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> Shadowrun Dice Simulator and Generator, Java programming efforts in progress
Rianmal
post Jun 19 2011, 12:39 PM
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Hi folks,

I wanted to share with you news of progress on a new Java Shadowrun Dice Simulator and Generator. It simulates dice casts, analyses them and derives outcomes suited to each type of test - Opposed, Extended, and Success.

I'd estimate it's about 65% done. Success testing is working, Opposed Testing is working - subject to finalising the Opposed Test outcome dialog - and Extended testing should work as well. (IMG:style_emoticons/default/smile.gif)

Here are a couple of screenshots for a taste of what is to come within the next three months or so!

I suppose it's been done before but it's a lot of fun to program using object oriented principles!

Cheers,

Rianmal
Opposed Test Input Screenie
Success Test Output Screenie
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McDougle
post Jun 19 2011, 02:23 PM
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This is looking great so far. (IMG:style_emoticons/default/smile.gif)

But u do have to write in all data every time you roll the dice, right(like when u roll for a character with agility 4 and afterwards for a character with agility 6)?
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Rianmal
post Jun 21 2011, 08:00 AM
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Heya, thanks for the support. Yes, users are empowered to put in the parameters they wish to influence the test each time. (IMG:style_emoticons/default/smile.gif) I'll keep you posted on how it goes!
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Finkswitch
post Jun 26 2011, 04:35 AM
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I wrote a simple windows program to do SR dice, among others for one of my friends. If there's intrest, I can host it somewhere for people to use. It's a simple EXE, no install required.
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