Adept Rigger, How well can I handle the competition ? |
Adept Rigger, How well can I handle the competition ? |
Aug 22 2011, 11:50 AM
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#1
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
Guys, (and Galls)
I made a way of the artisan adept driver I got 6 pilot skill + 5 reaction + 3 from impr ability pilot ground craft = 14 dice I was wondering how well this competes with other riggers out there and how i could improve (without losing essence to cyber or bioware) |
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Aug 22 2011, 12:00 PM
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#2
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Running Target Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
does the 5 reaction include +3 from Increased Reflexes III?
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Aug 22 2011, 12:02 PM
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#3
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
Guys, (and Galls) I made a way of the artisan adept driver I got 6 pilot skill + 5 reaction + 3 from impr ability pilot ground craft = 14 dice I was wondering how well this competes with other riggers out there and how i could improve (without losing essence to cyber or bioware) The attribute boost power can up your Reaction. Heightened concentration power could be pretty useful. The attunement (item) metamagic might also be worth investigating, but that would preclude any advantages from AR or VR so possibly not. |
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Aug 22 2011, 12:02 PM
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#4
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
right, nope so thats anothe three dice for a total of 17
Well i'm definately going for tha attunement power that's why i dont use cyber since it doesn't do much when not us vr where can i find thid heightened concentration power ? |
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Aug 22 2011, 12:07 PM
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#5
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
Guys, (and Galls) I made a way of the artisan adept driver I got 6 pilot skill + 5 reaction + 3 from impr ability pilot ground craft = 14 dice I was wondering how well this competes with other riggers out there and how i could improve (without losing essence to cyber or bioware) On the top of my head... +2D6 for specialization +X Improved Attribute: Reaction (Most driving tests are reaction based AFAIK) (Adept Improved Attribute) +1 Reaction (Changeling Metagenetic Improvement) +1 Handling - Gearhead Quality +2 Reaction (Lightning Reflexes Quality, unaugmented characters gain +2 reaction) (Not compatible with magic or tech mod) |
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Aug 22 2011, 12:10 PM
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#6
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
well since i have improved reflexes on 3 i assumed that the lightning reflexes and impr attribute power wouldnt do anything anymore
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Aug 22 2011, 12:21 PM
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#7
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Running Target Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
dice wise you're neck and neck with a good rigger.
The Rigger's advantage is the -1 threshold for VR, the possibility to get 5 IPs and the fact, that he doesn't have to be in the car physically. The meat driver's advantage is, that he doesn't have to hack the car for an account, although he might have to get it started somehow. and he can drive anything equally, no matter what the processor is. Gearhead is a must for a, well, gearhead. |
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Aug 22 2011, 12:31 PM
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#8
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
Yeah i took the 10 point version of gearhead for cars
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Aug 22 2011, 02:41 PM
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#9
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Moving Target Group: Members Posts: 315 Joined: 6-August 06 Member No.: 9,032 |
We have an Adept Driver (Driver as opposed to Rigger) in out group as well.
9 reaction+9skill+2spec=20dice His powers are this: imp reflexes 3, imp ability pilot groundcraft 3 He can compete pretty well. |
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Aug 22 2011, 02:48 PM
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#10
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
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Aug 22 2011, 03:06 PM
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#11
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
What othe powers/skills did he go for ? Multitasking should be in there... (IMG:style_emoticons/default/smile.gif) |
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Aug 22 2011, 03:16 PM
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#12
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Moving Target Group: Members Posts: 114 Joined: 25-August 10 Member No.: 18,969 |
That’s not bad, my TM throws 14 Command – 1 for defaulting + 2 for Hot Sim = 15 dice regardless of what type of vehicle (ground and water), and -1 to all test thresholds for driving in VR.
Edit: Corrected for accuracy |
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Aug 22 2011, 04:49 PM
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#13
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
right, nope so thats anothe three dice for a total of 17 Well i'm definately going for tha attunement power that's why i dont use cyber since it doesn't do much when not us vr where can i find thid heightened concentration power ? Note that atunement is a metamagic power, so requires initiation as opposed to power points. Also note that you don't need cyberware to jump in or drive in VR (though you would lose quite a few adept bonuses if you did). Heightened concentration is in Digital Grimoire and can be worth up to 6 dice (but usually more like 2 or 3). |
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Aug 22 2011, 04:52 PM
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#14
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
That’s not bad, my TM throws 14 Command – 1 for defaulting + 2 for Hot Sim = 15 dice regardless of what type of vehicle (air, ground, anthro), and -1 to all test thresholds for driving in VR. You can only default on groundcraft and watercraft pilotting skills. |
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Aug 22 2011, 04:53 PM
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#15
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
QUOTE That’s not bad, my TM throws 14 Command – 1 for defaulting + 2 for Hot Sim = 15 dice regardless of what type of vehicle (air, ground, anthro), and -1 to all test thresholds for driving in VR. Well... Can't default to all vehicles. Damn... Ninja'd by Aerospider... |
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Aug 22 2011, 05:04 PM
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#16
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Yeah, I've still never understood the Command thing. It just doesn't make sense that it works on multiple vehicles and all weapons.
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Aug 22 2011, 05:15 PM
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#17
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
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Aug 22 2011, 05:19 PM
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#18
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
Yeah, I've still never understood the Command thing. It just doesn't make sense that it works on multiple vehicles and all weapons. I guess it's meant to be like the universal tv remotes of today, but with the unnecessary buttons (for whatever you're pilotting at the time) being handily edited out. |
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Aug 22 2011, 05:26 PM
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#19
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Sure, I get the 'generic video game interface'… I just feel like it should increase all thresholds by 1, or something. It should be clumsier. At least it's slightly slower, so people are 'forced' to just use Full Bursts.
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Aug 22 2011, 05:55 PM
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#20
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Moving Target Group: Members Posts: 315 Joined: 6-August 06 Member No.: 9,032 |
What othe powers/skills did he go for ? Sustenance, so he doesnt need to stop driving to pee (IMG:style_emoticons/default/wink.gif) ...and thats his magic of 5 already. But, with 4 passes he's quite ok in meat as well. Also, consider taking combat sense 6 for 8 power points altogether with a geas (like talisman or so) to drop the cost to 6 pp. combat sense works while in vehicle, too (IMG:style_emoticons/default/nyahnyah.gif) |
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Aug 22 2011, 06:33 PM
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#21
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Sustenance, so he doesnt need to stop driving to pee (IMG:style_emoticons/default/wink.gif) ...and thats his magic of 5 already. But, with 4 passes he's quite ok in meat as well. Also, consider taking combat sense 6 for 8 power points altogether with a geas (like talisman or so) to drop the cost to 6 pp. combat sense works while in vehicle, too (IMG:style_emoticons/default/nyahnyah.gif) Well, if your magic is a 5, you can only get 5 Levels of Combat Sense. Unless, of course, you are talking about raising your Magic first. |
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Aug 22 2011, 10:03 PM
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#22
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Target Group: Members Posts: 20 Joined: 21-August 11 Member No.: 36,395 |
Well right now I have
Improved reflexes 3 Improve Ability Pilot ground vehicle 3 Iproved Ability Automotive mechanic 2 Multitasking Improved Sense memory I have 1PP left to spend and cant seem to decide what to take. |
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Aug 22 2011, 10:08 PM
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#23
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Well right now I have Improved reflexes 3 Improve Ability Pilot ground vehicle 3 Iproved Ability Automotive mechanic 2 Multitasking Improved Sense memory I have 1PP left to spend and cant seem to decide what to take. SO... IR 3 = 4 PP IA: Pilot 3 = .75 PP IA: Automatics 2 = 1 PP Multitasking = .5 PP Improved Sense Memory (3 Dimensional Memory?) = .5 PP So, that comes to 6.75 PP with 1 PP remaining, You seem to be over Magic of 5, by a LOT. What is your Magic? How many times have you initiated? And did you take the PP instead of the Metamagic? |
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Aug 22 2011, 10:09 PM
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#24
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Runner Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
Sure, I get the 'generic video game interface'… I just feel like it should increase all thresholds by 1, or something. It should be clumsier. At least it's slightly slower, so people are 'forced' to just use Full Bursts. Well remember that command actions are always always always a complex. |
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Aug 22 2011, 10:11 PM
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#25
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Moving Target Group: Members Posts: 705 Joined: 3-April 11 Member No.: 26,658 |
SO... IR 3 = 4 PP IA: Pilot = .75 PP IA: Automatics 2 = 1 PP Multitasking = .5 PP Improved Sense Memory (3 Dimensional Memory?) = .5 PP So, that comes to 6.75 PP with 1 PP remaining, You seem to be over Magic of 5, by a LOT. What is your Magic? How many times have you initiated? And did you take the PP instead of the Metamagic? Well if he's an Artisan's Way adept with a Geas, and took the discount from The Way on IR3+IA: Pilot (I believe both of those are valid choices for that Way) then.... IR3=2 PP IA: Pilot = .375 PP IA: Automatics = .75 PP Multitasking = .375 PP Improved Sense Memory = .375 PP -------- Total: 3.875, so 1.125 PP left to spend. |
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