Open call to artists doing free commisions |
Open call to artists doing free commisions |
Jan 6 2012, 01:50 AM
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#1
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
Title says it all. I have about five characters I'd like artwork done of. Any takers?
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Jan 6 2012, 02:30 AM
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#2
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
PM me if you like.
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Jan 6 2012, 11:46 AM
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#3
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
And also please consider submissions to Dumpshock Datahaven! (IMG:style_emoticons/default/biggrin.gif)
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Jan 6 2012, 02:44 PM
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#4
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Honestly, I'd refer you to Tryst Entangled who does really cheap, really nice, sketches. $10 for a sketch, $30 for flat color. Guarantees to have it done within 24 hours of receiving payment (or you get a free sketch).
I'd link some examples, but frankly, most of them are NSFW. |
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Jan 6 2012, 02:57 PM
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#5
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
I checked them by myself a and i totally agree. ^^ His sketches are good, but to much anime for my pleasure. I would also be interested into a custom-made picture.
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Jan 6 2012, 03:04 PM
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#6
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I checked them by myself a and i totally agree. ^^ His sketches are good, but to much anime for my pleasure. I would also be interested into a custom-made picture. A commission is a custom-made picture. (IMG:style_emoticons/default/wink.gif) But if the "too anime" turns you off, then it turns you off. You could always send him a note saying, "Hey, can you do something in a rougher style?" and describe what you're after. He'll either say he can, or he can't. Most artists are up for a challenge. |
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Jan 6 2012, 04:36 PM
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#7
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Moving Target Group: Members Posts: 215 Joined: 16-October 11 Member No.: 40,831 |
Friendly artist PSA: Please pay artists. No one works for free, find an artist, toss him or her a few bucks and get what ya need. It's hard being an artist and being asked to work for free is even worse. (IMG:style_emoticons/default/smile.gif)
Back to your regularly scheduled thread. |
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Jan 6 2012, 04:44 PM
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#8
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
*Holds up a cardboard sign that says "Will write hack fanfic for food"*
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Jan 6 2012, 06:54 PM
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#9
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
*turns out pockets so far my legs come out of the holes* Pay..?
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Jan 6 2012, 06:56 PM
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#10
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
I thought Squinky did free stuff every now and then? I noticed he's been inactive for a bit, though...
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Jan 6 2012, 07:25 PM
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#11
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I thought Squinky did free stuff every now and then? I noticed he's been inactive for a bit, though... He does, but he's also got a really large backlog, just based on the last time I saw him post anything to his thread and how many people keep requesting stuff. |
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Jan 6 2012, 07:49 PM
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#12
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
I was afraid of that. I'll ask my partner, she's an artist.
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Jan 6 2012, 08:01 PM
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#13
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Runner Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Friendly artist PSA: Please pay artists. No one works for free, find an artist, toss him or her a few bucks and get what ya need. It's hard being an artist and being asked to work for free is even worse. (IMG:style_emoticons/default/smile.gif) Back to your regularly scheduled thread. I would agree with this. There are plenty of artists that give rather reasonable rates - and among the folks I know who draw for money, all the requests for 'giev free art please' is incredibly infuriating and feels like it devalues their craft. |
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Jan 6 2012, 08:42 PM
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#14
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
Yeah, two of my players are artists, and they've pretty much told me that if I want pictures of any characters other than their PCs (meet Ironworks) I need to pay them somehow (karma being a distinct possibility but RL money being preferable).
As for asking for free pictures, I agree with Udoshi: you've basically insinuated the following, "Yeah, I want you to spend at least several hours of your highly trained and skilled work for no compensation, not even the satisfaction of doing something for a close friend, because I don't even know you, just because I asked and therefore have a right to your time, effort, supplies, time, skill and did I mention time?" I know that you don't mean it that way, but that's how it comes across to the artistically inclined after a while of having to endure similar requests (especially among gamers, artists learn not to do freebies, because if you make one exception, everyone will have the chutzpah to act as if they deserve to have the next one). (BTW, can you tell that I've heard the venting rant often enough? (IMG:style_emoticons/default/wink.gif) ) |
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Jan 6 2012, 08:58 PM
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#15
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
I don't mean to insult anyone. I'm just a little financially lacking right now....
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Jan 6 2012, 09:35 PM
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#16
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
I don't mean to insult anyone. I'm just a little financially lacking right now.... Don't worry about it. The request was made in ignorance, and was therefore not intended as an insult (although it could certainly be perceived that way by someone already primed to see such requests as such). However, do keep in mind that nobody else has money at the moment either, which makes the lack of offered compensation even worse. (Especially for a request of that magnitude! 5 character portraits? Unless the artist is doing that full time, you're talking a few days to a week's worth of work, at least, between the initial sketches, the proof drafts and final drafts) So, really, as you didn't mean to insult anyone, now you know better. |
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Jan 6 2012, 09:41 PM
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#17
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
Squinky is awesome and does free commissions because he loves drawing Shadowrun. But it also means he has a hell of a backlog, because free.
It doesn't help either that we're keeping him busy on the Missions end of things now either, as he's the Missions Cartogropher these days. (IMG:style_emoticons/default/ork.gif) |
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Jan 6 2012, 09:53 PM
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#18
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Hey Bull or JM Hardy, any chance you'll ever do a sprawl maps on CD or DLC. For when the J meet at a Mc Hugh's and we need a map? Some thing Printer friendly?
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Jan 7 2012, 12:02 AM
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#19
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Hey Bull or JM Hardy, any chance you'll ever do a sprawl maps on CD or DLC. For when the J meet at a Mc Hugh's and we need a map? Some thing Printer friendly? *Cough* Best $5 I ever spent! (IMG:style_emoticons/default/biggrin.gif)
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Jan 7 2012, 12:44 AM
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#20
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
Also, I would LOVE to see more Sprawl Sites type maps, for what it's worth. There's a lot of little projects like that I keep suggesting. unfortunatly, the problem is budget. Art is much more budget intensive than fiction.
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Jan 7 2012, 01:20 AM
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#21
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
I've been saving my Maptools location maps as I make them for my game; would there be any interest in having those files available for general use? (i.e. these are the "campaign" files that Maptools uses for maps; they typically include the map background, NPC icons and often the associated dice macros, and LOS blocking. I don't have many made up, but with the amount of work I put into the dang things, I'd like somebody to get some use out of them)
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Jan 7 2012, 01:33 AM
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#22
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Also, I would LOVE to see more Sprawl Sites type maps, for what it's worth. There's a lot of little projects like that I keep suggesting. unfortunatly, the problem is budget. Art is much more budget intensive than fiction. You mean like these?
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Jan 7 2012, 01:48 AM
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#23
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Moving Target Group: Members Posts: 983 Joined: 26-February 02 Member No.: 326 |
Actually - and I don't know how far off-topic we want to stray, so please, fork me if you must - I've been thinking a lot about Shadowrun maps lately, and how they don't require the same kind of art skills that Shadowrun art does. Namely, that they're something I can actually make useful contributions to.
To that end, I've been thinking about a maps-type supplement that would include: A variety of urban maps in different scales • Neighborhood overview [20 blocks, say, useful for chase combat and spatial orientation] • Intersections [~four blocks, useful for street combat and exterior scenes] • Buildings [blueprints for locations, like bars, research labs, houses...] Larger extra-urban maps • Topographical maps [covering several square miles, useful for operations at speed, border crossings, and remote facilities] • Facility overviews [Mining facilities, industrial complexes, research outposts, border checkpoints...] All could be based on existing locations, using existing open-source maps as the basis. In theory, there's no reason you couldn't completely recreate, given time, all of Seattle, but I'd settle for having a good handful of stock locations GMs could use for meets, runs, and anything else the players care to throw at them. Sometimes I want stuff - vehicle creation rules and long lists of vehicles come to mind - that other people have little or no interest in, so it's hard for me to judge, but is this a kind of supplement people think would be useful? Purchase-worthy? |
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Jan 7 2012, 03:23 PM
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#24
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Target Group: Members Posts: 35 Joined: 14-January 08 Member No.: 15,275 |
maps as raster maps?
why not go open source, web 2.0 (etc etc.. ) vector maps (or features) are much more fun. I have had this idea to build real geospatial database using all public domain spatial data, edit data and publish maps from it. Just like open streetmap works. thing like raising sea level 10 meter is easy, get all those new mountains island etc not so. problem is that it takes alot of time, and if try whole world it takes hd space ( 10Meter raster for whole earth are like 200G or was it 2T, plus converting that all to contour lines). But after you have data in spatial db you can render all kinds of maps |
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Jan 8 2012, 04:48 AM
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#25
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Shooting Target Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 |
I have had this idea to build real geospatial database using all public domain spatial data, edit data and publish maps from it. Just like open streetmap works. thing like raising sea level 10 meter is easy, get all those new mountains island etc not so. problem is that it takes alot of time, and if try whole world it takes hd space ( 10Meter raster for whole earth are like 200G or was it 2T, plus converting that all to contour lines). But after you have data in spatial db you can render all kinds of maps Are you suggesting what I think you're suggesting? |
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