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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
If it's mounted then either there's gonna be no recoil at all, or the cycle's body will be additional recoil comp.
AFAIK, Arsenal's weapon mount rules supersede the core book's. IIRC, this would fall to an External, Flexible, Manual weapon mount; regardless of mount type it takes 2 minutes to mount or unmount a weapon, though honestly I can't see why a special quick release option couldn't be possible with what you're trying to do (manual control & not a belt fed weapon). The weapon mount would be your 'second hand' in holding the weapon, so nothing special I think in using the assault rifle one handed then. Unless you've got 2 IPs a turn, you're gonna be alternating between Piloting and Gunnery checks. Quite doable with magic, drugs, or cyber/bioware. Youcan even install a Motorcycle Gyro Stabilization mod and the cycle can then drive itself while you shoot. Also, if range is of a major concern, and you've got the mod slots in the rifle available, take a look at the Barrel Extension; +10% to all weapon ranges. |
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#27
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
A pintle mount on the front of the bike? (IMG:style_emoticons/default/biggrin.gif) Good times.
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#28
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 ![]() |
One problem, though - when a weapon is mounted, it always uses Gunnery. There's no getting around that.
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#29
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Moving Target ![]() ![]() Group: Members Posts: 352 Joined: 10-August 10 From: Madison, WI Member No.: 18,916 ![]() |
Crap! I think you're right!
MOOT! |
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#30
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Target ![]() Group: Members Posts: 51 Joined: 8-December 08 From: Ottawa, Ontario Member No.: 16,668 ![]() |
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#31
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
On a bike? :/ I guess "it doesn't say you can't".
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#32
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
True, a gun port isn't disallowed to a bike by RAW, but it sure as hell doesn't make sense to me.
But even then you're still limited to two standard actions or a single complex action per IP, and the typical [N]PC as 1 base. Still going to either need to get a 2nd IP somehow, modify the bike to drive itself, or alternate turns shooting & driving to minimize your crash risk. |
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#33
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
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#34
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 ![]() |
Or use a Monocycle. That could totally have a gun port.
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#35
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
I see what yesferatu's getting at. He wants to be able to drop the gun into a swiveling mount on or just in front of his bike's handlebars, and reach forward, grab the handle, and rock and roll if need be, then yank it off for some handheld run-and-gun action.
The rules don't support it, but I can totally see this working - drop the gun into the mount and a clasp holds it tight. The bike itself is your recoil compensation - there's no way the recoil from an assault rifle's going to affect a motorbike and its rider. If I was feeling generous I'd say "no recoil, just like a mounted machine gun," but even if not, I'd say that you can use the bike's body as Recoil. And of course, to pull it off should just be a complex action - push in the clasp release, yank the gun off. Now, reloading while using it on a bike is gonna be a stone-cold bitch unless it's a bullpup, but that's for you to figure out. Might I suggest the multi-magazine mod? |
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,229 Joined: 20-December 10 From: Land of the Oatcakes Member No.: 19,241 ![]() |
My Solution: Add a Gyro to the bike. Use no hands to pilot it (and use Command to steer). Fire assault rifle 2 handed while sitting on the bike. Or standing if you prefer. This way looks cooler
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#37
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Moving Target ![]() ![]() Group: Members Posts: 873 Joined: 16-September 10 Member No.: 19,052 ![]() |
My Solution: Add a Gyro to the bike. Use no hands to pilot it (and use Command to steer). Fire assault rifle 2 handed while sitting on the bike. Or standing if you prefer. This way looks cooler Seconded, sort of. Put a gyro and decent pilot on the bike, and just use both hands regulary, or a cyberarm gyromount. The advantage is that commanding your bike to move is now just a simple action. If you decide your bike has a big windshield a firing port is now also prossible - just make it a hole in the windshield. |
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#38
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Target ![]() Group: Members Posts: 51 Joined: 8-December 08 From: Ottawa, Ontario Member No.: 16,668 ![]() |
True, a gun port isn't disallowed to a bike by RAW, but it sure as hell doesn't make sense to me. But even then you're still limited to two standard actions or a single complex action per IP, and the typical [N]PC as 1 base. Still going to either need to get a 2nd IP somehow, modify the bike to drive itself, or alternate turns shooting & driving to minimize your crash risk. All it is a hole in the body of the vehicle to stick a gun in. In it's basic form it's just a metal square that you can jam a gun through and move about roughly 90 degrees. So on the top of the handle bars you mount this metal box and ram your rifle through it. Now, I would argue that there is nothing stoping the rifle from going flying during a crash or glitched driving test... (IMG:style_emoticons/default/wink.gif) |
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#39
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
When I first read that, "All it is a hole in the body...", my first thought was of a hole someone would be jamming a gun barrel into the body of the motorcycle and firing.
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#40
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Moving Target ![]() ![]() Group: Members Posts: 352 Joined: 10-August 10 From: Madison, WI Member No.: 18,916 ![]() |
That's it exactly, ShadowDragon8685.
I'm looking for a way of using an assault rifle on a bike without suffering the -3 from moving vehicle and reducing the recoil enough so I don't fall off. I have wired II, so the extra IPs aren't a problem. I don't mind it taking an action or two to mount/remove the gun. I also don't want it to default to gunnery because I tied my gun to my handlebars. Mr.__Joshua...the gyro stabilization won't work because of the -3 moving vehicle penalty. if the gun is "mounted" that is negated. I just don't want it to be a hard mount. |
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#41
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 ![]() |
I don't know of any way to specifically negate that -3 that doesn't involve needing Gunnery. Something like Heightened Concentration or Adept Centering would do it but you aren't an adept. My suggestions are:
1) Suck it up and learn Gunnery. Then mount something even nastier than an AR on the bike. 2) Just deal with the -3, and invest whatever resources to being better at shooting in general. 3) Instead of shooting a gun while the bike drives itself, drive the bike while the gun shoots itself ie mount a weapon and get a pilot program to be your gunner. |
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#42
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,657 Joined: 29-October 06 Member No.: 9,731 ![]() |
Now, reloading while using it on a bike is gonna be a stone-cold bitch unless it's a bullpup, but that's for you to figure out. Might I suggest the multi-magazine mod? Nonsense; everyone knows installing ammo bins magically turns any weapon into a belt-fed model. *dives for cover* (IMG:style_emoticons/default/biggrin.gif) |
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#43
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
Only on weapon mounts. Then you wouldhave to use gunnery.
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#44
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
Nonsense; everyone knows installing ammo bins magically turns any weapon into a belt-fed model. *dives for cover* (IMG:style_emoticons/default/biggrin.gif) Even muskets! (IMG:style_emoticons/default/wobble.gif) -k |
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