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#3851
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 ![]() |
I'd say don't worry about it...he was removed by GM fiat so that you had to sweat for your victory...he'll be back on his feet by 2075 (albeit a tad nutty!) (IMG:style_emoticons/default/ork.gif) Just looking for something to use for Oyl to base a treatment IC on at same time as Sprogget. He is out cold, so stun track filled, but that would just need a good nights rest. Physical damage would need treatment, and maybe magic to speed things along. |
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#3852
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Just looking for something to use for Oyl to base a treatment IC on at same time as Sprogget. He is out cold, so stun track filled, but that would just need a good nights rest. Physical damage would need treatment, and maybe magic to speed things along. In that case assume he's on 5 boxes of physical, stun full! |
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#3853
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
@MG, can you write up a quick addon to the timeline to cover the summoning, instructions, Sprogget's actions etc...? Thanks
Should be able to get an IC up by the end of the week once I've got past my deadline this afternoon (IMG:style_emoticons/default/nyahnyah.gif) |
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#3854
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 ![]() |
@MG, can you write up a quick addon to the timeline to cover the summoning, instructions, Sprogget's actions etc...? Thanks Initial timeline actions shown here, extended from your timeline. That was based on the assumption that the intercepted transmission from Command to Winter about going to manual control was in 8.1, after the Citymaster did the first attack by charging the shell, but before Command killed the spirit. The IC content does not really align well, because there it looks like the missile had been launched, but the spirit was still alive. In the timeline, those actions were both in 8.2. Having the instructions to Winter as Commands free action in 8.2 before killing the spirit works better. Winter with only 1 IP means the dog brain should get at least one more action in 8.3.Should be able to get an IC up by the end of the week once I've got past my deadline this afternoon (IMG:style_emoticons/default/nyahnyah.gif) Oyl and Jimson Based on: 8.2 Command kills the Plant! 9.1 summon Plant(5)+Noxious Breath 9.2 Jimson travels in astral to Citymaster 9.3 Jimson concealment 10.1 Jimson materialize (concealed) 10.1 Oyl sends message to Sprogget about spirit replacement 10.2 Jimson attack (edge?) Command: engulf, fear, noxious breath? Based on (assumption) 8.2 Command tells Winter to go for the manual controls Citymaster 8.3 next attack by Citymaster? 9.1 Winter moving to physical controls 9.1 Command action Sprogget 8.3 releases Crack Sprite, fails to compile Fault Sprite 9.1 checking biomonitor(free), message to Mordred about tacnet going down(simple?) 9.2 Instructions for Banjo 9.3 Instructions for G’Eye 10.1 Send signal to disable G’Eye wireless (free?), instructions for DR(complex), receive message from Oyl 10.2 Message to Oyl, Message to C&C(simple) 10.3 finish shutting down most of the wireless connections Some actions of the Citymaster, Command, Winter not known, so this is getting a bit far ahead. I was thinking we were going to be out of combat time, to leave room for that message from Mordred. Which could be 10.1 (how many IP does Mordred get?), with response in 10.2 and/or 10.3. Oyl’s instructions to Cam also seems to be outside the timeline. With above, it could not start until 11.1. The technical plan is for Sprogget to go wireless dark, but IC has left that still up, to support a bit of final interaction and support. Also this gives a chance to change mind, depending on what is happening at the Citymaster. Delaying Oyl’s response a bit, since with only 1 IP, she tends to lag a bit. |
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#3855
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Ok, for my sanity and so that we are all clear on the situation I’m going to try and summarise the current disposition of the foe. I’m writing this from memory rather than checking so if there’s anything obvious I’ve missed then give me a nudge please (IMG:style_emoticons/default/nyahnyah.gif)
Rather than tracking combat time now, mainly to keep the flow of the IC, the Citymaster will fire one more time before Winter gets manual control (vehicle only, not weapon systems!), then Osha’s spirit will do its thing and finally Cam will order in your backup. He will be able to chase off/mop up the gangers and probably ‘persuade’ the remaining military guys to hot foot it out of the area. Ok, the next part might be considered spoilers for the end of 2072 so read at your own risk… [ Spoiler ] |
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#3856
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 ![]() |
Ok, for my sanity and so that we are all clear on the situation I’m going to try and summarise the current disposition of the foe. I’m writing this from memory rather than checking so if there’s anything obvious I’ve missed then give me a nudge please (IMG:style_emoticons/default/nyahnyah.gif) Winter: In the Citymaster, wrestling with the manual controlsRather than tracking combat time now, mainly to keep the flow of the IC, the Citymaster will fire one more time before Winter gets manual control (vehicle only, not weapon systems!), then Osha’s spirit will do its thing and finally Cam will order in your backup. He will be able to chase off/mop up the gangers and probably ‘persuade’ the remaining military guys to hot foot it out of the area. If Winter only gets control of the vehicle, does the dog brain still have access to the weapons system? Or are they just offline? Ok, the next part might be considered spoilers for the end of 2072 so read at your own risk… [ Spoiler ]
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#3857
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Moving Target ![]() ![]() Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 ![]() |
[ Spoiler ]
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#3858
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 ![]() |
@Aria, E:Tribes
For Oyl First Aid SR4A252; First Aid+Logic(2) success test, net hits each reduces 1 box of damage First Aid(4)+Logic(3)+MedStation(6)+feng shui(3)-magican(2)+situational modifiers (2): Complex Action, takes (existing patient physical damage) combat turns - maximum of 6 boxes of healing for the doc box rating Heal spell SR4A208; Magic(2)+Spellcasting(5)+Mentor(2) Drain Resist:WIL(4)+INT(5)+Limited(2) vs (Starting damage boxes - 2) 11d6.hits(5) : buy 2 hits when limiting to treating 4 physical or less healing Spindle [ Spoiler ] healing Sprogget [ Spoiler ] General healing for how well Oyl is doing at the clinic. [ Spoiler ] The ‘status’ that Oyl is passing to Cam about Mechanicals tribe members being treated is for him to do scheduling. It is based on the boxes of physical and stun damage left after treatment. The treatment is only for physical damage, but the status will include reference to the stun too, indicating how ‘tired’ they are. Someone that came in with only physical damage, like a gunshot wound, could be treated and immediately released, as fit for regular duties. They are healthy. Physical damage Healthy; no remaining physical damage On Call; 1 or 2 boxes of physical damage remaining, no wound modifier Needs rest; 3 to 5 boxes of physical damage remaining down-checked; 6 or more boxes of physical damage remaining Stun damage now; less than 3 boxes stun damage tired; 3 to 5 boxes of stun weak; 6 to 8 boxes of stun exhausted; 9 or more boxes of stun morning; currently unconscious So Spindle’s status went from 'needs rest, in the morning', to 'healthy in the morning'. Sprogget went from 'down-checked and weak' to 'needs rest and weak', then 'needs rest, in the morning', with no change after the final treatment. Priorities will be to stabilize anything life threatening (tribal or not), then to get actives back out the door, then the rest, which will include non-tribal members. |
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#3859
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Grand! Your final posts seemed to me to wrap things up nicely so I propose that we all jaunt over to 2075 now! Don't worry if you haven't had a chance to convert characters yet, that's no reason not to start posting IC in my book (IMG:style_emoticons/default/biggrin.gif)
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#3860
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Moving Target ![]() ![]() Group: Members Posts: 972 Joined: 15-December 13 From: Detroit, MI, UCAS Member No.: 184,586 ![]() |
Runner Looking for Work
Name: Genry von Tresckow Race: Human Archetype: Gunslinger Adept Hometown: Berlin A former soldier who fought in the Anarchist Movement that took Berlin in 2039. Served in the Berlin Anarchist Defense Force until the city's fall to Megacorp/AGS forces in 2060. He has kept low ever since, taking any opportunity to get back at the corporations who destroyed his home. |
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#3861
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 ![]() |
2072 (SR4) thread mostly shut down. Moved over to 2075 (SR5), where I see you posted for some other characters.
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Lo-Fi Version | Time is now: 12th March 2025 - 09:36 AM |
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