Are there rules for "Dragons Breath" shotgun rounds? |
Are there rules for "Dragons Breath" shotgun rounds? |
Dec 14 2011, 05:40 PM
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#1
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Moving Target Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
Was looking to see if there were any rules or write ups for the shotgun ammo "Dragons Breath"? It is not the same as tracer rounds as they don’t go very far but are incendiary in nature as they are designed to catch things on fire. if this has been done could someone give me the book and page?
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Dec 14 2011, 05:56 PM
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#2
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Shooting Target Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 |
I think there's something in War! IIRC.
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Dec 14 2011, 06:08 PM
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#3
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
SR3 had something more fittingly 'Dragon's Breath', IIRC: short range flamethrower shells. I can see a use for plain incendiary rounds, of course… aren't those illegal? (IMG:style_emoticons/default/wink.gif)
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Dec 14 2011, 06:14 PM
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#4
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Neophyte Runner Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
If they're in War! I couldn't find them. I know SR3 had them in the Cannon Companion.
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Dec 14 2011, 06:31 PM
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#5
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Moving Target Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
I remember them from 3rd as I used them on insect spirits in Chicago. I don't think they made it into 4th as I have not been able to find them in the main book, Arsenal, or War.
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Dec 14 2011, 09:18 PM
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#6
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Lol, what a gimmick. I know a place that sells them in Vegas. The Cannon Companion used to have 3rd ed rules for them.
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Dec 14 2011, 10:10 PM
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#7
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
"WARNING: Do not use in automatic or Semi-auto shotguns."
--Think about it-- (IMG:style_emoticons/default/grinbig.gif) But stat wise, make it a flame-thrower shot that lasts one combat round. My guess the cost would be about 100 Nuyen per 10. |
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Dec 14 2011, 10:54 PM
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#8
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
never underestimate the psychological impact of the round, or use in close quarters.
Incendiary rounds have their place for damage runs, clearing out gas, used to kill lots of minor threats (devil rats!), etc Like all toys you can figure out uses for it. Much like the multi-projectile 40mm grenades for the m203... they can be a damn sigh more useful than most think |
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Dec 14 2011, 10:57 PM
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#9
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Also handy against Paracritters vulnerable to fire. Spirits as well. Who says you can't use firearms against Spirits? (IMG:style_emoticons/default/nyahnyah.gif)
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Dec 15 2011, 04:21 AM
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#10
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
never underestimate the psychological impact of the round, or use in close quarters. Incendiary rounds have their place for damage runs, clearing out gas, used to kill lots of minor threats (devil rats!), etc That's what the flamethrower installed in your mouth is for, innit? -k |
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Dec 15 2011, 09:45 AM
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#11
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Moving Target Group: Members Posts: 101 Joined: 10-November 10 From: australia Member No.: 19,167 |
One of my players asked for these, so I just used the rules for flare rounds and just tweaked them slightly.
+1DV +0AP - flammable stuff lights on fire, roll fire resistance for armour ect, +3 for intimidate checks |
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Dec 15 2011, 11:16 AM
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#12
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
flamethrower damage, short range only, shotgun spread perhaps?
I am surprised that it has not shown up in the books so far... |
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Dec 15 2011, 11:29 AM
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#13
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
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Dec 15 2011, 12:03 PM
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#14
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
"WARNING: Do not use in automatic or Semi-auto shotguns." Very valid point. Given that most shotguns in SR are (semi-) auto, you will most likely need to mod the weapon with Firing Mode Change. Yep, the rules explicitly mention adding SS mode and I always wondered why anyone would do that... |
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Dec 15 2011, 02:34 PM
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#15
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
That's just a warning, not a rule. (IMG:style_emoticons/default/smile.gif)
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Dec 15 2011, 02:35 PM
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#16
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Only my drake adept has that... and she is too sweet to really use it much Not even for marshmellows? (IMG:style_emoticons/default/lick.gif) |
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Dec 15 2011, 03:32 PM
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#17
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Moving Target Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
Found the rules in 3rd edition and the rounds are called Big "D's" after the dead president. The rules say increase the damage code by two and add the fire elemental effect. Damage is resisted by half impact but range is that of a taser. All around rather nasty for close combat.
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Dec 15 2011, 03:35 PM
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#18
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
Not even for marshmellows? (IMG:style_emoticons/default/lick.gif) Not worth the heartburn, unless you can get real chocolate bars and graham crackers to go with... (IMG:style_emoticons/default/biggrin.gif) |
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Dec 15 2011, 04:42 PM
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#19
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
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Dec 15 2011, 04:45 PM
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#20
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Moving Target Group: Members Posts: 881 Joined: 13-November 11 From: Vienna, Austria Member No.: 43,494 |
This is my (houseruled) version of it:
Dragon's Breath Rounds (Shotgun only) DV: -1 (fire) AP: -1/2 (impact) Cost: 150nY / 10 rounds Availability: 14R Dragon's Breath Rounds use Taser Ranges. Dragon's Breath Rounds can be used to strike multiple targets, as long as each target is standing within three meters of each other target. Firing DBR from shotguns in SA/BF/FA mode automatically jams the Weapon and incurs a Gremlins 4 penalty. Edit: added availability and some clarifications |
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Dec 15 2011, 04:55 PM
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#21
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
3 *meters* seems like a lot for a shotgun shell 'flamethrower'.
Is it supposed to be SA/etc. shotguns, or SA/etc. *mode*? Do those prices seem low to anyone else? They're not complex, but you'd think they'd just be rare-ish; a specialty item. |
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Dec 15 2011, 05:30 PM
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#22
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Do those prices seem low to anyone else? They're not complex, but you'd think they'd just be rare-ish; a specialty item. Not overly. Just because they are specialty items does not mean that they have to cost a bundle. I would imagine availability would be high (though there is no listed availability in the previous posts that I saw), but the cost seemed okay to me. |
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Dec 15 2011, 05:41 PM
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#23
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Moving Target Group: Members Posts: 881 Joined: 13-November 11 From: Vienna, Austria Member No.: 43,494 |
oh, i forgot the availability - i would place it at 14R, they are not common.
It is supposed to be SA/etc. mode Those prices are actually quite high, wikipedia states 5$/shell. Also, german wikipedia states the flame reaches a diameter of 2m, so i thought by 2070 it would get a bit better. |
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Dec 15 2011, 06:02 PM
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#24
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
That's just a warning, not a rule. (IMG:style_emoticons/default/smile.gif) Nothing in this thread is technically RAW... |
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Dec 15 2011, 06:02 PM
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#25
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
That could be. It's just that a 3m diameter is actually 4 times the size of 2m (SR4A shotguns get 1m), and combined with the 20m range… where can you use this without torching All The Things? (IMG:style_emoticons/default/smile.gif) I understand that real flamethrowers have truly huge range, but I always envisioned the shell version as 'micro' rather than just 'junior'. This is also because they *shouldn't* be better than the real flamethrowers in Arsenal (small 'clip', 6P or 8P, Forbidden, etc.; the Blazer only gets Taser ranges itself!). Oh well. (IMG:style_emoticons/default/biggrin.gif)
Should these have an inherent Spread effect? Or should they more closely follow the Arsenal rules? Yes, Sengir, but warnings are especially ignorable. (IMG:style_emoticons/default/wink.gif) |
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