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> Minigun attack penalty, -14D? why?
hobgoblin
post Oct 25 2011, 10:33 AM
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spread all over, SR4(A) and Arsenal mainly.
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Ryu
post Oct 26 2011, 07:03 PM
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QUOTE (Yerameyahu @ Oct 24 2011, 05:15 AM) *
How many dimes is minigun suppression with explosive rounds? (IMG:style_emoticons/default/nyahnyah.gif) Being prone doesn't really impede you, either… hopefully they don't have S&S.

Getting prone using Full Defense (guessing the cowards will) loses an IP.

Beyond that you should fire miniguns using the two long, one short option. The second long burst should still have a useable dicepool, making the short going to waste occasionally a luxury problem. You only face that -14 base recoil on the last attack, reducing the need for max. recoil reduction.
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Yerameyahu
post Oct 26 2011, 07:09 PM
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I guess? It's just a free action.

That really, really seems like cheating, reducing the minigun restriction (FA-only) to a much lesser 'waste a few bullets' penalty. (IMG:style_emoticons/default/nyahnyah.gif)
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Loch
post Oct 26 2011, 07:10 PM
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QUOTE (Ryu @ Oct 26 2011, 03:03 PM) *
Getting prone using Full Defense (guessing the cowards will) loses an IP.

Beyond that you should fire miniguns using the two long, one short option. The second long burst should still have a useable dicepool, making the short going to waste occasionally a luxury problem. You only face that -14 base recoil on the last attack, reducing the need for max. recoil reduction.


Per p. 30 of Arsenal, miniguns cannot fire less than full bursts.

Although I guess you were talking about multiple targets, which I haven't really bothered with. Prefer to guarantee a kill every IP and all that.
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Ryu
post Oct 26 2011, 07:17 PM
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Yes. But Full Bursts can be split. The Precious pg. 154, Multiple Targets. Modified by Arsenal pg. 30.

Supressive Fire is dodged with Reaction+Edge. In case of a minigun, getting Dodge on top will be very interesting.
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Yerameyahu
post Oct 26 2011, 07:35 PM
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Crazily, it's actually better to shoot 3 separate things than one, then (even with -2 per extra target, esp. because that's mostly hurting your 'throwaway' short burst). *shrug* I don't play with that kind of obvious abuse.
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hobgoblin
post Oct 27 2011, 06:10 AM
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Perhaps it is a case of getting the recoil to work with the attack rather then against the attack, by directing it towards the next targets?
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Ryu
post Oct 27 2011, 07:22 AM
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QUOTE (Yerameyahu @ Oct 26 2011, 09:35 PM) *
Crazily, it's actually better to shoot 3 separate things than one, then (even with -2 per extra target, esp. because that's mostly hurting your 'throwaway' short burst). *shrug* I don't play with that kind of obvious abuse.

I think that is how the rule (and miniguns) are supposed to be used. And I do not want to encourage RC 14 builds.
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Yerameyahu
post Oct 27 2011, 11:42 AM
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Your position is that miniguns are intended to be better at shooting 3 separate targets than one? And shooting one target '3 times' isn't even possible?

I think the problem is simply that 'FA is made of smaller bursts' rule; it's a messy one that only causes problems, miniguns or not.
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Ryu
post Oct 27 2011, 07:09 PM
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QUOTE (Yerameyahu @ Oct 27 2011, 01:42 PM) *
Your position is that miniguns are intended to be better at shooting 3 separate targets than one? And shooting one target '3 times' isn't even possible?

I think the problem is simply that 'FA is made of smaller bursts' rule; it's a messy one that only causes problems, miniguns or not.

As the rules stand, one could say they are better at shooting multiple things, yes. Can´t say I disapprove of that part from my vision of miniguns. I´d still permit to shoot one target trice since it should indeed be possible.

What is your problem with multiple bursts? Short/Short is already standard practice for many, and that does not need FA mode.
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Yerameyahu
post Oct 27 2011, 07:13 PM
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No problem with multiple bursts, and it's not about 'needing' FA. The problem is using something *specifically* restricted to 'full bursts' to actually fire 3 smaller bursts.
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