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Feb 5 2012, 07:07 AM
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#101
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Moving Target ![]() ![]() Group: Members Posts: 318 Joined: 22-September 11 From: Columbia Member No.: 38,630 |
I like the idea of a combined strategy roll if that's possible, considering we're all just sitting about talking over our plans.
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Feb 6 2012, 12:12 AM
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#102
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
In that case, Atropos go ahead and roll your 8 dice for Leadership. I'll take care of Phlapjack's roll and will add the results to yours via a Teamwork test.
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Feb 6 2012, 03:59 AM
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#103
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Moving Target ![]() ![]() Group: Members Posts: 318 Joined: 22-September 11 From: Columbia Member No.: 38,630 |
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Feb 6 2012, 05:03 AM
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#104
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Here's Smohalla's initial roll, then rerolling those successes as additional dice for the Teamwork test.
Here's the resulting post in the IC forum. For reference, the walking rate for elves and humans is 10/meters per turn (SR4A p.149) versus 15/meters per turn for a shifter in wolf form (Runner's Companion p.86). |
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Feb 6 2012, 07:33 AM
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#105
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Once Stogie gets a picture drawn, he may have something to say about the travel distance. Or maybe not.
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Feb 6 2012, 04:45 PM
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#106
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Pbangarth, Stogie is drawing a map? Is there something I should be doing? I'm not sure what you're thinking happens next.
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Feb 7 2012, 03:37 AM
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#107
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
I'm trying to figure it out myself. I believe they all have a general map of the area (paper or electronic), and I think Stogie would be plotting the locations on his copy. I don't know what will come of it, or what Skill to use if one applies. He's got Skills: Cascade Area Geography, Tracking, Navigation. I figure he can make a map one way or another. I know I get a better idea of things if I have a map or a picture. Use it or not, Seth, I'm OK with whatever.
Here's INT 5 + Navigation 3+2 = 10 ==> 2 HITS Yeah, well, at least it keeps him busy till he gets sleepy. |
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Feb 7 2012, 03:43 AM
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#108
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Who's Seth?
Yes, everyone has a map of the area. Plotting the locations is relatively easy. However, there is no discernible pattern in the locations of the strikes. |
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Feb 8 2012, 03:43 AM
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#109
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Sorry, I had been posting in Seth's game earlier.
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Feb 8 2012, 08:48 AM
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#110
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Any last posts before nightfall? I'll move the game to morning within the next day.
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Feb 8 2012, 09:37 PM
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#111
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Moving Target ![]() ![]() Group: Members Posts: 318 Joined: 22-September 11 From: Columbia Member No.: 38,630 |
I'm good if everyone else is
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Feb 14 2012, 01:51 AM
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#112
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Busy at work this week, so my posting will be less than it's usual greatness (IMG:style_emoticons/default/smile.gif)
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Feb 25 2012, 06:27 AM
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#113
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
On the astral, Smohalla notes this interaction. His thoughts take a trip into the past. I remember trying to eat Jake, the first time I met him. Smohalla lets his mind briefly wander over the ideas of consciousness and sentience. His inborn instincts, the meshing that has occurred with his supernatural awakening... Perhaps these things can happen in more ways than one. I'm glad that I did not succeed. (IMG:style_emoticons/default/grinbig.gif) Nice touch! |
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Feb 28 2012, 04:21 AM
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#114
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
thanks (IMG:style_emoticons/default/smile.gif)
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Mar 3 2012, 06:42 AM
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#115
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
New post, #150 for the game.
Phlapjack, I was unclear on whether you wanted to summon a low-force spirit or a watcher. I chose the latter. Summoning a 1-hour watcher is largely a formality so I skipped the rolls. I suppose you could have glitched on the drain roll but that would be a long-shot. |
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Mar 7 2012, 07:05 AM
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#116
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Here are Smohalla's rolls for Zoology and Parazoology to try to identify what might be lurking in the woods. Phlapjack, don't look at the spoiler.
[ Spoiler ] It seems that Smohalla's knowledge of woodland wildlife is limited to the small and edible. Conversely, things that are large and looking to eat you are outside of his experience. He doesn't have much valuable input, but based on the wolf's description his best guess is that it's paranormal or magical instead of mundane. Pbangarth, feel free to roll the same if you like. 5 dice and 4 dice, respectively, I believe. |
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Mar 7 2012, 07:25 AM
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#117
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
aw, c'mon! Don't put a spoiler, then tell me not to look! It's torture! (IMG:style_emoticons/default/smile.gif)
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Mar 7 2012, 08:39 AM
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#118
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Moving Target ![]() ![]() Group: Members Posts: 318 Joined: 22-September 11 From: Columbia Member No.: 38,630 |
Don't worry Phlapjack, this is the good form of torture. (IMG:style_emoticons/default/biggrin.gif)
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Mar 7 2012, 04:36 PM
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#119
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,584 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
OK, I'll give it a shot. In the spirit of keeping phlapjack77 in the dark:
[ Spoiler ]
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Mar 7 2012, 08:14 PM
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#120
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Stogie pauses to reflect, taking a moment to strike a match and light his pipe. Adjusting his glasses and swirling his snifter of brandy, he begins to discourse at length about the fauna and parafauna native to the region, listing off several interesting species in alphabetical order by their binomial nomenclature, including several curious anecdotes and acute observations about each.
I'll PM pbangarth directly, so that Stogie can say what he knows. Or not, if he presumes Smohalla would certainly know the same. Stogie certainly wouldn't want to patronize Smohalla by stating the obvious, would he? |
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Mar 8 2012, 02:04 AM
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#121
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
OK, I'll give it a shot. In the spirit of keeping phlapjack77 in the dark: [ Spoiler ] ... ... you didn't tell me not to look this time. great rolls! (IMG:style_emoticons/default/biggrin.gif) |
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Mar 9 2012, 08:42 AM
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#122
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Summoning 3 watcher spirits, 2 hour lifespan (so he can auto-soak the drain)
Then summoning a F4 Beast spirit, optional power Guard. |
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Mar 9 2012, 10:24 AM
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#123
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Moving Target ![]() ![]() Group: Members Posts: 318 Joined: 22-September 11 From: Columbia Member No.: 38,630 |
I apologize for my slowness in posting. My home internet recently bit the dust (IMG:style_emoticons/default/frown.gif) and I'm currently having to post at work. Should be back up in a couple of weeks. Until then I shall try my best when work is slow.
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Mar 12 2012, 01:11 AM
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#124
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
"Usually, but it can be a deadly mistake to count on it. And it could be able to wield magic, too."
At which point Smohalla will declare counterspelling on the team, including the wolf shifter. He'll probably have to move to the rear of the group to keep everyone in LOS. |
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Mar 12 2012, 06:25 AM
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#125
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,501 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
No buying hits at the moment, as the situation is no longer "non-threatening and non-stressful" (p. 62, SR4A). Here are Smohalla's rolls:
[ Spoiler ] Unless someone informs me otherwise, I will presume that the shifter is in the lead, Stogie and Jake behind, Ellesar next, with Smohalla at the rear to provide counterspelling. Phlapjack, please give the beast spirit some instructions. Do you want it materialized with the group, chilling out on the astral waiting for orders, or actively checking the perimeter, etc. (None of those require a service.) If you want it to use Guard, it can cover the team members plus Jake, but it doesn't have enough Force to cover the shifter. Oh, and great posting this last week, everyone. Guess I should have throw a life-threatening situation at you sooner! We're on a roll; let's keep it going. |
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