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Tecumseh
Hoi, chummers,

This is the OOC thread for The Sun Never Sets. Here is our lineup, with the character's name, brief description, and real-life geographic location:

pbangarth - Stogie (human shepherd adept) + Jake (border collie) - Toronto
Faranji - Jeff (dwarven rigger) - Germany
phlapjack77 - Smohalla (eagle-shifter mage) - China
Aerospider - Will of the Forest (free spirit) - UK
AtroposReborn - Elessar Arnatuilë (elven survivalist) - East Coast, U.S.
Tecumseh - Tec (GM) - Seattle

This will be an open-ended game. If you want to geek the Johnson and form a gang of eco-warriors to free the land from its oppressors, we can do that. If you want to pool your resources and open a rollerskating rink as a front for your organ-legging business in the basement, that can be arranged. It's not even strictly necessary for all the characters to stick together, but it's probably easier if they do. The only thing we won't do is player versus player combat. You can fight and argue with each other but the only person you get to attack is me.

First things first: please post your character sheet below, including your background and equipment. We'll get started shortly.
Faranji
This will be meta knowledge (is that the correct English word? It's Meta-Wissen in German which equals knowledge but it sounds wrong). But are you sure it's a good idea to upload them publicly? I.e. open for the rest of the players? Perhaps this will mess up some surprises.


(Spoiler) The Charsheet including Equipment. Created with Chummer Generator:
[ Spoiler ]


(Spoiler) The full background is to be found here:
[ Spoiler ]


Then there is an IC-relevant description here:
[ Spoiler ]


I will add a floor plan for the bunker + security measures and positions some time later - when I've created it wink.gif
Tecumseh
Yes, it's a fine line: it's difficult to determine what another PC might have heard about your character via rumor or reputation. I need them all here for my own reference, since right now the character sheets and backgrounds are scattered over multiple messages and revisions, bouncing back and forth between my e-mail and my PM inbox.

I like what you've done with the Spoiler tags. If anyone else wants to follow the same model, I'm happy with that. Additionally, if you want to include a segment on what you think others might have heard about your character, that could act as a basis for in-game knowledge.
phlapjack77
moving house and going on a business trip this week - I'll try my darndest to get this up before week's end.

And Faranji, thanks! *Yoink* smile.gif
phlapjack77
Smohalla

The Charsheet including Equipment. Created with Chummer Generator:
[ Spoiler ]


The full background is found here:
[ Spoiler ]


Then there is an IC-relevant description here:
[ Spoiler ]

Karma:
[ Spoiler ]
AtroposReborn
Ok so it would be wonderful if I could figure out how to do the whole spoiler tag. Showing my chat ignorance again. sleepy.gif
AtroposReborn
Disregard my previous statement. I figured out how to post this due to trial and error. As requested...

(Spoiler) The Charsheet including Equipment. Created with Chummer Generator:
[ Spoiler ]


(Spoiler) The full background is found here:
[ Spoiler ]


Then there is an IC-relevant description here:
[ Spoiler ]
phlapjack77
Cool! Kind of an elven Rambo smile.gif

One thing - why does he have Flight as a skill?
Faranji
Hey Tecumseh,

you mentioned you were having problems with the intial setting. Do you have any ideas yet where that should take place so I could try invent a reason for Jeff to be there? He spends most of his time in his bunker but he does leave it every once in a while so in my case it shouldn't be too hard to involve him.
Tecumseh
QUOTE (phlapjack77 @ Nov 2 2011, 02:47 AM) *
One thing - why does he have Flight as a skill?


He has the Athletics skill group, which includes Flight. Chummer included Flight automatically in its text export, even if it's not relevant. Or maybe he's really a Drake!!!


QUOTE (Faranji @ Nov 2 2011, 04:23 AM) *
you mentioned you were having problems with the intial setting. Do you have any ideas yet where that should take place so I could try invent a reason for Jeff to be there? He spends most of his time in his bunker but he does leave it every once in a while so in my case it shouldn't be too hard to involve him.


Yes, still scratching my head at the initial setting. I might just punt and have the opening scene be the meet, sweeping under the rug the issue of how everyone heard about it and got there. I dislike the idea of forcing you there and not giving you the opportunity to scope the place out first or do any legwork prior to arriving, but I promise not to geek you in the first scene. If anyone else has an inspired suggestion, I'll award karma for it! I hope to kick off the IC thread soon, possibly tomorrow.
Faranji
It just heavily depends on the setting and goals of your first run. If you want us to battle a forest invading corp that would be easy because:
The astral characters have a natural binding to the forest and want to preserve it
Jeff is extremly territorial and wants to defend "his" ground
The shepperd as far as I know has had bad experiences with corps and fights them for the sake of disrupting their goals
The survivalist might have reasons to get rid of them aswell or just get stuck in a bad situation and will be saved by either of the above
This should lead to the thought of my enemy's enemy being my friend and thus us grouping up.

Or easiest way: Johnson needs a job done (we don't have rookie runners right?), contacts the shepperd and the shepperd contacts what ever he thinks is required (hopefully the roles the other players fill). This of course requires closer contact with the shepperd as a link.

Perhaps if we have a few altruistic characters, one (e.g. Jeff) could get trapped in town by his enemies and since nobody else is around to help, that altruistic character will save him.

We once introduced a character after a failed run by hiring him to save the runners who failed in the previous run. Something like this would be possible too...


Hope this helped a little and as said there's no great thoughts disguised here and I guess it mainly depends on the setting and run itself
pbangarth
Just moved. Settling but have no intenet at home till Tuesday. I will use the library till then. I will get Stogie and Jake up here as soon as I can. I'm excited!
Tecumseh
It's up! Game on! The first IC post is ready for replies:

http://forums.dumpshock.com/index.php?showtopic=36198

I'll leave the scene at the meet for a few days to give people a chance to reply. I'm not expecting people to be active over the weekend.
phlapjack77
Can Smohalla get a Judge Intentions result on Gunny? He seems a little too worked up...

1 hit on Judge Intentions bleah

Follow it up with an Assensing roll: 2 hits on reading an aura

pbangarth
Stogie takes a look at Gunny's aura.

Assensing 2 + specialization 2 + adept power 4 + INT 5 = 13 dice ==> 6 HITS

That should be able to tell him about Gunny's health, etc.! I'll wait to get info before I post IC for Stogie.
Tecumseh
You both have messages about what the assensing reveals. Pbangarth, don't forget to post your sheet. I know what Jake looks like (presumably) but not Stogie.
pbangarth
OK. I have internet at my new home, now, so I'll get up to speed.
pbangarth
Sorry, I'm not sure whether we are using the color codes or not. Just force of habit on my first IC post. I will stop if folks don't want to use it.
Tecumseh
Let's skip the color coding for now; it makes my eyes cross.

I'll give everyone another day to ask questions or make a pose at the meet before moving on. Aerospider is either on his honeymoon right now or he just got back; he'll catch up when he can.
Tecumseh
So far, so good. Gunny's still technically at the scene if anyone remembers something that they wanted to ask or do before he goes. If not, we can assume that he walks off leaving you to start your planning and recon.

North Bend is not far away if anyone needs to go into town. If not, your current location is close enough to civilization to still have wireless access (i.e. you can make calls).
pbangarth
I will transfer Stogie and Jake's stats and bio here soon, honest.

For the matter of the conversation with Rosie the Riveter, she is a TerraFirst operative who got Stogie his special shotgun. Her Connection/Loyalty stats for Stogie are 3/2. Stogie's CHA is 3.
Tecumseh
Ahoy chummers,

Aerospider wrote and let me know that he can't commit to the game right now. Very understandable, given that he just got married. This will impact the game somewhat, as you are all totally doomed without his character for magical support.

No, not really. I originally envisioned this adventure for 3-4 players so you're still golden, especially since Jake brings the count up to 4½. That said, better be nice to Smohalla now!

Speaking of Smohalla, I don't want to direct things unduly but now might be a good time for him to reach out to his contacts. You're on Sinsearach land right now and Cascade Ork is just a short distance to the north. We didn't establish exactly where Smohalla's contacts are but I'm happy to make them as close (for convenience) or as far away (for adventure) as you want. How you get in touch with them is up to you: you can fly there and speak to them alone, drive there with the team and talk as a group, or travel there astrally and then manifest to have a conversation that way. Or whatever else you think would be appropriate.

Similarly, we didn't identify locations for all of Jeff or Stogie's contacts either. Again, if you feel that one of them would be geographically close or could potentially have some insight into the situation then let me know and I'll be happy to play it out.

Pbangarth, you're undermining either your definition of "soon" or the sincerity of "honest". (Zing!) Let me know if it's your gear/nuyen that's holding you up. If so, we can work through it together to figure out what makes sense for you to have. Feel free to post the elements of your character sheet and background that are available; they can always be edited/updated later.

Keep the posts coming. Ping me with thoughts or questions or post them here.
Faranji
Two questions - or rather one statement and one question wink.gif :

Question: When am I supposed to roll dice and when not? I generally assume simple commands like sending drones into racks, activating a car or driving it on normal roads as easy enough to skip a test. But e.g. when I start a conversation with somebody: Etiquette yes or no?

Statement: I use a dictionary quite often in the IC thread (this time for cur) so it can happen that there's a really weird word or phrase that just doesn't fit. You are more than welcome to write me a pm so I know that for the future and stop using strange words wink.gif
pbangarth
The post in the original thread HERE has had the stats all along. Yes, the gear is what is still left, and a fleshing out of the contacts. No technical, story difficulty, just things here that took precedence.

Good Zing. I deserved it.

Here is a copy of those stats, which copy I will flesh out... soon, honestly.

[ Spoiler ]


All of Stogie's adept powers and Jake's Empowerments are useful on the farm first, and hopefully transferable to the shadows. So, for example, Stogie's Attribute Boosts would be paired, STR and BOD for schlepping stuff around the barn, AGI and REA for hunting for dinner.

Karma earned
[ Spoiler ]

Karma spent
[ Spoiler ]
Tecumseh
Pbangarth, thanks for posting your sheet. I had everyone's stats and backgrounds but they were spread out between the forums, PMs, and e-mail. I just wanted them all in one place for easy reference.

Faranji, probably the best guidance I can give about whether to roll dice or not would be that you don't have to if you're attempting to do something routine. You certainly don't need to make a roll to scratch your belly or tie your shoelaces unless you're trying to do so under unusual circumstances, like hanging from the side of a helicopter mid-flight. We will also use the rules for buying hits from page 62 of SR4A. If the situation is "non-threatening and non-stressful" then you can automatically succeed if you can buy enough hits to meet the necessary threshold from the Success Difficulty Table (p. 62 again).

As for Etiquette, it will mostly be used if you're trying to fit in among people who don't know you. I didn't have Stogie roll Etiquette with Rosie the Riveter because she's a contact and there's already an established connection there. He was asking for information that was within the realm of their relationship (as opposed to, say, asking if she was wearing any underwear at the time) and it was information she was willing to share. If he had asked her to do something that she didn't want to or that might put her in an awkward position then I would have called for an opposed roll to see if he could win her over.

Faranji, as for your use of the dictionary, I rarely understand what Jeff is saying. smile.gif Given that your OOC language is clear and unencumbered, I mostly assume that Jeff is just staying in character. Feel free to clarify OOCly if the translation is critical to our understanding of the situation, but otherwise you can bust out with as much gibberish as you like.
pbangarth
QUOTE (Tecumseh @ Nov 16 2011, 09:06 PM) *
Feel free to clarify OOCly if the translation is critical to our understanding of the situation, but otherwise you can bust out with as much gibberish as you like.
God help us all!
Tecumseh
Well, yes. Of course there are in-game consequences for being overly confusing, but that might not be a major concern for a guy in a tinfoil hat.

I'd like to see some more IC posts from the team. We just had a five day slow-motion walk to the car. While that might make a great title sequence for Reservoir Dogs, it's a little slow for a game (even PbP). Not every post has to be an essay; it can be something quick to let me know that you're still on board and paying attention. Let me know if you're waiting for me to resolve something before you chip in. Otherwise, make what you want of the world!

In the meantime, to keep things moving I took the liberty of fast forwarding into town. The location is probably not Jeff's first choice but the bars aren't open this early.

Phlapjack, if you don't feel that Smohalla would have gone into town (or, more specifically, gone indoors) then he can split off and do legwork on his own before rejoining the group.
phlapjack77
sorry, slammed at work - getting a post up soon
Tecumseh
My work is very cyclical too. This goes for everyone (including me), but let us know if you think you'll be slow to post for a few days so that I don't initiate anything that requires you there.

Phlapjack, let me know which contact you want to reach out to first. I don't have much detail on your contacts so if you have a general image in mind (man/woman, young/old, rich/poor) go ahead and include it in your post. Otherwise I'll spin something out on the fly. That goes for everyone else's contacts too. I'm happy to use as many specifics as you have, but if it's just a generic contact then I'll improvise.



Tecumseh
If you guys want to analyze the file you were give to try to determine patterns, let me know what angles and avenues you want to explore and we'll figure out what to roll. Stogie's "Cascade Area Geography" might be a decent place to start. Smohalla is even better in this area but his character is elsewhere at the moment. Jeff can do a decent data search.

Elessar, sit there and look pretty. (Actually, you could probably look at the situation from a military/tactical viewpoint.)
pbangarth
OK, thanks for the concept. I'll cogitate some to make a post.

By the way, THIS is not Stogie's Jake!
pbangarth
Stogie analyzes (sure, it had to be Stogie doing this, and not Professor) the locations of the Sisters attacks to see if there is a pattern.

INT 5 + Cascade area geography 2 = 7 dice ==> 3 HITS Woohoo!
Faranji
Jeff trying to figure out anything about recent terrorist attacks in the Salish-Shidhe Council (mainly when, where and who)

Data Search 3 + LOG 5 = 8 dice ==> 3 HITS
Tecumseh
Faranji, a search is Data Search + Browse (instead of Logic), so you'll start with 7 dice. It's also an extended test, so you can roll a few more times, subtracting one dice from each subsequent roll. You can roll as many times as you like until you get to 0 dice, but be wary of glitching. I've sent you the basic information that you would have uncovered with a couple successes.

I've PM'd pbandgarth and Faranji with the results of their respective analyses. I didn't post their findings here because I thought it would be fun for them to present the information themselves in the IC forum. I know that's a little inconsistent with some other aspects of the game, like having the Rosie the Riveter conversation visible to everyone. If you guys prefer to have the information out in the open for every to see in the OOC forum (like it would be if this were an in-person game) then I can do it that way. I just thought it would be interesting if not everyone had the same information until the PCs specifically shared it with the group.

I'll be traveling tonight and tomorrow for the Thanksgiving holiday in the U.S. I should be back at my computer Friday night but might not be able to post until Saturday. Post while I'm gone though!
Tecumseh
No posts for me? My mighty heart is breaking.

I realize that progress will likely be slow over the holidays, but I'm still hoping for a bit of activity each day, if only a trickle, to keep things moving forward. In the meantime, let me know if you need anything from me.
Faranji
Jeff searching the Matrix again for informations on the tours offered at Greenwater and the airstrip:

Roll1:
Data Search 3 + Browse 4 = 7 Dice ==> Two Hits

Roll2:
Data Search 3 + Browse 4 - 1 Extended Test = 6 Dice ==> One Hit

Roll3:
Data Search 3 + Browse 4 - 2 Extended Test = 5 Dice ==> One Hit

Roll4:
Data Search 3 + Browse 4 - 3 Extended Test = 4 Dice ==> No Hits

Roll5:
Data Search 3 + Browse 4 - 4 Extended Test = 3 Dice ==> Two Hits

Adds up to Six Hits over Intervall (1 minute?) x 5.
Tecumseh
Good stuff, guys. Keep it up.

Faranji, you're right that the interval for the Extended Test is 1 minute. You would easily be able to finish it during the course of the conversation.

To prevent the two-step process of sending the results to Faranji and then having him copy-and-paste them to the IC forum, I posted his findings directly myself. If I think that a search might result in something that the player might want to keep private then I will send it via PM, but since Faranji posted my last PM verbatim I figured that he wasn't interested in editing much.

Faranji
This will be best. Thanks
pbangarth
Works for me.
Tecumseh
Phlapjack, it won't be any problem for you to find and rejoin the group.

Let me know what you guys want to do next.
Tecumseh
Phlapjack, it won't be any problem for you to find and rejoin the group.

Let me know what you guys want to do next.
Tecumseh
Do you guys want to go to Greenwater then? I haven't heard much discussion on the topic. I won't move the group there with a post until there's a little more consensus (or debate). Per Phlapjack's example, the group doesn't have to stick together if they think splitting up will be more efficient.
pbangarth
Let's go, then.
Tecumseh
I don't know if anyone is playing along at home with Google Maps but these are real places and it might help to visualize how they relate to each other geographically. It's not necessary but I thought I'd mention it just in case people thought I was conjuring small towns on the fly (and then destroying them).

For future reference, it is possible to drive from Greenwater to Lester via old mountain roads. The Tata can handle it (pending unforeseen difficulties) but it would take about two bumpy hours.
Tecumseh
<tick tick tick tick tick>
pbangarth
Astral Perception on the elf townsman:

INT 5 + Assensing 2 + spec 2 + Enhanced Perception (reduced) 2 - background count 2 + active looking 3 = 12 dice

==> 4 HITS
pbangarth
Jake checking around the town:

INT 4 + Perception 2 + Enhanced Senses (smell) 3 = 9 dice

==> 3 HITS
Tecumseh
Pbangarth, the results from Smohalla's assensing of the elf were posted in the IC forum (see December 5th). That result was based on four successes too so your result would largely be the same. The only thing that's changed since then (although you, having just arrived, wouldn't necessarily know that it was different) is that the elf's mood has improved somewhat. He's a little cheerier, a little less gloomy, now that he has someone to talk to. He's telling it to you straight; he's not spinning or editing what he knows.

As for the Assensing roll, if we're using the same modifiers as for Perception Tests - which I haven't done before but seems reasonable - then using an Observe in Detail simple action wouldn't grant the "Perceiver is actively looking" bonus, it would only eliminate the -2 penalty for being distracted. (First paragraph of Using Perception on p.135 of SR4A.) I grant that it's not clear when the "Perceiver is actively looking bonus" should apply, but I do think it's applicable for Extended Tests, like when the character is searching for something. I think it would be perfectly valid for Jake's sniffing around.
Tecumseh
Just made a minor edit in a previous post as I realized I had something backward. The fire station is actually on the southeast end of town. The fire started there then traveled northwest (following the highway that goes through town NW-SE) before looping back. Most of the businesses and buildings are toward the northwestern end of town. End to end it's about two kilometers.
pbangarth
QUOTE (Tecumseh @ Dec 9 2011, 03:14 AM) *
Pbangarth, the results from Smohalla's assensing of the elf were posted in the IC forum (see December 5th). That result was based on four successes too so your result would largely be the same. The only thing that's changed since then (although you, having just arrived, wouldn't necessarily know that it was different) is that the elf's mood has improved somewhat. He's a little cheerier, a little less gloomy, now that he has someone to talk to. He's telling it to you straight; he's not spinning or editing what he knows.
Yes, I know Smohalla had Assensed him, but Stogie doesn't know that. I figured I would do the roll so I could play Stogie accordingly.

QUOTE
As for the Assensing roll, if we're using the same modifiers as for Perception Tests - which I haven't done before but seems reasonable - then using an Observe in Detail simple action wouldn't grant the "Perceiver is actively looking" bonus, it would only eliminate the -2 penalty for being distracted. (First paragraph of Using Perception on p.135 of SR4A.) I grant that it's not clear when the "Perceiver is actively looking bonus" should apply, but I do think it's applicable for Extended Tests, like when the character is searching for something. I think it would be perfectly valid for Jake's sniffing around.
Got it. Makes sense. Thanks.
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