QUOTE (Tymeaus Jalynsfein @ Aug 22 2011, 11:12 PM)

Makes Sense... Must have missed a Way Descriptor somewhere in there then...
No worries.

Yeah, I missed it at first too, but when he mentioned having a point left over, I went back and checked. I must say, it's REALLY nice to be able to get +3 init passes for only 2 PP.
As for other powers, if your group used the optional Logic instead of program rule, I'd recommend the boost logic power, but given you didn't mention that, that power is pretty much useless unless you want to be a badass mechanic. Maybe boost some more technical skills. I believe improved tech skill can be used for any tech skill, +3 to hacking to be that much better at spoofing others' drones, or +3 to electronic warfare to defend your own from being jammed and such better would be the first two things I'd consider as a dedicated rigger.
edit:
QUOTE
IR 3 with reduction is 3PP
Improve pilot 3 is .75 PP
Improved Automotive MECHANIC 2 is .5 PP
multitasking and imprved sense memory voth with reduction come to .75 PP
I have 6 magic and 1 PP left to spend
So you did bump magic up to 6? I could have sworn you said it was 5 before. And no geas, thought you mentioned you were picking that up? Also my bad for not catching you had automotive mechanic rather than automatics.
And I'd definitely apply the Way bonus to Improve Pilot 3 rather than multitasking or improved sense memory, since it has the higher point cost so you get a bigger discount on it.
So you go from what you listed to:
IR 3 with reduction is 3PP
Improve pilot 3 with reduction is .5625 PP
Improved Automotive MECHANIC 2 is .5 PP
Multitaskin is .5 PP
Improved Sense Memory with reduction is .375 PP
Giving you 4.9375. Apply a geas to each of those and you get:
IR 3 with reduction is 2PP
Improve pilot 3 with reduction is .375 PP
Improved Automotive MECHANIC 2 is .375 PP
Multitaskin is .375 PP
Improved Sense Memory with reduction is .25 PP
For a total of 3.375 PP. Leaving you almost half your PP still to play with boosting other things.