
**

Group: Members
Posts: 400
Joined: 26-February 02
Member No.: 825



SR3, p.262, 2nd paragraph on the page:
QUOTE
Note that in order for a creature to use a power against a target, they must share the same "state" - astral or physical. Solely astral forms cannot affect solely physical targets, and vice versa.

Go to the top of the page
 
+Quote Post
Shockwave_IIc
post Mar 26 2004, 09:25 PM
Post #10


Shooting Target
****

Group: Members
Posts: 1,512
Joined: 16-August 03
From: Northampton
Member No.: 5,499



Ohhh nastyness!! dual natured being in the back of a vehcile, instead of use movement power on the vehcile use on the dualnatured being to stop it (and thus the car) moving, untill the hapless soul get squished.
Go to the top of the page
 
+Quote Post
Beast of Revolut...
post Mar 26 2004, 09:37 PM
Post #11


Moving Target
**

Group: Members
Posts: 409
Joined: 9-March 04
Member No.: 6,140



So to use a mana power on mundanes, it has to materialize? Some of you guys are saying it has to materialize to use powers, others are saying it has to manifest. You all know the difference between materializing and manifesting don't you?
Go to the top of the page
 
+Quote Post
Shockwave_IIc
post Mar 26 2004, 09:39 PM
Post #12


Shooting Target
****

Group: Members
Posts: 1,512
Joined: 16-August 03
From: Northampton
Member No.: 5,499



Yup one has physical form, the other is astral saying hello the physical plane.
Go to the top of the page
 
+Quote Post
tisoz
post Mar 27 2004, 03:55 AM
Post #13


Free Spirit
*******

Group: Dumpshocked
Posts: 3,948
Joined: 26-February 02
From: Bloomington, IN UCAS
Member No.: 1,920



QUOTE (Shockwave_IIc)
Ohhh nastyness!! dual natured being in the back of a vehcile, instead of use movement power on the vehcile use on the dualnatured being to stop it (and thus the car) moving, untill the hapless soul get squished.

I don't know that the dual being would get squished, it would just move slower, relatively speaking. :)
Go to the top of the page
 
+Quote Post
A Clockwork Lime
post Mar 27 2004, 04:04 AM
Post #14


Shooting Target
****

Group: Members
Posts: 1,616
Joined: 15-March 04
Member No.: 6,158



It's just like spellcasting. The spirit has to be on the same plane as the target. If a target is completely mundane, then the spirit needs to materialize to use any powers on them, mana included. Due to the limitations of astral space, however, only mana powers and spells can be used on astral targets.

Dual-natured targets can be affected on either plane, but the spirit has to materialize to use any physical powers since, again, the astral plane doesn't allow physical powers.
Go to the top of the page
 
+Quote Post
Beast of Revolut...
post Mar 27 2004, 08:28 AM
Post #15


Moving Target
**

Group: Members
Posts: 409
Joined: 9-March 04
Member No.: 6,140



I don't think movement can affect a passenger. I think it can only affect something being impelled under it's own power.
Go to the top of the page
 
+Quote Post
Shockwave_IIc
post Mar 27 2004, 09:28 AM
Post #16


Shooting Target
****

Group: Members
Posts: 1,512
Joined: 16-August 03
From: Northampton
Member No.: 5,499



QUOTE (A Clockwork Lime)
Dual-natured targets can be affected on either plane, but the spirit has to materialize to use any physical powers since, again, the astral plane doesn't allow physical powers.


Not saying your wrong, my spirit rules are hazy at best, but i thought that you could get effected in such a way was one of the downsides to being dual natured?

QUOTE ("Beast of Revolutions")
I don't think movement can affect a passenger. I think it can only affect something being impelled under it's own power.


Can't why it would have to work that way, but....
Go to the top of the page
 
+Quote Post
A Clockwork Lime
post Mar 27 2004, 01:54 PM
Post #17


Shooting Target
****

Group: Members
Posts: 1,616
Joined: 15-March 04
Member No.: 6,158



QUOTE (Shockwave_IIc @ Mar 27 2004, 03:28 AM)
QUOTE (A Clockwork Lime)
Dual-natured targets can be affected on either plane, but the spirit has to materialize to use any physical powers since, again, the astral plane doesn't allow physical powers.

Not saying your wrong, my spirit rules are hazy at best, but i thought that you could get effected in such a way was one of the downsides to being dual natured?

It's a major downside to being dual-natured. A spirit can affect you on either plane, but because of the limitations of the astral plane, they can only do that with mana-based powers. Physical powers can only be used on the Physical Plane, so a spirit has to materialize to use them. You being dual-natured doesn't change that fundamental limitation... and since you're dual-natured, there's nothing you can do to escape the wrath of a spirit that's on the astral. Unlike other standard magicians who can simply stop using Astral Perception to become mundane.
Go to the top of the page
 
+Quote Post
TheScamp
post Mar 27 2004, 02:22 PM
Post #18


Moving Target
**

Group: Members
Posts: 400
Joined: 26-February 02
Member No.: 825



Powers work just like spells in that regard. Anyone/thing who are entirely on the astral can only cast/use mana-based spells or abilities. You have to have at least one foot on the physical (by being either dual natured or entirely on the physical) in order to use Physical based spells or powers.
Go to the top of the page
 
+Quote Post
BitBasher
post Mar 27 2004, 09:07 PM
Post #19


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



QUOTE
QUOTE
I don't think movement can affect a passenger. I think it can only affect something being impelled under it's own power.

Can't why it would have to work that way, but....
Well it could be easily explained because the movement power miltiplies or divides the speed of the subject, and a person sitting in a car has a relative speed of zero. Zero times zero.. carry the zero. Thats just my opinion, a GM could probably rule either way.
Go to the top of the page
 
+Quote Post
Shockwave_IIc
post Mar 28 2004, 10:55 AM
Post #20


Shooting Target
****

Group: Members
Posts: 1,512
Joined: 16-August 03
From: Northampton
Member No.: 5,499



QUOTE (TheScamp)
Powers work just like spells in that regard. Anyone/thing who are entirely on the astral can only cast/use mana-based spells or abilities. You have to have at least one foot on the physical (by being either dual natured or entirely on the physical) in order to use Physical based spells or powers.

Fair enough, that works. As i said hazy at best.

QUOTE ("bitbasher")
Well it could be easily explained because the movement power miltiplies or divides the speed of the subject, and a person sitting in a car has a relative speed of zero. Zero times zero.. carry the zero. Thats just my opinion, a GM could probably rule either way.


So someone sitting on the launch thingy on a aircraft carrier would have zero relative speed untill it launched him off the aircraft carrier?

Don't get how (must be the hangover) but ok.
Go to the top of the page
 
+Quote Post
mfb
post Mar 28 2004, 11:06 AM
Post #21


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



the Movement power affects the target's movement rate. if i'm sitting in a car, my personal movement rate is still (Qui) for walking and (Quix3, or x2 if i'm a dorf) for running, no matter how fast the car i'm in might be travelling. speed me up or slow me down all you want, it won't affect me until i decide to move myself.
Go to the top of the page
 
+Quote Post
Frag-o Delux
post Mar 28 2004, 11:07 AM
Post #22


Running Target
***

Group: Members
Posts: 1,213
Joined: 10-March 02
From: Back from the abyss.
Member No.: 2,316



Relatively speaking the pilot is moving at zero, to the plane at least, relative to the aircraft carrier he would be moving very fast, relative to the ocean he would be going really fast plus 25 knots as the carrier was doing, it is all relative. But I think that it would still do nothing to the dual being as he isn't moving, the car is. Now if the car burst into flames and he tried to escape it, then he would be screwed.
Go to the top of the page
 
+Quote Post
mfb
post Mar 28 2004, 11:10 AM
Post #23


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



right. relative speeds has nothing to do with it at all. read the power description--it says nothing about reducing a being's speed, only its movement rate. movement rate is a specific term, defined on page 108 of SR3.
Go to the top of the page
 
+Quote Post
Shockwave_IIc
post Mar 28 2004, 11:15 AM
Post #24


Shooting Target
****

Group: Members
Posts: 1,512
Joined: 16-August 03
From: Northampton
Member No.: 5,499



Ok, ok i got it!! hello hangover!!! :P :silly:
Go to the top of the page
 
+Quote Post
mfb
post Mar 28 2004, 11:18 AM
Post #25


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



for instance, using Movement on Shockwave's can of Pabst Blue Ribbon would have no effect, because the can itself has an 0x0 movement rate for both running and walking (unless the imbiber's had a case or two). use it on Shockwave himself, however, and you've got yourself one helluva hair-of-the-dog treatment!
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 5th February 2025 - 10:41 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.