Martial arts, maneuvers, and karma, wha...? |
Martial arts, maneuvers, and karma, wha...? |
Apr 14 2004, 08:08 PM
Post
#26
|
|
Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
I think the big thing you guys are missing is that just because a "single" art you're practicing is considered a "single" art, that doesn't mean that as far as skills go, it doesn't run the gamut of multiple skills.
I mean, "hacking" could be considered a single art, yet it requires Computers, Computers B/R, Electronics, and Electronics B/R at the very least, not to mention a host of Knowledge Skills. That doesn't mean their should be a single Hacking skill, though. It just reflects different focuses within the same artform, allowing the player to customize just what his character can do. The same occurs if you throw out the stupid Martial Arts skills in CC and go back to Unarmed Combat while letting maneuvers be purchased for individual skills. Trust the players to pick the skills most appropriate to the art they see their characters practicing. If they want to focus exclusively on Edged Weapons, that's their perogitive. The same is true of a "hacker" who relies solely on Computers (Decking). He's going to suck outside of his field, but that was his choice to make. |
|
|
Lo-Fi Version | Time is now: 22nd December 2024 - 08:45 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.