Spirits and Stun Damage, okay im just a little lost |
Spirits and Stun Damage, okay im just a little lost |
Mar 12 2012, 08:24 PM
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#1
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Moving Target Group: Members Posts: 386 Joined: 27-February 12 From: Nebraska, USA Member No.: 50,732 |
Had a fire spirit that found itself in the middle of a stunball. My question is this.
Are spirits considered living creatures and thus affected by Stunball, or not? Forgive the newness (IMG:style_emoticons/default/smile.gif) ---Oh, and what happens when a spirit is knocked out from stun? Does it poof? |
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Mar 12 2012, 08:43 PM
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#2
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Shooting Target Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 |
Yes.
Sorta. It can no longer sustain its Materialization (or Possession) power, so it becomes Astral and just sort of sits there. |
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Mar 12 2012, 09:08 PM
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#3
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Running Target Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
Living: yes. Totally, more than most metahumans *g*
But no: it won't go astral. It will get disrupted. Bye-bye to home (some meta-plane). It might come back after 28 (if i am right, a full lunar cycle) - Force days. (Can be sped up by summoning it again (net hits helps getting it faster, one for a day??) Might be off a bit (Going from memory here) but one fact: You won't get it back so fast, after you blew it up. |
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Mar 12 2012, 09:20 PM
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#4
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Shooting Target Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 |
Huh, oddly enough, the rules just refer to "condition monitor." So spirits that are knocked out actually do get disrupted. My mistake.
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Mar 12 2012, 09:59 PM
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#5
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Moving Target Group: Members Posts: 386 Joined: 27-February 12 From: Nebraska, USA Member No.: 50,732 |
Sweet, that means i ran it right! (IMG:style_emoticons/default/smile.gif)
Luckily for my bad guy (this was his introduction episode) my players didnt ram through the door with their van, so he had a chance to go invis, summon up his little helper and escape out the back way while they were all tied up....to strike another day! (insert evil laugh here) ---p.s. Thanks for the help! |
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